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Re: NEW - The Story of Capcom vs The World

 July 26, 2012, 05:47:12 AM View in topic context
 Posted by The Sudden Rarity  in NEW - The Story of Capcom vs The World (Started by Sean Altly July 23, 2012, 05:24:21 AM
 Board: Capcom Vs The World

So Anyone who lose  will lose the memory of him/her being here......nice Story Sean.....This would keep stability in all parallel universes.

With the exception being that the winner recalls every little detail of his/her little excursion to an alternate reaity.
    

Re: Unique Tactic - Ideas and Suggestions (Updated 7/13 with NEW INFO)

 July 26, 2012, 05:02:51 AM View in topic context
 Posted by The Sudden Rarity  in Unique Tactic - Ideas and Suggestions (Updated 7/13 with NEW INFO) (Started by Sean Altly September 29, 2011, 10:44:11 PM
 Board: Capcom Vs The World

You left some characters behind

That was purposeful, since the UT's for some of the characters haven't been specified yet.  And the bosses have been omitted from the lineup, at least their names have been since they're only signified by "???".  But if I did miss some, point them out to me.
    

Re: Unique Tactic - Ideas and Suggestions (Updated 7/13 with NEW INFO)

 July 22, 2012, 09:49:50 PM View in topic context
 Posted by The Sudden Rarity  in Unique Tactic - Ideas and Suggestions (Updated 7/13 with NEW INFO) (Started by Sean Altly September 29, 2011, 10:44:11 PM
 Board: Capcom Vs The World

So, as I mentioned earlier, I will be implementing a bar that limits how frequently you can use your Unique Tactic. It will operate on a level system, as in, different characters' UT's will be different "levels," which determines how much of the bar it uses.

-The bar is separated into 8 increments
-Level 1 Unique tactics deplete One segment of the bar
-Level 2 Unique Tactics deplete Two segments of the bar
-Level 3 Unique Tactics deplete Four segments of the bar, or half of the total bar
-The more powerful/useful a Unique Tactic is, the higher level it is. for example, CM Punk's Evasive Roll would be a Level 1 Unique Tactic. Chun-Li's Focus Attack would be a Level 2 Unique Tactic. Haggar's Lariat, rather than deplete life like in the Public release version, would instead be a Level 3 Unique Tactic, and would have complete invincibility.
-The bar refills slowly over time

Now, let's discuss what levels you think each Unique Tactic should be. Refer to the first post for a list of finalized Unique Tactics. What do you think?

I see a problem already that concerns Goku's power charge UT since it's a loop animation . . . how would that work, since you have to hold down the UT button to charge the super meter?

But I do have a list for some of them that you have set so far:

CAPCOM

1. Ryu (SF) - Karmic Shift (LvL 2)
2. Ken (SF) - Educated Feet (LvL 1)
3. Alex (SF3) - Universal Overhead (Unsure)
4. Charlie (SFA) - Alpha Counter (Unsure)
5. Chun Li (SF2) - Focus Attack (LvL 1 or 2)
6. Mr. X (Resident Evil 2) - Shoulder Smash (LvL 1)
7. Jill Valentine (Resident Evil)
8. Hinata (Rival Schools)
9. Morrigan (Darkstalkers)
10. Megaman (Megaman) - Weapon Switch (LvL 1)
11. M. Bison/Vega (SF2) -
12. Jin Saotome (Cyberbots) - Bulk Up (LvL 3)
13. Arthur (Ghosts 'n Goblins) - Lance Throw (LvL 1 for spamability)
14. Haggar (Final Fight) - Spinning Lariat (LvL 2 or 3)
15. Crimson Viper (Street Fighter IV) - Focus Attack (LvL 1 or 2)
16. Jedah (Darkstalkers) - Dark Force (LvL 2)
17. Leo (Red Earth)
18. Albert Wesker (Resident Evil) - Phantom Move (LvL 2)
19. Frank West (Dead Rising) - Snapshot (LvL 1)

THE WORLD

1. K' (KoF) - Ignite (LvL 3)
2. Lynn Baker (Rage of the Dragons) - First Impact (LvL 2)
3. Tizoc (Garou: MOTW)
4. Captain America (Marvel) - Cartwheel (LvL 1)
5. Solid Snake (MGS) - Stealth Camo (LvL 2)
6. Rorschach (Watchmen/DC)
7. Jin Kazama (Tekken) - Power Stance (LvL 2)
8. Blaze (Streets of Rage) - Embukyaku (LvL 3)
9. CM Punk (WWE) - Evasive Roll (LvL 1)
10. Squall Leonhart (FFVIII)
11. Goku (Dragon Ball Z) - Power Charge (Unsure)
12. Sub-Zero (Mortal Kombat) - Cold Palms (LvL 1-3 depending on how long it's held down for)
13. Det. Garret Laurel (SHADEs of Manhattan 2) - Reload (LvL 1)
14. Scorpion (Mortal Kombat)
15. Koopa Troopa (Super Mario Bros.) -
16. Gambit (X-Men) - Charge Card (LvL 2)
17. Sonic the Hedgehog (Sonic the Hedgehog)
18. Axel Stone (Streets of Rage)
19. Terry Bogard (Fatal Fury) - Sidestep (LvL 1)
    

Re: Possible Movie Character? (POLL INCLUDED)

 July 19, 2012, 06:39:08 AM View in topic context
 Posted by The Sudden Rarity  in Possible Movie Character? (POLL INCLUDED) (Started by Sean Altly June 02, 2012, 10:50:39 AM
 Board: Capcom Vs The World

Which is cool and all, but to see Sean make a Jason would just beat all of the other MUGEN Jasons into the ground.  Of course, this is only my opinion.
    

