Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.
Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.
can you add MVC2 stuff to first post, here http://zachd.com/mvc2/colors/framedata.html
Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.
can you add MVC2 stuff to first post, here http://zachd.com/mvc2/colors/framedata.html
Sure will, by the way how do you read it?
Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.
can you add MVC2 stuff to first post, here http://zachd.com/mvc2/colors/framedata.html
Sure will, by the way how do you read it?
sorry I didn't quite get what you were saying? and take these for MVC too a lot useful stuff
http://eczangief.blogspot.com.tr/
http://zachd.com/inventiveflow/
actually I got it from there http://forums.shoryuken.com/discussion/4250/mvc2-frame-data-and-how-to-find-your-own
so I might be a person who just posted something without taking a look at it. :omg:
Frame data for CvS2 is done at it's lowest speed setting, and not the standard speed of play. Keep this in mind when making CVS2 conversions, so you don't end up with unusually slow attacks.
I'm not as well versed with MvC2, but I do know that it's lowest speed is above 100% and the standard is well above that.
Also, you can use pcsx2's record feature and it records at 60fps no matter the speed of your cpu.
They're both are 100% speed.
CvS2's standard is 125% and skips every 5th frame.
ok so this time I readed whole thing and I promise this is awesome for Mortal Kombat lovers :d
https://testyourmight.com/threads/how-to-read-understand-and-calculate-frame-data-in-mkx.49708/
Found interesting stuff again
http://dreamcancel.com/2017/04/06/rock-howard-vanessa-ryuji-yamazaki-king-of-fighters-xiv-frame-data-compiled-by-amedo310/