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DarkWolf13

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Messages by DarkWolf13

    

Re: The Nintendo News Thread

 February 17, 2021, 04:39:09 am View in topic context
 Posted by DarkWolf13  in The Nintendo News Thread (Started by "Bad News" Hoffmann June 07, 2011, 09:14:28 pm
 Board: Gaming

I wonder if they'll mention anything about Sonic's and Streets of Rage's 30th anniversary
    

Re: Super Smash Bros Ultimate

 February 17, 2021, 03:01:03 am View in topic context
 Posted by DarkWolf13  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Give me Axel or Klonoa and I'm good. Else, shatter my expectations cuz I barely have any. XD
WAIT, I take back my last statement. Either give a Streets of Rage or Sonic rep because BOTH series 30th anniversaries are coming. (Sonic in June, Streets of Rage in August)
    

Vs. Style Debuts: Tag Team Revolution Discord Server

 February 16, 2021, 04:54:27 am View in topic context
 Posted by DarkWolf13  in Vs. Style Debuts: Tag Team Revolution Discord Server (Started by DarkWolf13 February 16, 2021, 04:54:27 am
 Board: Vs. Style Debuts: Tag Team Revolution

Wanna discuss your experience with the game or just want to hang out with the devs behind the game?

Join our Discord Server here: https://discord.gg/Fkmg32Psrg
    

Re: MugenHook - upgrade your M.U.G.E.N!

 February 11, 2021, 10:44:23 pm View in topic context
 Posted by DarkWolf13  in MugenHook - upgrade your M.U.G.E.N! (Started by ermaccer September 20, 2019, 03:01:11 pm
 Board: Projects

I did add the announcer sound and it still crashed.
    

Re: CvS2 Echoless Character KO Sounds

 February 11, 2021, 02:21:14 pm View in topic context
 Posted by DarkWolf13  in CvS2 Echoless Character KO Sounds (Started by Nate February 10, 2021, 09:15:14 pm
 Board: Development Resources

The best option is use PSound and get a PS1 copy of CvS1. That game had echoless KO sounds. I don't think CvS2 ever did.
    

Re: MugenHook - upgrade your M.U.G.E.N!

 February 11, 2021, 04:53:50 am View in topic context
 Posted by DarkWolf13  in MugenHook - upgrade your M.U.G.E.N! (Started by ermaccer September 20, 2019, 03:01:11 pm
 Board: Projects

I know there hasn't been word in 2 months but... Is there any chance to have .zip file support? That'll help those keep their fighter file sizes short. Also, I don't know if the soundAnn.dat is bugged but when I have bHookCursorTable set to true and then go to the select screen, the game closes without error. But disabling it doesn't. What could be wrong?
    

Re: cartoon characters legitimacy

 February 09, 2021, 03:18:44 am View in topic context
 Posted by DarkWolf13  in cartoon characters legitimacy (Started by DJ_HANNIBALROYCE February 08, 2021, 11:31:58 pm
 Board: M.U.G.E.N Discussion

Every person has their own taste of preference of who they want on their roster. Me? I like to show more obscure characters a spotlight in the fighting game scene. Do they fit? Not in an actual fighting game sense but if they work out in MUGEN, they work out. MUGEN is all about creativity and being creative on your roster screen. The most important thing is to enjoy the roster you build yourself.
    

Re: Erase character of the "Continue" screen

 February 06, 2021, 02:35:32 am View in topic context
 Posted by DarkWolf13  in Erase character of the "Continue" screen (Started by Charles_2011 February 06, 2021, 01:00:00 am
 Board: M.U.G.E.N Configuration Help

It's really easy. Open the .air in Notepad and add/edit this line

Code:
[Begin Action 5500]
-1,0, 0,0, 1,

    

Re: VSD: TTR General Discussion Thread

 January 29, 2021, 05:16:58 am View in topic context
 Posted by DarkWolf13  in VSD: TTR General Discussion Thread (Started by DarkWolf13 January 25, 2021, 01:19:03 am
 Board: Vs. Style Debuts: Tag Team Revolution

So I just wanna announce a couple of things for the upcoming 4.0.0 update.