Re: Possible Movie Character? (POLL INCLUDED)

 June 25, 2012, 02:42:30 AM View in topic context
 Posted by The Sudden Rarity  in Possible Movie Character? (POLL INCLUDED) (Started by Sean Altly June 02, 2012, 10:50:39 AM
 Board: Capcom Vs The World

Wow, I'm not the only one who remembers The Fifth Element . . . cool 8)
    

Re: Possible Movie Character? (POLL INCLUDED)

 June 21, 2012, 07:12:25 AM View in topic context
 Posted by The Sudden Rarity  in Possible Movie Character? (POLL INCLUDED) (Started by Sean Altly June 02, 2012, 10:50:39 AM
 Board: Capcom Vs The World

Dude, Jason and McClane look badass . . . it was real hard to decide, but I chose Jason since he hasn't been given a proper shot at being made into a mugen character.
    

Re: Plans for SHADEs of Manhattan 3

 May 17, 2012, 09:45:37 PM View in topic context
 Posted by The Sudden Rarity  in Plans for SHADEs of Manhattan 3 (Started by Sean Altly January 18, 2012, 11:51:54 PM
 Board: S.H.A.D.E.s of Manhattan

Quote
I like this idea a lot. Having those giant bones suddenly spike out from under the sleeves would certainly look really cool, if nothing else.

Ooh, now that I didn't think of.  That would look supercool coming out of the sleeves.  I can see that now XP
    

Re: Plans for SHADEs of Manhattan 3

 April 21, 2012, 09:01:42 PM View in topic context
 Posted by The Sudden Rarity  in Plans for SHADEs of Manhattan 3 (Started by Sean Altly January 18, 2012, 11:51:54 PM
 Board: S.H.A.D.E.s of Manhattan

How about something like this?

I animated it but I saved it wrong... It was 13 frames of creamy goodness :(

That is very cool, but it doesn't suit him, like sean said.  I was thinking more along the lines of him dressed in an institution outfit, like the ones patients wear.  Possibly a broken straitjacket.  Also, his head all bandaged, except for his good eye and shock therapy headgear.
    

Re: Plans for SHADEs of Manhattan 3

 March 27, 2012, 06:11:02 AM View in topic context
 Posted by The Sudden Rarity  in Plans for SHADEs of Manhattan 3 (Started by Sean Altly January 18, 2012, 11:51:54 PM
 Board: S.H.A.D.E.s of Manhattan

Were you planning on returning some other characters as well?  Because if you were I have an idea for Thirteen, at least costume-wise.
    

Re: Traverse Town

 February 10, 2012, 02:01:30 AM View in topic context
 Posted by The Sudden Rarity  in Traverse Town  (Started by Ryon February 05, 2012, 01:32:33 AM
 Board: Your Releases, 1.0+

That's pretty cool.  Could you make the Seond and First Districts as well to have a complete Transverse Town pack?
    

Re: SHADEs of Manhattan 2: The Return of Kane Kelly

 October 21, 2011, 04:08:32 AM View in topic context

:EDITS: Added quote seven and eight.

I was feeling bored one day and actually made some winquotes for Garret.

;Default language victory quotes **MUGEN 1.0**
;The default language victory quotes must be implemented in English.
[Quotes]
; Up to 100 victory quotes can be specified per language (victory0 - victory99)
victory1 = "All of this is a massive crime ring and cover-up operation being run by Maddicorp."
victory2 = "Where is Moses?"
victory3 = "I want answers now!"
victory4 = "What's going on around here?  Super powered people?"
victory5 = "I gave up so much to get the truth out, and now I have nothing left to lose."
Victory6 = "Nobody believes me . . . I'm coming for you, Moses."
Victory7 = "Joseph and the sniper, who else is going to die, huh Moses?"
Victory8 = "You're all in on it, I bet."

Hope you like some of these, Sean.
    

Re: Any sound rip packs by LaQuak and Layer

 August 09, 2011, 06:05:52 AM View in topic context
 Posted by The Sudden Rarity  in Hitsounds (Started by The Sudden Rarity August 08, 2011, 06:40:45 AM
 Board: Development Resources

    

Hitsounds

 August 08, 2011, 06:40:45 AM View in topic context
 Posted by The Sudden Rarity  in Hitsounds (Started by The Sudden Rarity August 08, 2011, 06:40:45 AM
 Board: Development Resources

I want to find some quality hitsound packs, but I've been searching a lot and can't find some anywhere (as far as I know, of course) and was wondering if any of you guys could help direct me to some good ones.
    

Re: RenamonD V2 (90%) - Home Stretch

 August 08, 2011, 06:08:24 AM View in topic context
 Posted by The Sudden Rarity  in RenamonD V2 (Done!) (Started by Tsunamidusher May 15, 2011, 05:35:34 AM
 Board: Projects

Ah, good to see a much more updated RenamonD.  The older one I was a bit disappointed with, but this one shows progress AND promise.  I will be downloading her when she's released.
    

Re: Trouble Man (Vans' Iori Edit)

 August 08, 2011, 05:03:26 AM View in topic context
 Posted by The Sudden Rarity  in Trouble Man (Vans' Iori Edit) (Started by DrKelexo August 05, 2011, 02:11:02 AM
 Board: Your Releases, 1.0+

I was thinking of doing a silly soundpack for one of the Iori's I have, but this is way better than a silly soundpack XD
    

Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)

 July 18, 2011, 10:02:52 PM View in topic context

Hello, I am The Sudden Freak.  I am not very new to the MUGEN community, but I am new to the creation part of it.  I find it highly difficult to draw sprites by hand, so I'll most likely be doing photograph and drawing over the pre-existing photo.  Yes, it's a lazy form, but it seems best for realism.  I hope to upload some of my finished work from time to time, but don't expect quick results --;

Anyway, I hope to get along with most of you, if not all.