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Def Jam: Fight for New York Screenpack (Read 61810 times)

Started by Urrnge, March 28, 2015, 01:30:13 am
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Re: Def Jam: Fight for New York Screenpack
#21  June 30, 2015, 12:35:25 am
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Sorry if I'm bumping an old post here, but Urrnge, I noticed you said you included a template with the pack, but I don't see them in either the Port Pack or the  Screenpack itself. Is it possible to get that PSD off you?
Re: Def Jam: Fight for New York Screenpack
#22  June 30, 2015, 05:45:32 am
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Re: Def Jam: Fight for New York Screenpack
#23  July 30, 2015, 12:24:38 am
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If someone starts making ports for this can they please post a link on here
Re: Def Jam: Fight for New York Screenpack
#24  August 30, 2015, 10:05:51 pm
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ok. well when i downloaded the screenpack. i dragged the data stuff to my mugen. but went it started up. it said error detected. can't open config file data/mugen.cfg Error reading data/mugen.cfg. did i do something wrong?
Re: Def Jam: Fight for New York Screenpack
#25  August 31, 2015, 05:01:57 pm
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ok. well when i downloaded the screenpack. i dragged the data stuff to my mugen. but went it started up. it said error detected. can't open config file data/mugen.cfg Error reading data/mugen.cfg. did i do something wrong?

If it's saying that, then that means you either renamed the mugen.cfg file or inadvertently moved it somewhere else.
Re: Def Jam: Fight for New York Screenpack
#26  September 02, 2015, 02:01:36 am
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i dragged it to the data file. and i did not rename it
Re: Def Jam: Fight for New York Screenpack
#27  September 05, 2015, 12:32:02 am
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You know what? can you just give me a mugen that has the Screenpack?
Re: Def Jam: Fight for New York Screenpack
#28  September 16, 2015, 07:06:16 pm
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I used to play DJFFNY a lot. It's a great game and this screenpack is awesome. *Downloading*

But I have a one question. Are you planning to release a non-custom version?
Last Edit: September 16, 2015, 08:42:45 pm by Creyonz
Re: Def Jam: Fight for New York Screenpack
#29  September 19, 2015, 06:57:53 pm
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I used to play DJFFNY a lot. It's a great game and this screenpack is awesome. *Downloading*

But I have a one question. Are you planning to release a non-custom version?

I actually was trying to make a non-custom version awhile back. Although I haven't gotten too far since I wasn't too focused on it. So yeah, I guess I could go on and finish it.
Re: Def Jam: Fight for New York Screenpack
#30  October 16, 2015, 02:07:28 pm
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Can you upload the font for the port name? Seem like I don't have that font because my photoshop give a message about that font was not install. Surely I can just use a different font, but if possible I want to use the exact font like you use.
Re: Def Jam: Fight for New York Screenpack
#31  October 16, 2015, 07:22:15 pm
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Re: Def Jam: Fight for New York Screenpack
#32  October 17, 2015, 12:59:53 pm
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Thanks man!

And what is this stand for :-

U.POW - ?
L.POW - ?
CHAR - ?
Re: Def Jam: Fight for New York Screenpack
#33  October 17, 2015, 07:03:40 pm
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U.POW is upper power, as in punches and stuff.
L.POW is lower power, as in kicks and stuff.
CHAR is charisma. In Def Jam it determined how fast your momentum (power) meter would go up. Generally the more popular characters and those with flashy clothes and jewelry would level up quickly, so I justed kinda used it as popularity in my SP.

Re: Def Jam: Fight for New York Screenpack
#34  October 17, 2015, 08:16:35 pm
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I see...Alright now I can start make my port. Thanks again!
Re: Def Jam: Fight for New York Screenpack
#35  October 18, 2015, 03:04:26 pm
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---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\Acer1\Desktop\mugen-1.1b1\mugen.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 2143472...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 1280x720...render mode 2_20...trying 1280x720x32 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Session RNG seed is 1445173380
Loading system fonts...
Library (built in) message: Can't load fonts.

Error detected.

Error loading f-4x6.def
Re: Def Jam: Fight for New York Screenpack
#36  October 18, 2015, 07:51:56 pm
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I've never seen that kind of error before. It says that the font f-4x6 can't load, but none of the fonts that I use are called that. I legitimately don't know what's wrong with it.