Downloading actual feed back in a bit!
Umm it wont let me launch it O_o it opens then closes instantly. --;
Downloading actual feed back in a bit!
Umm it wont let me launch it O_o it opens then closes instantly. --;
I mean Operating System. Windows XP, Windows 7, Windows Vista... which one?
its running but Really friggin slow...I run Vista..
nvm..I figured it out...if it runs slow just open preferences, run with xp pack 2, and disable viual themes
I mean Operating System. Windows XP, Windows 7, Windows Vista... which one?
Windows 7
i got it working!
Cons:
-Akuma's health is waaaaay too low compared to chameleon's to be effective in gameplay. At least at this phase.
I had already Fixed That, Chameleon had more damage in his combos.
-In my opinion the shun goku satsu should give more damage as a lvl. 3. It barely chips into Chameleons health.
LOL I Forgot the SGS, I will fix that Thanks my partner!
-Can i get a movelist? :P (not necessary)
Is necessary I put that in v0.2
Bug Reports/Glitches:
-I dont know the cause of this, but during one of my fights (Chameleon vs. Chameleon) my character suddenly became invincible. He just couldnt be hit. It was odd...
it is strange, I'll have to see that... you can send me a Screenshot?
The stage interaction may be causing some big problems; they are as follows:
-Chameleon will fly in an erratic 360 in the air sometimes if he gets hit by an attack and then recovers from it.
That bug is from other thing, I Will fix that
-Akuma will randomly drift off the stage during the battle and will not come back down or up (he has floated off in both directions), almost as if he is somehow accessing the freefall code on his own and moving himself.
Because of the previously mentioned issues with akuma, the stage will behave oddly, sometimes not transitioning completely.
I had fixed all those things
Yada yada:
-I feel a combo counter would be helpful in learning what are actual combinations, or assessing when you are vulnerable.
Yes dude I working on that!
-I like the hitsparks quite a bit.
-I have ideas to propose, pm me firelord/esfandy.
you can pm me with the screenshot? xDD thanks
And thats in-depth 1. Hope this helps, possibly more to come later.[/list]
This game is awesome, I really enjoyed playing this beta. I found one bug (i think it's bug) that Chatman didn't mentioned.
Chameleon's Acid Spit regenerates power bar too fast. I mean you have to shoot about 14 acid spits to have full power bar. Sorry for my bad English, i'm Polish ;)
This is what happened to me just now when i downloaded at my house on my lap top
Look at chameleons pallet o_OSpoiler, click to toggle visibilty
Well, I'm thinking of uploading a beta (0.2) with these 2 characters but no bugs .. or prefer a beta (0.3) with a character more?
Well, first thanks acekombat for the time you taken to do that, we are fixing all that bugs, one of them all about "Renders" bugs, but i have to remember you this is not sfiv and this game have different gameplay, But I do like some ideas like that thing of the dash..
(http://i975.photobucket.com/albums/ae232/xtgatuxt/mugen028.png) :P
Hi, I'm new, but I do have some feedback:
-I believe it was mentioned above, but certain moves need more hitstun than others, it would make the game feel less like another M.U.G.E.N. IMO.
-Instead of having the floor break after a certain amount of times, I think It should break depending on how many times a character is knocked down from the air into the ground.
-Jumping(For me, maybe others get this as well) feels clunky, it may just be me though.
-Several times, while falling down from the stage breaking apart, your character or your opponent's character may get stuck in the ground, mid air, or somewhere off screen.
-The lifebar looks way too dark, I think it would look much better with a lighter shade, and even better if it resembled the lifebars from the original flash.
-Parrying feels kinda weird for me, as I'm almost never able to do it, but I can pull it off whenever I play SF3:3S on my computer.
That's all I have for now, pretty much. Not meaning to offend you guys in anyway, just sharing my constructive criticism.
(http://i975.photobucket.com/albums/ae232/xtgatuxt/mugen028.png) :P
Any news ? :-\