The Mugen Fighters Guild
M.U.G.E.N Central => Your Releases, 1.0+ => Edits & Addons 1.0+ => Topic started by: BurningSoul on August 24, 2019, 08:23:56 pm
-
Credits to Demongorne for new awesome sprites
Victory's for Character and Zanretsuken fix
Pex for pointing out sth I missed
Nathaniel for streamable vid
I had to disable a special move since didnt have sprites for it
https://streamable.com/i58sg
Link
https://www.dropbox.com/scl/fi/cobxoxj4w98qwxpcqnaot/TakumaReuploadFix.rar?rlkey=hpx1tcsjejyvndtpa79e1mxtn&dl=0
-
Hello Mete, perfect, you maked a good stuff in this, thanks!
-
About time I saw these on this guy. Those Dampir sprites were getting outdated. It's just Mr. Karate that remains.
-
First Post Updated with a variant with Jadeeye's Ai,I might have forgot to add ai.txt as a state to other def files(added it to normaltakuma.def)
-
It seems good buddy, but now you need to make normal and serious mk ptaches
I just detected a bug in the hien shippukyaku anim
-
It seems good buddy, but now you need to make normal and serious mk ptaches
I just detected a bug in the hien shippukyaku anim
if its anim 1800,I had to disable that move since your sprites dont include that 2002 variant of hien shippukyaku
Wont be doing serious sff by the way,normal ones are fine it is,getting serious mode have different sprites wasnt necessary,but hey its your call.
-
Also Win 5 (Which you forgot to disable) doesn't have sprites, guessing those weren't sprited either.
-
İmma check once I get bqck to my pc I might have forgot that one
-
Also Win 5 (Which you forgot to disable) doesn't have sprites, guessing those weren't sprited either.
No I didn't mess with those sprites 'cause back then I was thinking to make a different thing
-
Also Win 5 (Which you forgot to disable) doesn't have sprites, guessing those weren't sprited either.
No I didn't mess with those sprites 'cause back then I was thinking to make a different thing
CVS EX Takuma when?
-
This is a good start. I hope to see a more completed version in the future.
-
Impressive! Really good job!
-
This is a good start. I hope to see a more completed version in the future.
It is completed dude,just gotta disable some stuff around
-
so Rowen added some missing sprites for me so first post updated
-
Good going so far dude, i'm waiting for a nice video of this Takuma updates
You still need to disable the state with missing sprites
-
You mean enable? Becuase I re-enabled the 2002 Hien when I added those sprites, if that's related.
-
No i meant the missing win pose in ex mode
-
I updated Takuma with Blue and Purple sparks like current divinewolf characters,also updated max mode to be at current standart of divinewolf characters.Pls redownload
Also I would appreciate if anyone knows where can I find latest version of these sprites as well as mr karate,and hit me up if he is missing any moves
-
Also I would appreciate if anyone knows where can I find latest version of these sprites as well as mr karate,and hit me up if he is missing any moves
Well I did this edit a while back, re-adding the EX 2002 Hien and changing the missing Win Pose. I think I added a few sprite changes given to me by DG himself.
Hope it's useful.
https://mega.nz/file/jqxBzQBS#FuvFwmj5HtASNcbMHyTmjIgJh6UM54sjoDDZ4EEpd98
-
nice,updated
-
He isn't exactly 'updated' because he still doesn't have the changes you provided in your latest update.
The incentive of posting my edit was so you can merge your edits with mine.
-
Small feedback. Close mk whiffs the opponent.
-
I merged them actually
-
I merged them actually
Well he doesn't have the Multi-Colored Hitsparks assigned in the Helpers.cns even though they're in the .sff and .air.
-
I might have rushed him a little bit try link is updated again,close mk doesnt wiff now
-
https://mugenguild.com/forum/topics/latest-versions-my-characters-2015-188990.0.html so I updated Takuma using this version,link in first post updated
-
Good on you but it lacks a few things that have been added throughout our updates like the changed Win 5 and the AI.
I could add some stuff from the previous update along with updated sprites if you allow it.
-
Here 's my latest updated with some group of sprites fixed like hao shiko ken (launch) and some intro bugs and the stances as well, you can get the file here - https://www.sendspace.com/file/ccmr9v (https://www.sendspace.com/file/ccmr9v)
-
Also a backup just in case because Sendspace expires: https://www.dropbox.com/s/2mt2pg4nvtr7wbx/kyokugen%20full%20spriteset.zip?dl=0
-
sure I would like that
-
Ok that's good news to me.
-
Link in first post updated thanks to RagingRowen
-
Also a backup just in case because Sendspace expires: https://www.dropbox.com/s/2mt2pg4nvtr7wbx/kyokugen%20full%20spriteset.zip?dl=0
Thanks for that.
-
Nice work even if in this last SFF, some feet are strange, when running and doing certain moves.
Feels like some feets have been copy pasted in few still very "SNK size" looking sprites.
But most looks very nice ingame.
Also, I tested very fast, but I can see that Zanretsuken sprites are not alligned on right axis (elbow instead of feets)
-
Takuma reuploaded with latest Rowen edit I was able to find,with some little fixes for stuff like Max Mode
-
If can be useful i can repost the latest sff updated
-
Please, we need this!
-
If can be useful i can repost the latest sff updated
ye pls
-
All right then, here's the full spriteset plus the sff file of Takuma Sakazaki by Don drago with my edits
https://www.sendspace.com/file/gywfjy (https://www.sendspace.com/file/gywfjy)
I had some issues with sendspace, here is the mediafire link https://www.mediafire.com/file/2l3x3hcku1chfsj/cvstakuma.zip/file
-
Link is back up,Just noticed its dead