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xcheatdeath

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Messages by xcheatdeath

    

Re: King Of Streets Hi-Res Patch

 August 24, 2011, 08:07:10 pm View in topic context
 Posted by xcheatdeath  in King Of Streets Hi-Res Patch (Started by xcheatdeath August 15, 2011, 09:45:54 pm
 Board: Edits & Add-ons

O_o it works perfectly fine for me! hmm, lemme check the download and the patch gimme about 5 min if its messed up i'll fix it

Well damn, PATCH UPDATED, link in first post!
    

Re: Duck King released(8/25/2011)

 August 24, 2011, 08:03:58 pm View in topic context
 Posted by xcheatdeath  in The thread, the myth, the LEGEND: the shit thread (Started by gfw spacezilla August 30, 2007, 01:40:47 pm
 Board: Hall of Fame

im aware of that ._.
    

Re: Duck King released(8/25/2011)

 August 24, 2011, 07:37:23 pm View in topic context
 Posted by xcheatdeath  in The thread, the myth, the LEGEND: the shit thread (Started by gfw spacezilla August 30, 2007, 01:40:47 pm
 Board: Hall of Fame

uhm, its the 24th...
    

Re: King Of Streets Hi-Res Patch

 August 24, 2011, 05:52:08 pm View in topic context
 Posted by xcheatdeath  in King Of Streets Hi-Res Patch (Started by xcheatdeath August 15, 2011, 09:45:54 pm
 Board: Edits & Add-ons

How so? o:
    

Re: how to fix any Portraits for characters?

 August 24, 2011, 02:43:08 pm View in topic context
 Posted by xcheatdeath  in how to fix any Portraits for characters? (Started by zan_master August 24, 2011, 01:40:25 pm
 Board: M.U.G.E.N Configuration Help

Well make it a NOT shared pallete.
    

EVE Hi-Res Patch

 August 22, 2011, 10:26:00 am View in topic context
 Posted by xcheatdeath  in EVE Hi-Res Patch (Started by xcheatdeath August 22, 2011, 10:26:00 am
 Board: Edits & Add-ons

    

Re: wheelman543's request thread

 August 20, 2011, 05:12:20 am View in topic context
 Posted by xcheatdeath  in niserika requests - Mugenload MKP characters + Super Smash Bros. Showdown (Started by niserika August 20, 2011, 04:28:05 am
 Board: Requests

    

Re: Fairy Tail Gekitou! stages low-res to Hi-res converted

 August 18, 2011, 03:33:06 am View in topic context
 Posted by xcheatdeath  in Fairy Tail Gekitou! stages low-res to Hi-res converted (Started by necro_rk August 13, 2011, 12:45:33 am
 Board: Projects

    

Re: Versus screen portraits wont show?

 August 17, 2011, 05:42:53 pm View in topic context
 Posted by xcheatdeath  in Versus screen portraits wont show? (Started by xcheatdeath August 17, 2011, 01:33:39 am
 Board: M.U.G.E.N Development Help

Ironicly i ended up doing that lol, it's a pain to do but i figured its worth it.  :sugoi:
    

Re: Versus screen portraits wont show?

 August 17, 2011, 02:24:31 am View in topic context
 Posted by xcheatdeath  in Versus screen portraits wont show? (Started by xcheatdeath August 17, 2011, 01:33:39 am
 Board: M.U.G.E.N Development Help

 --;
i gotcha
    

Re: Versus screen portraits wont show?

 August 17, 2011, 02:13:16 am View in topic context
 Posted by xcheatdeath  in Versus screen portraits wont show? (Started by xcheatdeath August 17, 2011, 01:33:39 am
 Board: M.U.G.E.N Development Help

i know!!!
But like in some screenpacks they have the select screen big portrait and the versus screen big portrait 2 different sprites  >:(
    

Versus screen portraits wont show?

 August 17, 2011, 01:33:39 am View in topic context
 Posted by xcheatdeath  in Versus screen portraits wont show? (Started by xcheatdeath August 17, 2011, 01:33:39 am
 Board: M.U.G.E.N Development Help

Hey so im creating my screenpack for winmugen plus and i set the VS screen portraits at 9000,2 in the system.def file but in the game it still shows the 9000,1 pic.  --;
How do i fix that?

this is the coding in the system.def
[VS Screen]
fadein.time = 15
fadeout.time = 15
time = 300
;Big portraits
p1.pos = 29,49
p1.facing = 1
p1.spr = 9000,2
p2.pos = 285,49
p2.facing = -1
p2.spr = 9000,2
p1.name.font = 1,4,0
p2.name.font = 1,4,0
p1.name.pos = 90,218
p2.name.pos = 226,218
    

Re: King Of Streets Hi-Res Patch

 August 16, 2011, 09:19:26 pm View in topic context
 Posted by xcheatdeath  in King Of Streets Hi-Res Patch (Started by xcheatdeath August 15, 2011, 09:45:54 pm
 Board: Edits & Add-ons

no problem :D tell me if theres anything i messed up on o:
    

Re: Fairy Tail Gekitou! stages low-res to Hi-res converted

 August 16, 2011, 06:15:48 pm View in topic context
 Posted by xcheatdeath  in Fairy Tail Gekitou! stages low-res to Hi-res converted (Started by necro_rk August 13, 2011, 12:45:33 am
 Board: Projects

Hey man why'd you post in projects if you're releasing them?  --;
    

Re: King Of Streets Hi-Res Patch

 August 16, 2011, 06:02:09 pm View in topic context
 Posted by xcheatdeath  in King Of Streets Hi-Res Patch (Started by xcheatdeath August 15, 2011, 09:45:54 pm
 Board: Edits & Add-ons

Link to original screenpack added to first post
    

King Of Streets Hi-Res Patch

 August 15, 2011, 09:45:54 pm View in topic context
 Posted by xcheatdeath  in King Of Streets Hi-Res Patch (Started by xcheatdeath August 15, 2011, 09:45:54 pm
 Board: Edits & Add-ons

    

Re: GG Zato stage

 August 13, 2011, 11:38:11 pm View in topic context
 Posted by xcheatdeath  in GG Zato stage (Started by GoreWhore October 01, 2008, 04:08:32 pm
 Board: Requests

    

Re: MUGEN IIDX DistorteD

 August 13, 2011, 10:34:24 pm View in topic context
 Posted by xcheatdeath  in MUGEN IIDX DistorteD (Started by Pal August 09, 2011, 07:53:41 pm
 Board: Your Releases, 1.0+

Quote
This screenpack is amazing. Definite keeper  ;D (You should really make matching lifebars i'd love you forever)

You must have a secret copy because the one posted doesn't have a system.sff file.......... :???:

i was judging from the screenies xD
    

Re: Saturday Night Slam masters screenpack

 August 13, 2011, 10:18:29 pm View in topic context
 Posted by xcheatdeath  in Saturday Night Slam masters screenpack (Started by xcheatdeath August 13, 2011, 04:43:24 am
 Board: Projects

640*480

and im changing that floor. it was just a place holder for the time being  :sugoi:
    

Re: Saturday Night Slam masters screenpack

 August 13, 2011, 10:09:05 pm View in topic context
 Posted by xcheatdeath  in Saturday Night Slam masters screenpack (Started by xcheatdeath August 13, 2011, 04:43:24 am
 Board: Projects

Scaled what sprites?

Most of them are the actual size or like BARELY scaled down to fit