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Ikari

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Messages by Ikari

    

Re: Stevareno by Mass released

 February 18, 2011, 03:32:49 am View in topic context
 Posted by Ikari  in Stevareno by Mass released (Started by GOH February 17, 2011, 06:55:25 pm
 Board: Found Releases

d, df ,f z /fp repeatedly makes for an easy infinite anywhere
    

Re: Last Blade - Shigen Naoe

 February 16, 2011, 05:49:33 am View in topic context
 Posted by Ikari  in Last Blade - Shigen Naoe (Started by Dead or Alive Fan January 28, 2011, 03:47:50 pm
 Board: Found Releases

MMR's is great as are all of his creations, but his is not entirely complete.

MMR is one of my fav creator's, but this version is better, totally LB accurate as far as I can tell.

MMR's didn't have super armor (it's only supposed to be on some moves)  which was a big part of Shigen's game, plus this one has the LB modes.

The only thing in this one I can recall night have been off was that I have missed with the counter grab super after being hit, and I do not remember that in the source game. Could be the other character's clsn though maybe.

Much respect to MMR, but go with this one.
    

Re: Last Blade - Shigen Naoe

 February 01, 2011, 07:40:18 am View in topic context
 Posted by Ikari  in Last Blade - Shigen Naoe (Started by Dead or Alive Fan January 28, 2011, 03:47:50 pm
 Board: Found Releases

Awesome, finally Shigen with super armour on his proper moves! I love him.
    

Re: Q by Fido released 1/19/11

 January 27, 2011, 09:03:36 am View in topic context
 Posted by Ikari  in Q by Fido released 1/19/11 (Started by Mictlantecuhtli January 20, 2011, 01:44:33 am
 Board: Found Releases

I am a Q player, and although he plays differently from the original, I think that he is actually pretty fun. It is for sure an MX version.

He is missing the majority of his wacky juggle combos. His hcb K throw does not have any difference for the versions (speed, range and juggle height, probably damage too, never noticed), which is a pretty big deal. Throw mixups and juggling were a pretty big part of his game if you wanted to do more than rushdown (which was made pretty hard by projectiles and decent parrying)

He does get to combo off of more than just his stand close medium kick though, and his super cancels off of ANY of his charge moves are scary.

He feels less awkward though, which is why I liked him in the first place.

All and all I enjoy him though, and was even nicely surprised by the different versions of fp and b, fp were remembered.
Hopefully he gets the hcb throw fixed.
Good times though.
    

Re: Cycloid-Sigma released, Cycloid-Omega by Ahuron updated 12/12/10

 January 12, 2011, 07:27:30 am View in topic context
 Posted by Ikari  in Cycloid-Sigma released, Cycloid-Omega by Ahuron updated 12/12/10 (Started by Phantom Blood December 12, 2010, 05:00:33 pm
 Board: Found Releases

Omega has some nasty cross ups with his dfdf phunch super when the opponent is near a corner. I have had success with it crossing up when knocking them in the corner but starting when waking up
venom web to magnetic tempest is painful

Sigma
hcf p (hold) is BRUTAL, teleport away/towards into  x3 Haoshokoken, Orochi's otg super hurts after.
Then theres jump hk, stand hk, f lp into (if in corner) qcb wk, df wp(air), dp wp, orochi super
or not in corner, qcp hk, run and combo hp dp/qcb wk/cd,etc, orochi super
Im sure theres a super we could juggle into before the Orochi super too
It does look pretty stupid when somebody is safe from Orochi's super laying down

On a Side Note: anybody who has played his new Goro, did you know it has an alt mode, Orochi Yashiro style? I just notice it, pretty cool beans
    

Re: A '96, '97, or '98 Terry?

 January 05, 2011, 08:56:02 pm View in topic context
 Posted by Ikari  in A '96, '97, or '98 Terry? (Started by ZeroInNothingness January 05, 2011, 08:45:23 pm
 Board: Requests

Have you tried Mouser's? It has two modes. I am not totally sure what you are talking about as power waves are always on the ground... maybe you mean the far range one? Try it out though.
    

Re: HR Lien Neville by ElGranEnigma released and hosted

 December 21, 2010, 03:33:31 am View in topic context
 Posted by Ikari  in HR Lien Neville by ElGranEnigma updated April 6 (Started by fer619 December 21, 2010, 02:50:57 am
 Board: Found Releases

    

Re: Cycloid-Sigma released, Cycloid-Omega by Ahuron updated 12/12/10

 December 13, 2010, 04:23:35 am View in topic context
 Posted by Ikari  in Cycloid-Sigma released, Cycloid-Omega by Ahuron updated 12/12/10 (Started by Phantom Blood December 12, 2010, 05:00:33 pm
 Board: Found Releases

These characters are just weird. Omega has Venom web and Proton Cannon?
I don't have issues with the programming, just some really weird design choices going on here.

Sigma has the x3 Haohshokoken as a normal move and his orochi Yashiro HSM is just brutally easy to abuse on people getting up, the hit box just feels like it hangs around for a couple more frames.
    

Re: Kensou, Shingo & Ex-Kensou By JFCT555, Updated!!!

