There are CvS sprites of Ken, including custom made ones. But no, let's use SF3 sprites against CvS Terry.
He could have done the same for Sean. No, he had to use SF3 sprites and when they're all running he used CvS sprites pasting the SF3 head on the sprites. Sakura, Blanka and Dan I can excuse since their CvS spritesets are their rescaled SFA ones, but the other three I cannot.
The animation starts at 9:32 and ends at 11:55
I won't mind the puppet animation used at times, but these are other pet peeves of mine:
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- 9:39 Dan should have broken the dojo's window but the animator treated it like a wall;
- 9:42 useless win poses, why would Blanka do that to Dan?
- 9:59 unnecessary attention to Sean; if your intention was to show that somebody noticed Dan got up, that wasn't the way to show it; but why even do that then? You just needed to show Dan walking there to the group;
- 10:11 what the hell is that?
- 10:40 the sandbags are stretched horizontally for no reason;
- 10:48 ahahah Dan dies... :\ well, I imagine at this point he would have recovered from that blow at the start, so couldn't he run faster? No, Dan must be comic relief... The Howie scream isn't even funny here... maybe it's just me.
- 10:52 Terry's death scream when he throws a kick;
- 11:07 with that punch Terry wouldn't fly away in that direction; he would fly upwards and since they were breaking the dojo with just shockwaves he could have even broken the roof;
- 11:23 Terry's death scream when he throws that ground wave;
- 11:28 and 11:33 do Terry's ground waves behave like that?
- 11:43 no blood; 11:44 blood. Good job!
- 11:48 "okay, since I got bored, I'll just end it in two hits"... what was even the point of showing Ken still alive at 11:45 if he gets murdered two/three seconds later? Ah yes, murdering, blood...