First off, we altered the y-hit velocity on the opponent, which will allow you to do air combos a bit more efficiently and able to do what I call "Short Hop Air Combos" or in a short term... SHAC. These are air combos done without the need of a super jump, all you have to do is catch a fighter offguard in the air.

Second, you know how certain fighters make certain sounds when struck, such as Iron Man and War Machine, like metallic sounds? Well, this upcoming update will have that happening. The only possible fighter you will notice such hitsound change is on Magma Dragoon but other fighters who are metallic that may join the roster in the future will too have this happening. We're trying everything we can to fix up the game more as well as addressing the bugs and issues people have pointed out prior to the formation of this subforum.
    

Re: time% wont work unless it equals 0?

 January 27, 2021, 02:55:07 am View in topic context
 Posted by DarkWolf13  in time% wont work unless it equals 0? (Started by supercain January 26, 2021, 05:33:59 pm
 Board: M.U.G.E.N Development Help

time%230=0 also works
    

Re: VSD: TTR General Discussion Thread

 January 26, 2021, 03:29:32 am View in topic context
 Posted by DarkWolf13  in VSD: TTR General Discussion Thread (Started by DarkWolf13 January 25, 2021, 01:19:03 am
 Board: Vs. Style Debuts: Tag Team Revolution



I just wanted to say that you guys have my support, nice exclusive codes and system for the game, i shall enter college (online... yeah...) tomorrow, wish me luck and if you need help with stages, well, you know... hehe

Any stages by you are extremely welcomed.
    

Re: VSD: TTR General Discussion Thread

 January 25, 2021, 01:48:16 am View in topic context
 Posted by DarkWolf13  in VSD: TTR General Discussion Thread (Started by DarkWolf13 January 25, 2021, 01:19:03 am
 Board: Vs. Style Debuts: Tag Team Revolution

I've watch the next update video, and from what i can gather, there's gonna be another touhou and pokemon character in

neat, I love this project

You are in for a big surprise soon... just you wait.
    

Re: Vs. Style Debuts Tag Project v3.0 Release (12/25/2020)

 January 25, 2021, 01:32:05 am View in topic context
 Posted by DarkWolf13  in Vs. Style Debuts Tag Project v3.0 Release (12/25/2020) (Started by DarkWolf13 December 25, 2020, 05:15:17 pm
 Board: Your Releases, 1.0+

    

VSD: TTR General Discussion Thread

 January 25, 2021, 01:19:03 am View in topic context
 Posted by DarkWolf13  in VSD: TTR General Discussion Thread (Started by DarkWolf13 January 25, 2021, 01:19:03 am
 Board: Vs. Style Debuts: Tag Team Revolution

Please feel free to speak about the game here, whether it's stages, fighters or posting videos or images about the game.
    

Summary & Info

 January 25, 2021, 01:16:17 am View in topic context
 Posted by DarkWolf13  in Summary & Info (Started by DarkWolf13 January 25, 2021, 01:16:17 am
 Board: Vs. Style Debuts: Tag Team Revolution

Overview
This game is an edited version of ShinZankuro's Vs. Style Debuts: Revolutions of Heroes screenpack. What drove me to start making this screenpack into a full game project is his creations in said style. Using what I had learned and utilized from my MvC2 project, I figured this project was easier to deal with in terms of coding since it is very friendly and doesn't use as much vars. Also, I loved the Vs. Style because it's like MvC except the game is NOT limited to just Marvel and Capcom but anyone who has the potential to become a fighter in the Vs. Style. Thus, the project was born. I started working on this alone a few years back and recently a couple of months ago, people had been interested in helping me out with this project and despite being terrible at making templates and stuff, we spoke via Discord and from there, I taught them the code and everything and in just a few weeks they got it downpacked and since v3.0.0's release, I made an official announcement in that thread that TMC55, YourImagination, 087-B, SpiderYouth13 and I are officially a team and we have also testers who help spot any bugs or glitches prior to future release that we'll iron out. Thanks for taking a moment of the time to read this.