 December 09, 2010, 06:12:21 am View in topic context
 Posted by Ikari  in Kensou, Shingo & Ex-Kensou By JFCT555, Updated!!! (Started by JFCT555 December 03, 2010, 06:11:18 am
 Board: Your Releases, older Mugen

I finally got around to playing your characters, and I really enjoy them. I do not play with shingo and kensou all that much but after a quick play through they 'feel' right.  Using the roll instead of cd attack feels kinda odd. How did you choose to split up your Kensou moves? Kensou Ex is kinda weird in that he has no energy/power/fireball type moves EXCEPT for his dfdf lp hp throw super which feels a bit off, instead of splitting the moves dragon power/no dragon power. Sorry if this is how they appeared in a game (I never got to play XI and I think I am going to feel like an idiot tells me this is how they were). Maybe add fireball kensou's old effect to his in air d b punch? Just cosmetic though, and that's not really useful feedback.

I really really like how complete their moves lists are. Sorry this feedback isnt all that constructive, but please keep up the good work!
    

Re: Trevor Spacey Update 29/11/2010

 December 07, 2010, 03:53:59 am View in topic context
 Posted by Ikari  in Trevor Spacey Update 29/11/2010 (Started by Evil Orochi November 30, 2010, 03:10:17 pm
 Board: Your Releases, older Mugen

I have a lot of fun playing with this char. Thank you!
    

Re: Kensou, Shingo & Ex-Kensou By JFCT555, Updated!!!

 December 03, 2010, 06:40:03 am View in topic context
 Posted by Ikari  in Kensou, Shingo & Ex-Kensou By JFCT555, Updated!!! (Started by JFCT555 December 03, 2010, 06:11:18 am
 Board: Your Releases, older Mugen

    

Re: Montana's Rasetsumaru and Zankuro.

 November 19, 2010, 06:54:45 pm View in topic context
 Posted by Ikari  in KOF XIII by EnlightenedShadow (Started by YagamiC4 June 03, 2008, 08:15:16 am
 Board: Requests

 I am really sorry about the necro bump, but I have been scouring the net for Amakusa by montana, and was wondering if any of you were able to find him anywhere? This was probably the best lead that google brought up.

bastard_of_nietzsche@hotmail.com
    

Re: Tekken 2 PS1 - Kazuya's stage

 November 14, 2010, 08:42:41 pm View in topic context
 Posted by Ikari  in Tekken 2 PS1 - Kazuya's stage (Started by Tamez November 14, 2010, 11:49:16 am
 Board: Your Releases, older Mugen

I really don't understand why they took out the really havy drums in the original version of the song, but thanks for showing some love to old school tekken
    

Re: All Saturday Night Slam Masters chars by (^o^) updated

 November 09, 2010, 07:54:55 am View in topic context
 Posted by Ikari  in All Saturday Night Slam Masters chars by (^o^) updated (Started by Voltron-o November 07, 2010, 05:40:41 pm
 Board: Found Releases

It is ridiculous how much fun I am having with these chars. Yes they arent perfect, and have some wacky juggles they dont feel broken when vs the AI, and they have some pretty fun AI to play against. Except for that Lucky Colt douchebag and his combo spamming that Ive come across so far.
    

Re: Nyal. L. H. updated by nyal41 11/05/2010

 November 07, 2010, 05:29:22 am View in topic context
 Posted by Ikari  in Nyal. L. H. updated by nyal41 11/15/2010 (Started by Furn November 06, 2010, 09:12:59 am
 Board: Found Releases

really cool original play style. Where are the sprites from?
    

Re: Cycloid Omega by Ahuron released

 October 22, 2010, 03:50:10 am View in topic context
 Posted by Ikari  in Cycloid Omega by Ahuron released (Started by Voltron-o October 22, 2010, 02:17:39 am
 Board: Found Releases

I have a lot of trouble developing a fighting style from the moves he picked, I just can't immediately figure out how they work together. The d,df,f, k move seems pretty useless not hitting standing opponents.
    

Re: Batman by Cybaster - Updated (17-10-2010)

 October 19, 2010, 06:50:07 am View in topic context
 Posted by Ikari  in Batman by Cybaster - Updated (17-10-2010) (Started by Cybaster September 29, 2010, 06:41:44 pm
 Board: Your Releases, older Mugen

He feels much more polished, I cant find anything to report. A very well thought out, fun and stylish character. Your effort really shows, thank you!
    

Re: Lucifer by Baggy Released

 October 14, 2010, 05:54:35 am View in topic context
 Posted by Ikari  in Lucifer by Baggy Released (Started by ecthelionv2 October 10, 2010, 03:53:59 pm
 Board: Found Releases

    

Re: BlackCat updated

 October 13, 2010, 07:43:02 am View in topic context
 Posted by Ikari  in BlackCat updated (Started by O Ilusionista October 11, 2010, 05:15:20 pm
 Board: Your Releases, older Mugen

Cool char, interesting moves list. Her maximum cat super while performed during and air combo goes kinda wonky. Her db K special when she goes off screen and then lands/stomps on top of the opponent feels a bit fast, but over all I really like her, you put a lot of effort in.
    

Re: Kim Kaphwan

 October 11, 2010, 06:12:45 pm View in topic context
 Posted by Ikari  in Kim Kaphwan updated(10/20/2010) (Started by mouser October 10, 2010, 08:50:42 pm
 Board: Your Releases, older Mugen

if you are in the corner and do his qcb, hcf c super the last hits will miss. Other than that, fantastic character! Thank you Mouser! I love the different versions of qcb, hcf kick supers!