Y dale que los pollos mean, ok que este muerto no significa que no lo sigan usando, y a mi no melesta lo que uses o usen en el mugen, no se de donde sacaste esa idea tan tonta.
parece que escribiste VTS en lugar de VST
Bueno comparado con tus últimos comentarios que parecen estar escritos en algún algoritmo de cifrado, es aceptable ese error.
Vamos a hacer una cosa cuando encuentres a un programador que este dispuesto a implementarlo, ojo no que agregue solo plugin, el mugen, winmugen, mugen 1.0 y 1.1 ya lo tienen, te daré la razón
Por ejemplo en winmugen tenemos esta opcion, la cual yo tengo customizada
;Midi device to use. Choose from:
; NONE - No midi device
; AUTO - Autodetect
; MAPPER - MIDI Mapper
; MID? - MIDI Device: replace ? with a the device number (from 0 to 9)
; DIGMID - Allegro's Digimid driver
MidiDevice = MID1
Y en mugen 1.0 me la volaron, si yo se que es posible con el Sdl pero no como con un midi device, sino con el mapper por defecto de windows, me volaron varias opciones
[Music]
;Configure music plugins and any optional parameters here. Format looks
;like the following:
; plugin = <pluginname> [, <pluginfile1>]
; <optional_param_1> = <value>
; <optional_param_2> = <value>
; plugin = <pluginname2> [, <pluginfile2>]
; ...
;Valid parameters depend on the plugin. Each BGM file will be played
;by the uppermost plugin in the list that recognizes that file.
;For system plugins, the <pluginfile> argument is unused.
;System plugin (built-in): mpg123
;Plays MP3 files only. Supports looppoints in terms of samples.
;Optional parameters:
; decoder = <decodername>
; Requests use of a particular mpg123 decoding engine (request may not be
; honored, depending on the file). This should be omitted unless you
; know what you are doing. Valid values are:
; SSE, 3DNowExt, 3DNow, MMX, i586, i586_dither, i386, generic,
; generic_dither.
; rva = <mode>
; Specifies ReplayGain volume adjustment. Valid values are:
; off (default; disables ReplayGain)
; track
; album
; volume = <vol>
; Overall volume adjustment, in percent. This is a linear scale factor
; that multiplies the output amplitude. Do not specify a value over
; 100.0 unless you know what you are doing.
; extensions = <extensionlist>
; Specifies file extensions to recognize as MP3. This is a comma-
; separated list with no whitespace. For instance,
; extensions = mp3,mpeg3,mpe
; would register the .mp3, .mpeg3, and .mpe file extensions with this
; plugin. Defaults to "mp3" if omitted.
plugin = mpg123
rva = track
extensions =
volume = 100.0
;Plugin (add-on): vorbisplug
;Plays Ogg Vorbis files using the libvorbisfile library. Supports loop
; points and ReplayGain volume adjustment. Does not support files with
; more than 2 audio channels.
;Optional parameters:
; rva = <mode>
; Specifies ReplayGain volume adjustment. Valid values are:
; off (default; disables ReplayGain)
; track
; album
; volume = <vol>
; Overall volume adjustment, in percent. This is a linear scale factor
; that multiplies the output amplitude. Do not specify a value over
; 100.0 unless you know what you are doing.
; extensions = <extensionlist>
; Specifies file extensions to recognize as MP3. This is a comma-
; separated list with no whitespace. For instance,
; extensions = ogg,vorbis,vorb
; would register the .ogg, .vorbis, and .vorb file extensions with this
; plugin. Defaults to "ogg,vorbis" if omitted.
plugin = vorbisplug, plugins/vorbisplug.dll
rva = track
extensions =
volume = 100.0
;System plugin (built-in): sdlmix
;Plays MIDI with native playback; MODs and other tracker files
; (with MikMod)
;
;Looppoints are not supported. Performs seamless end-to-beginning loops.
;
;Optional parameters:
; midivolume = <volume>
; Specifies volume scaling for MIDI in percent.
; 100 means no change (default).
; modvolume = <volume>
; Same as midivolume, but for MODs and other tracker files.
plugin = sdlmix
midivolume =
modvolume =
ademas lo que a mi me gustaria que alguien incluyera aparte de la opcion citada, es que uno con un STctl le pudiera asignar ya sea una lista de VSTs, o soundfonts, o un preset OPM o OPN para un sintetizador Fm nativo, etc que lo adjuntara junto con su fullgame