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Capcom vs SNK - W2D - Second Update - 10-10-2024 (Read 3652 times)

Started by Charles_2011, October 10, 2024, 10:49:06 pm
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Capcom vs SNK - W2D - Second Update - 10-10-2024
#1  October 10, 2024, 10:49:06 pm
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Hello.

Here you have the second update of my project. If you are not familiar with this project here you have the first released, there are more details of the game and other options to play it:

https://mugenguild.com/forum/topics/capcom-vs-snk-w2d-released-3042023-197596.0.html

Second update 10-10-2024:

New Charaters:

NEW CHARACTERS:
- Hibiki/Guard
- Terry/Guard
- Jotaro

Spoiler, click to toggle visibilty

Characters of other universes now have there own slot, for now Psylocke and Jotare are there:

Spoiler, click to toggle visibilty

Here you have all the variations of the game:

Spoiler, click to toggle visibilty

Credits;
VARIATIONS - NEW STAND - COLOR SEPARATION - EDITS:
- Dan 
- Guy 
- Kaede 
- Terry
- Feilong
- Nash          ---> Credits to "Armentis" for the sprites
- Guard         ---> Credits to "sabockee" for the sprites
- Geese         ---> Credits to "Hiram Yagami" for the sprites
- Vega/Dictator ---> Credits to "Yahya/Hatter" for the sprites
- Terry         ---> Credits to "DemonKai" for the sprites
- U.Violent Ken ---> Credits to "Hero" for the sprites
- Alex          ---> Credits to "KOFHƎRO77" for the sprites

NEW PALETTES:

Ryu:
Spoiler, click to toggle visibilty

Alex:
Spoiler, click to toggle visibilty

Chunli:
Spoiler, click to toggle visibilty

Dan
Spoiler, click to toggle visibilty

Evil Ryu:
Spoiler, click to toggle visibilty

Feilong:
Spoiler, click to toggle visibilty

Guard/Haohmaru-Variation:
Spoiler, click to toggle visibilty

Guile:
Spoiler, click to toggle visibilty

Guy:
Spoiler, click to toggle visibilty

Haohmaru:
Spoiler, click to toggle visibilty

Kaede:
Spoiler, click to toggle visibilty

Mature:
Spoiler, click to toggle visibilty

Mr.Karate:
Spoiler, click to toggle visibilty

Nash:
Spoiler, click to toggle visibilty

FIXES:
- Alex - Dizzy sound (loop)
- Zangief/M.Zangief - Intro/Win Position
- INTROS in Specials events

NEW MUSIC - ARCADE/TEAM MODE:
- Ken2019_ver.2
- Mike2019_ver.2
- Spain2019_ver.2
- Suzaku_Smash2019_ver.2
- Suzaku_Smash2019_ver.3

* Depends of the number of the Select def.

DANGER CODE - EFFECT AND SOUND:
Spoiler, click to toggle visibilty

NEW NAME DESIGN:
- PSYLOCKE
Spoiler, click to toggle visibilty

Added an extra animation for the special finish of Samurai Shodown and The last blade characters:
Spoiler, click to toggle visibilty
Credits for the sprites:
- pophigof

TEXT "LIVE" during the matches in ARCADE and TURNS modes:
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

NEW STAGES:
- "TRAINING2019"
- "TRAINING_ROOM2019"


Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Now there are 10 "KO" animations, one example:

Spoiler, click to toggle visibilty

- Credits to the author "zzzasd" for the sprites that looks like KOF2002.

New game type:

Type "B":

Spoiler, click to toggle visibilty

Here you have the new rules:

Spoiler, click to toggle visibilty

* On battles the music intro is different to "Type "A".

RESHADE - Use frames:

Spoiler, click to toggle visibilty

Here you have a tutorial:
https://mugenguild.com/forum/topics/reshade-frames-mugen-wip-like-steam-game-200061.0.html

Spoiler, click to toggle visibilty

Inside the game you´ll found the carpet "Reshade" with the program and other pictures and the template, inside that carpet you´ll found a carpet named overlay, there are five variations with previews pictures, choose the one that you like and copy "reshade-shaders" and paste and replace in the main folder (Data, Music, chars, etc), that´s all.

Link:
https://1drv.ms/f/c/2443fbc9fd592713/EhMnWf3J-0MggCQjBgAAAAABRUr9dmc1GAk0ws_Qpz3nog?e=zvDIRx

There a lot to do, I´ll try to add "Hh" characters, the codes are different, a new design for the lifebar is one of my goals, I hope that you enjoy this update, I don´t know when is going to be the third update, right now I´m very, very bussy.
Re: Capcom vs SNK - W2D - Second Update - 10-10-2024
#2  October 10, 2024, 11:46:38 pm
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Now I see why this was radio silenced. You were still working on this, weren't you?
Re: Capcom vs SNK - W2D - Second Update - 10-10-2024
#3  October 11, 2024, 05:17:57 am
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Indeed Retro Respecter, I was focused on this project. I´ll continue working on this, but right now this is the update so far.
Last Edit: October 11, 2024, 05:22:26 am by Charles_2011