What this game has
- A diverse roster consisting of fighters from many universes and series, such as Street Fighter, X-Men, Rival Schools, Pokemon, Digimon, Star Fox, King of Fighters and even more within the game's future. This game also features OCs like Tsunamidusher and Akito.
- A 2v2 Tag Team system with assists and team attacks. There are also assists types determined by fighter's alt choice. (Alpha, Beta and Gamma)
- Rather than utilizing hyper portraits, this game uses an RPG-style-esque message on the top of the screen, showing what Hyper move the fighter's about to unleash. Hypers in blue are Lv 1 while red are Lv 3. Team Attack names are not shown.
- A majority of stages. Over 160+ stages from various authors, all super jump friendly and most stages have music that'll loop endlessly like in actual fighting games.

Is this game open-source?
The answer is YES. This game is completely open-source, meaning all fighters and stages can be taken from here and be put in regular MUGEN. However, due to materials used in this game, all fighters won't operate properly since the materials are found within the game's default fightfx.air file. You MUST make heavy edits to your MUGEN and the fighter yourself if you wish to use them in regular MUGEN.
    

Bug Reports

 January 25, 2021, 12:54:06 am View in topic context
 Posted by DarkWolf13  in Bug Reports (Started by DarkWolf13 January 25, 2021, 12:54:06 am
 Board: Vs. Style Debuts: Tag Team Revolution

Please report any issues with the game, such as bugs, glitches or non-OTG infinites here.
Also provide a video or image of said issue.
    

Re: Download Link Thread (Current Version: 3.0.0)

 January 25, 2021, 12:27:52 am View in topic context
 Posted by DarkWolf13  in Download Link Thread (Current Version: 4.1.0) (Started by DarkWolf13 January 25, 2021, 12:26:28 am
 Board: Vs. Style Debuts: Tag Team Revolution

PLEASE DO NOT POST REPLIES HERE. Reply to any of the threads made on this sub-board.
    

Download Link Thread (Current Version: 4.1.0)

 January 25, 2021, 12:26:28 am View in topic context
 Posted by DarkWolf13  in Download Link Thread (Current Version: 4.1.0) (Started by DarkWolf13 January 25, 2021, 12:26:28 am
 Board: Vs. Style Debuts: Tag Team Revolution

60 fighters and 174 stages!!!
Once again, I wanna thank the following folks who helped made this update possible
My Fellow Teammates:
- 087-B
- TMC55
- SpiderYouth13
- YourImagination

Here's what new: https://pastebin.com/XXQmNqGN
Version 4.1.0 Patch Notes are here: https://pastebin.com/zRc5Qzs8
Here's some screenshots of both veterans/new fighters plus old/new stages




Video: Coming Soon
Download Link: https://www.mediafire.com/folder/77nfnrh51ysbf/VSD_TTR
The game is in 3 pieces. Extract the Fighter.zip into the chars folder. The Music and Stages extract in the main game folder!
MUGEN AI post (Courtesy of 087-B): https://www.mediafire.com/file/njb5ift0x2bdf4r/MugenAI.zip/file

Bug/Glitch fixes can be found here: Coming Soon
DO NOT CLICK THIS LINK IF YOU DON'T HAVE THIS GAME ON YOUR PC! Get the game first in its current version

WARNING: For Mediafire links. Please RIGHT CLICK the button and click Save As to avoid Mediafire automatically downloading stuff without your consent.

Hope ya enjoy the game! DarkWolf13, heading back!
    

Re: stop infinite special move

 January 24, 2021, 05:09:51 am View in topic context
 Posted by DarkWolf13  in stop infinite special move (Started by mkfreak89 January 24, 2021, 04:19:14 am
 Board: M.U.G.E.N Configuration Help

For something like that, I would increase the ticks of the frames in the end animation state and lower the vertical hit velocity from -6.5 to maybe -2.5. With those in, the target will hit the ground while the attacker goes into the end state.
    

Re: KoF XV

 January 24, 2021, 05:04:58 am View in topic context
 Posted by DarkWolf13  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games

I wonder who else will be joining or returning... I'm curious if the King of the Dinosaurs will make a return.