Posted by PotS
in Universal Clashing System (Started by PotS November 30, 2024, 06:09:48 pm
Board: IKEMEN Releases
Board: IKEMEN Releases
Pots, I don't know where to post thisThey work the same in all modes. The only difference between modes is that modules with a gauge refill the gauge in training mode.
all your system clashing, dramaticzoom, etc
doesn't seem to work with vs mode (vs cpu)
it's only in the arcade mode it seems to work, is it correct ?
Thanks for your amazing work !
Is there a way to change the font used when clashes pop up?They're part of the lifebars. It's been a while but I think it's the "text.font" parameters in the [Action] group.
This is literally the only thing I needed to switch to IKEMEN, would love more detail in how it functions in game and what doesn't clash. Can't thank you enough.By default a lot of things clash. There are options to make things only clash if they have the same attack priority or only if the hurtboxes are not hit. Invincible moves don't clash. I might make them clash with other invincible moves later.