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ShinSmoke's PotS Ryu Edit Updated (4/5/2017) (Read 65043 times)

Started by ShinSmoke, February 03, 2017, 06:41:50 AM
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Re: ShinSmoke's PotS Ryu Edit Updated (3/16/2017)
#61  March 21, 2017, 03:58:23 AM
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The way it is now is great. "Satsu No Hadou" transformation as a Super, but next round he should start as normal Ryu.
IMO while in "Satsu No Hadou" Evil mode he should not have another command/super to transform back at will.
That's why I suggested those win animations, to show that he transforms back into normal form...
Sorry if I didn't made myself clear.

I never gave him a command input to transform him back to normal mode. When I first worked on it I did just to test it out & I saw the color palette bug when he transforms back into normal mode. I never released this edit with that option cause of the bug. Which is why he stays in his Satsu No Hadou mode till the round is over. I understand what you're suggesting but dude I don't know how to code stuff like that. That level of coding is far beyond my skill to do. I don't have that skill! At the end of the day is what I choose to have for him.....not what everybody else wants him to have. Bro calm down with the suggestions, it's starting to annoy me. You want those extra features do it yourself! I don't know how to code that shit understand!
Re: ShinSmoke's PotS Ryu Edit Updated (3/16/2017)
#62  March 21, 2017, 04:09:17 AM
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No problem.
This was just a suggestion & minor detail (since it doesn't effect his gameplay at all).
Keep up your work.
Really enjoy your edit.
Re: ShinSmoke's PotS Ryu Edit Updated (4/5/2017)
#63  April 05, 2017, 09:50:05 PM
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Hey folks my PotS Ryu edit has been updated once more.

4/5/17 Update:
1. Can no longer use Hanagashi during Custom Combo. (This is to prevent a bug with Tesshin/Isshin during CC.)
2. Ryu has a faster walking animation when using his evil or master modes.
3. Fixed a bug that caused certain characters to have invalid animations from the Shin Messatsu Gou Shoryu.
4. Shinkuu Hadouken & Denjin Hadouken no longer misses enemy up close in the corner no matter what the width of the enemy is.
5. Input command for the Satsu No Hadou transformation is now HCB + start.
6. Fixed a bug that causes the super pause spark to be misaligned if you happen to cancel a normal into a Shinkuu Hadouken in the corner.
7. Shin Messatsu Gou Shoryu will now only KO enemy on the last hit.
8. Tweaked the AI.

Redownload please. :)
Re: ShinSmoke's PotS Ryu Edit Updated (4/5/2017)
#64  April 05, 2017, 11:45:52 PM
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Thanks. Much appreciated.
Re: ShinSmoke's PotS Ryu Edit Updated (4/5/2017)
#65  April 06, 2017, 01:21:43 AM
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Re: ShinSmoke's PotS Ryu Edit Updated (4/5/2017)
#66  July 24, 2017, 02:20:11 PM
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Hi, is there a way to fix his intro against Ken by Jmorphman?
Lasagna
Re: ShinSmoke's PotS Ryu Edit Updated (4/5/2017)
#67  July 24, 2017, 09:09:47 PM
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Hi, is there a way to fix his intro against Ken by Jmorphman?

His intro against Jmorphman's Ken works fine on my end bro. You must have done something wrong when you added PotS Ryu to the Mugen. I even checked the intro against BeterHans PotS Ken with my PotS Ryu edit & their special intros work fine.