thank you for reading my request and i tried Det.Garret and i notice during is stance while he point his gun we cant kick . Do the final version will have kick during is stance ? i suggest that kicks will be an extra launcher exemple: D,BD,B,Z (anti-air stance u put) and add a kick so we can launch the opponent to the air and sorry if i have bad grammar its because my maternal language is french
Re: Release - Det. Garret Laurel (SHADEs 2) by SeanAltly (w/AI by Kamekaze)
Little sugestion dont you think removing is glove will make him look more better like more common detective because i think with the gloves he look like an spy or sumting and for the desperate move (the final bullet) make an combination of hits in wich the final hit is an bullet in the head of is opponent and make the screen turn into like in a silouette look here an example of the look i talk about http://img522.imageshack.us/img522/5425/stockphotosilhouetteofa.jpg
can u make an boss characther i found sprite from dbz gba game but try change it in brown like in dbz i like ur work i hope u try think about my suggestion the boss will b Oozaru link: http://img174.imageshack.us/my.php?image=gokuoozaruio2.gif