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Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding! (Read 483985 times)

Started by Balthazar, April 16, 2014, 10:07:30 pm
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Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#641  July 07, 2018, 10:07:18 pm
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Is he still gonna have the whip thing from the film, like use it the way Spiderman uses webswing in MvC?
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#642  July 07, 2018, 11:28:47 pm
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Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#643  July 15, 2018, 07:22:21 am
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Nice idea, . If the team is sprited, then they  come and tell Billy:
Jason: Billy, you got this man
Zack: Fa Sho! Funk!
Kimberly: You can do it!
Trini: Sabertooth Tiger!!


Tommy: Yeah, Im the man.. Me.

Last Edit: July 15, 2018, 07:27:31 am by Iori730
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#644  July 17, 2018, 01:05:26 am
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new video, showing off an anti-air(ish) move, and also, towards the end, a tweaked version of that nameless new autocombo move, that makes it all flow better.

The shooting angle might be too steep, perhaps? It's one of the reasons I added that initial, non-projectile hit, but even with that, the move might be hard to use because it's just too hard to hit people? It's something we'll mull over for now.

Is he still gonna have the whip thing from the film, like use it the way Spiderman uses webswing in MvC?
Probably not, unless Balthazar is hiding sprites from me!

Jmorphman, you have plans to make a special intro with Billy and Jason morphing?
Because Balthazar made a animation of Jason morphing:

https://orig00.deviantart.net/7094/f/2013/089/5/d/redranger_morph_by_balthazar321-d5ztc9v.gif

Will be so cool see these guys together!
Depends on how the other rangers project works out!
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#645  July 17, 2018, 03:23:52 am
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Yay, laser pistol ^..^ was waiting to see that implimented.
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#646  July 17, 2018, 04:11:51 am
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The shooting angle might be too steep, perhaps? It's one of the reasons I added that initial, non-projectile hit, but even with that, the move might be hard to use because it's just too hard to hit people?

nah, you have 2 more buttons to choose from, for variants.
Auto combo?  Isnt that a link chain?

About the Ex-charged-Laser Pistol; i think he should shoot 2 times quick, or have the first pistol shoot straight forward (wall Pop) and 2nd hit diagonal for the finish. Can have him follow up after that,  :rifle:
 :muttrox:  :muttrox:
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#647  July 17, 2018, 11:02:55 am
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This is the concept for his first Super, the Laser Breaker. The latter part with the blaster shooting I intend to have like a button-mash sequence, a'la Shinryuken. Like Majin Vegeta's Saiyan Pride Beatdown, an icon might show up on screen indicating the button tapping. Sounds/looks cool?
I'm also working on the crouch attacks, 3/6 done.

This is a good option How to use the pistol (Will be good If each shot for any Button press. Exemple: If you press punch Button onde time, Will make one shot.  Two times in punch Button Will Make two shot, depends also the velocity of the player for make fast or slow shots.

This shots are a good strategy when enemy jump in Billy direction
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#648  July 19, 2018, 02:53:05 am
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have Balthazar (where is he?) animate the pistol like cable's c.Heavy... I don't remember the input.
Spriting is hard.
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#649  May 07, 2019, 04:15:21 am
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The first super, Laser Breaker, has been completed:
B! B! B! BIIIILLLLY!

Please insert here the usual yarn about how voices, effects, super sparks, et. al. are not final, so don't point out how weird it looks/sounds to have PotS style super sparks and a Rolento voice clip.
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#650  May 07, 2019, 06:01:34 am
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It's so awesome to see a concept come to life. Great job man. I've always liked Pots style hit sparks so no problem there.
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#651  May 07, 2019, 08:38:15 am
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Oh my! Looking good!

I'm glad this is still beong worked on in the background ^..^
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#652  May 08, 2019, 01:03:11 am
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The first super, Laser Breaker, has been completed:
B! B! B! BIIIILLLLY!

Please insert here the usual yarn about how voices, effects, super sparks, et. al. are not final, so don't point out how weird it looks/sounds to have PotS style super sparks and a Rolento voice clip.

Dope
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#653  May 12, 2019, 04:13:35 pm
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That song! xD
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#654  May 13, 2019, 12:30:17 am
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so exciting!!! these clips look incredible!
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#655  October 19, 2019, 10:46:10 am
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Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#656  October 19, 2019, 07:57:26 pm
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So, does this mean that Billy is a bust, now?
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#657  October 19, 2019, 09:22:11 pm
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Jmorph is technically still coding him. But like, a line of code per month, I dunno!
With his sprite sheet released, I'd say he's basically open for anyone to use to their liking, as long as you credit me for the sprites when used.
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#658  October 19, 2019, 11:55:54 pm
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Ah, that makes sense, then. Thank you for posting it ^..^
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#659  October 20, 2019, 02:15:46 am
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good to see you still out here Balthazar
Spriting is hard.
Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!
#660  October 20, 2019, 04:16:13 am
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With his sprite sheet released, I'd say he's basically open for anyone to use to their liking, as long as you credit me for the sprites when used.
I’m surprised more spriters don’t do this