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MUGEN1 Screenpack Remix (Read 6377 times)

Started by PotS, July 19, 2024, 05:16:07 pm
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MUGEN1 Screenpack Remix
#1  July 19, 2024, 05:16:07 pm
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This is like 90% finished. I feel like if I don't release it it may get lost, and Ikemen GO could use more screenpacks, so here it is.

Like my MUGEN1 Lifebar Remix, this is a reimagining of Ikemen GO's default screenpack.

It's compatible with both 16:9 and 4:3.

Video:
https://streamable.com/s5jche

Screenshots:

16:9 Main Menu


16:9 Select Screen


4:3 Select Screen


DOWNLOAD
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: MUGEN1 Screenpack Remix
#2  July 19, 2024, 06:37:07 pm
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Thank u PoTs, finally I can play cvs2 chars with a 4:3 screenpack on ikemen go
Thank u very much

Really stupid question, where is the select.def ? Never mind, I found it!
Last Edit: July 19, 2024, 07:14:05 pm by kamui 2.0
Re: MUGEN1 Screenpack Remix
#3  July 20, 2024, 06:23:21 am
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The lack of transparency tho
Re: MUGEN1 Screenpack Remix
#4  July 20, 2024, 11:48:56 am
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Reuploaded to fix lack of transparency in a sprite in the continue screen. Thanks for reporting.

If you already downloaded you only need to add this "mask = 1" line in the system.def file(s):

Code:
[ContinueBG Text]
type  = normal
spriteno = 920, 0
start = 0, 180
mask = 1

Really stupid question, where is the select.def ? Never mind, I found it!
It uses the default select.def
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Last Edit: July 20, 2024, 01:41:49 pm by PotS
Re: MUGEN1 Screenpack Remix
#5  July 20, 2024, 01:54:27 pm
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I gonna use this so much. lmao
Thank you man.
Re: MUGEN1 Screenpack Remix
#6  July 21, 2024, 10:17:19 pm
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Are there going to be different numbers of slots?
Re: MUGEN1 Screenpack Remix
#7  July 22, 2024, 11:38:41 am
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You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: MUGEN1 Screenpack Remix
#8  July 24, 2024, 12:53:21 am
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this screenpack rocks, i made stage icons for all 96+ of the stages i currently have lmao
just a question tho, im on 4:3 and i dont know if this isn't an issue on 16:9, but is there a way to make it so that the glyphs and the font appear larger? there's a lot of real estate on the sides that aren't being used
(i put some custom glyphs taken from jesuszilla's ikemen fighting evolution screenpack in here, as im not a fan of the default ones included in base ikemen go)
Last Edit: July 24, 2024, 01:10:23 am by snazzle
Re: MUGEN1 Screenpack Remix
#9  July 24, 2024, 09:20:26 am
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Thanks. Try opening the system_43.def file, looking under [Menu Info] and adjusting the "movelist" parameters.

I did a small update just now to add compatibility with Orange-Dolphin's palette selection module.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Last Edit: July 24, 2024, 11:31:56 am by PotS
Re: MUGEN1 Screenpack Remix
#10  September 11, 2024, 10:17:00 pm
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This screenpack doesn't seem to work with Vselect..