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Swanky

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Messages by Swanky

    

Re: Various MvC-ish characters edited, other odds & ends

 January 24, 2021, 09:13:27 am View in topic context
 Posted by Swanky  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

However, I still have to check for rules on uploading edited characters given that in some cases I'd upload basically whole characters again.

as long as you keep em in edits where you currently are there are no rules against re-uploading the whole character that's been edited :)

Good to know, guess I have my work cut out for me in the following days. :)
    

Re: Various MvC-ish characters edited, other odds & ends

 January 24, 2021, 12:29:56 am View in topic context
 Posted by Swanky  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

Thanks!

I've basically completed some more complete overhauls of the AvX Captain Marvel and Ramzaneko's Zero.
For Captain Marvel I have recoded parts of her bouncing system to be more consistent and allow for good combo variety, with both her sHP and jHP being used for ground / wall bounces. Her gameplay went from generic to very exciting by doing this, although I had to implement more complete and thorough measures when it comes to dmg balance. She now also knows how to Push Block and Counter (pretty nasty one by that as it sets up a wall bounce).
Zero is basically a MvC-ified version of what was already there, added push block and switched a good bit of his moves around. Added an AI.
I've also worked for a good bit on zvitors and Harbinger's Poison Ivy and AvX Hope as well as AvX Black Widow, but with those 5 I'm unsure how & whether I can release those since I basically fiddled around in every file sans the palettes, so I don't know if I can just upload those as a complete character edit instead of the loose files.


I've also done some light changes and fixes (like being able to hit bosses with certain attacks) for Gladiacloud's Dormammu running on Vorse Raidier's AI patch. Have to check the best course of action to release those.
Did a good rework on Buyog's Hal Jordan, basically revamping his basics, power system and a lot of frame data on the supers, making stuff a good bit more consistent. Have to check which files are affect, however, but those two may be easier releases than the above.

Pretty much the same with Wucash's Etrigan, a character that I've reworked to finally have consistent comboing and hitpauses. Issue is I probably have to re-import half his sprites because a good amount of his gethit sprites currently don't use palettes for whatever reason.

Gameplay wise it's all pretty much done. Currently doing some more testing to make sure things generally work. Note all of the above have been made as personal edits first and foremost. However, I still have to check for rules on uploading edited characters given that in some cases I'd upload basically whole characters again.
    

Re: Various MvC-ish characters edited, other odds & ends

 January 22, 2021, 05:11:36 pm View in topic context
 Posted by Swanky  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

I've added patches for Sasquatch by VS Debuts & Morrigan by JJkoolaid.
Not sure where I want to go with Sasquatch, but Morrigan's hard AI setting is pretty vicious. Links in first post.
    

Re: Various MvC-ish characters edited, other odds & ends

 January 20, 2021, 11:17:37 am View in topic context
 Posted by Swanky  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

Yes, what I meant unfortunately, because the .def file does not recognize that the version has been updated. I've uploaded a fix (it's the same link), thanks for mentioning and sorry for the inconvenience.
    

Re: Various MvC-ish characters edited, other odds & ends

 January 20, 2021, 11:06:07 am View in topic context
 Posted by Swanky  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

Did you update the .def file to use the hard version? Just double checked against VS Debuts Deadpool and he absolutely bodied him. However, your reply brings something to my attention, and that is that I've used the Mugen 1.0 AI activation method that is not reflected in the respective .def files. I will have to update the files. Sorry for the inconvenience.
    

Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24)

 January 20, 2021, 10:24:40 am View in topic context
 Posted by Swanky  in Various MvC-ish characters edited, other odds & ends (updated Feb-11th-24) (Started by Swanky January 20, 2021, 10:24:40 am
 Board: Edits & Addons 1.0+

So I was editing a couple of characters, originally for my own personal use, some edits started to get a bit out of hand. Originally I just wanted to update characters with a Hyper Combo Finish screen and maybe some AI, but soon after I started editing moves, frames and whatnot, and while I still debate on whether to upload basically whole characters as "edits", I still want to share some light AI updates for a few characters.

Note: I am not a coder. All original AI code was written by MystikBlaze. Also, contrary to real AI patchers these are not top of the line, they just don't do as much stupid anymore.



Disclaimer:
If you are an original creator of these characters and would like me to delete something, please contact me via DM / PM.

I *AM* aware that my edits have been uploaded to mega and other filehosters and are part of the collections over at MugenFreeForAll. This has been done without my consent and I cannot and will not confirm these are kept up to date. If these break your game, your computer or even your relationship I will not care.

Download
There are patches for the following characters included. For these to do any good, you will need to have the original characters.
Beast by GladiaCloud, MotorRoach, and Kenshiro99
Dormammu by GladiaCloud, AI patch by Vorse_Raidier (you need both)
Hal Jordan by Enzo, Buyog2099, Arque, and McCready
Jedah by VS Debuts
Jubilee by Gladiacloud, ShinZankuro & Kenshiro99
Karin by Beximus
Lei-Lei by VS Debuts
MechGouki by MystikBlaze
Megaman by DG
Morrigan by JJkoolaid (Note: Deprecated. Character has since been updated by JJkoolaid)
Psylocke by WhiteMagic2002
Rose by Beximus
Sagat by VS Debuts
Sasquatch by VS Debuts
Strong Guy by McCready, GokuSSJ4, Buyog2099 & DG (1.0 release)


Download full character edit releases
(full credits and changelist in their respective topics)
Black Widow
Captain Marvel
Etrigan
Lobo
Magneto
Mr. Sinister
Omega Red
Phoenix
Poison Ivy
Scarlet Witch
Zero

Detailed Changelist:
Spoiler, click to toggle visibilty

...and last but not least, there's some portraits off of random pictures for some characters.
Portraits

Portraits
Spoiler, click to toggle visibilty

Screenshots
Spoiler, click to toggle visibilty

€ Fix for Mechgouki uploaded
€² Sasquatch and Morrigan added