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Crash Nicker

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Messages by Crash Nicker

    

Re: Music Zone

 April 03, 2016, 01:22:24 am View in topic context
 Posted by Crash Nicker  in Music Zone (Started by MC Jimmy September 24, 2014, 05:02:33 am
 Board: Famicom Fighters

Speaking of Family Fighters 3 Special, since I did, like, most of ingame soundtrack for this, I thought it'd be a good idea if more people could listen to it, so for the sake of OST completion, HERE IT GOES
    

Re: Family Fighters 3 Special

 April 02, 2016, 02:00:21 am View in topic context
 Posted by Crash Nicker  in Family Fighters 3 Special (Started by KingPepe2010 April 02, 2016, 01:53:04 am
 Board: Your Releases, 1.0+

Confusion. Some person know killer stunt manipulation for game this?
    

Re: Chaos Code

 December 29, 2010, 02:25:16 pm View in topic context
 Posted by Crash Nicker  in Chaos Code -New Signs of Catastrophe- (Started by Retro Respecter December 23, 2010, 08:19:48 am
 Board: Fighting Games

Quote
Alex in Sf3 says 'jesus' so he must be be homage to Zanuff.
I know this is a stupid arguement, but Alex had a VA whose English is too clear to make this word look some sort of 'out of place'. Plus, Alex is not really a 'pretty boy'. You know. :D
    

Re: Chaos Code

 December 28, 2010, 10:14:39 pm View in topic context
 Posted by Crash Nicker  in Chaos Code -New Signs of Catastrophe- (Started by Retro Respecter December 23, 2010, 08:19:48 am
 Board: Fighting Games

I don't wanna say anything about how weird/badass the fighting game characters should be, since they actually can be weird in their own way (you'll never explain scientifically how Kyo burns flames)... I'll just say I'M TIRED of Melty Blood wannabes as well as Blazblue clones... Stylistically, this is one. Yeah, blame me if you want, I am.
Spoiler: If you don't want to be offended, please don't read my opinion under this spoiler. (click to see content)
    

Re: [Hi-Res] Four Stages Released

 December 25, 2010, 09:37:49 pm View in topic context
 Posted by Crash Nicker  in [Hi-Res] Four Stages Released (Started by Dissidia December 25, 2010, 09:33:54 pm
 Board: Your Releases, older Mugen

Pretty dark for Christmas stages... Ah, who cares, I take 'em anyway! :P
    

Re: Me is here!

 December 25, 2010, 09:16:12 pm View in topic context
 Posted by Crash Nicker  in Me is here! (Started by Crash Nicker December 25, 2010, 07:23:44 pm
 Board: Introductions and Guides

Quote
Hey, welcome to MFG.
Thanks!
    

Re: Dune 2000 screenpack released, v.1.0.

 December 25, 2010, 08:56:32 pm View in topic context
 Posted by Crash Nicker  in Dune 2000 screenpack released, v.1.0. (Started by Crash Nicker December 25, 2010, 07:59:18 pm
 Board: Your Releases, older Mugen

Quote
no worries. and the option screen thing?
Well, until I won't get any proper ideas (apart from resizing, since I wanna keep the illusion of 320X200 screen res) on how to fix it, I'll leave it as is. And yes, this may sound as a horridly stupid excuse, but did anyone cancel the Escape button?
    

Re: KOF XI with Tag System v1.0

 December 25, 2010, 08:52:22 pm View in topic context
 Posted by Crash Nicker  in KOF XI with Tag System v1.0 (Started by Syokool December 20, 2010, 04:35:15 pm
 Board: Your Releases, older Mugen

Something tells me I'm gonna love it...

Downloading without any further ado.
    

Re: Dune 2000 screenpack released, v.1.0.

 December 25, 2010, 08:39:44 pm View in topic context
 Posted by Crash Nicker  in Dune 2000 screenpack released, v.1.0. (Started by Crash Nicker December 25, 2010, 07:59:18 pm
 Board: Your Releases, older Mugen

Quote
some of it's blurry - that's not a big deal though.
Well, that's all thanks to the compression. When you view the video at its' highest quality, it's not a big problem.

Quote
It'd be cool if you could add some animation to the please wait, Like have it flicker or fade in and out or something?
Please Wait thing won't have animation just because: 1) PS version didn't had any real animation for this moment; 2) for smaller loading times.

I still may add animated Dune 2000 title to the main menu, still...
    

Re: Dune 2000 screenpack released, v.1.0.

 December 25, 2010, 08:07:11 pm View in topic context
 Posted by Crash Nicker  in Dune 2000 screenpack released, v.1.0. (Started by Crash Nicker December 25, 2010, 07:59:18 pm
 Board: Your Releases, older Mugen

Fine. Now it links to my video. Stupid me. --; *facepalm*
    

Re: Dune 2000 screenpack released, v.1.0.

 December 25, 2010, 08:06:19 pm View in topic context
 Posted by Crash Nicker  in Dune 2000 screenpack released, v.1.0. (Started by Crash Nicker December 25, 2010, 07:59:18 pm
 Board: Your Releases, older Mugen

Oops. Fixing.
    

Dune 2000 screenpack released, v.1.0.

 December 25, 2010, 07:59:18 pm View in topic context
 Posted by Crash Nicker  in Dune 2000 screenpack released, v.1.0. (Started by Crash Nicker December 25, 2010, 07:59:18 pm
 Board: Your Releases, older Mugen



Of course, I dunno what I was smoking when I was creating this (pretty much because I don't smoke anything), but still, here is the materialization of my stupid idea, based on an RTS game. Consider this my Christmas present :sugoi: Shai-Hulud!

Fine. So far, it's a screenpack for Hi-Res M.U.G.E.N. with custom stuff like main menu, character selection method and custom icons for the characters. 80 slots are available: 26 for good guys, 26 for bad and 26 for ugly plus two final bosses. Comes with 63 icons for SNK-styled characters by now as well as template to create the new ones.

Well, that's all I can say!... For now. In the nearest future, I wanna reconvert it to 'smaller' MUGEN as well as newer one, complete with endings from the original game. If you wish, I may create a 6700-slot version, sort of, so you wouldn't mess up with icons... Unless you really wanna make your M.U.G.E.N. less generic. Oh, and King of Fighters 2002 accurate-to-arcade screenpack is to come also.

Here's the video footage of it. Forgive the crappy sync.
Spoiler: Click here to see all the screenshots (click to see content)

Get it here:
From MegaUpload From MediaFire
And don't forget to leave feedback! Remember it's not the final version, after all.
    

Me is here!

 December 25, 2010, 07:23:44 pm View in topic context
 Posted by Crash Nicker  in Me is here! (Started by Crash Nicker December 25, 2010, 07:23:44 pm
 Board: Introductions and Guides

Ha-a-a-ai, MUGENGuild community! You may call me Crash :sugoi:. Myself, I've been messing up with MUGEN for two years, but only now, I decided to create something original. Like... screenpacks ;D

P.S. Quite unusual to register at Christmas Eve.