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Warusaki3's CvS2 Characters Updated!!!! (Read 21127 times)

Started by extravagant, July 04, 2020, 10:02:38 AM
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Warusaki3's CvS2 Characters Updated!!!!
#1  July 04, 2020, 10:02:38 AM
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Aside from the 4 characters I was working on, I was also doing side projects such as updating some Warusaki3 characters. Hitboxes, velocities, afterimages, I am proud to say that the characters needed these updates and are much more functional and fluid.

Special thanks to Jesuszilla for making the CvS2/CFJ hitbox viewer, without you JZ I would not have done down the red pilled "rabbit hole" of data mining the original source material. Not only do they play better now, but they also feel and look better too. And not just only that, but this really helped me understand the meat and potatoes of how CLSNs are supposed to be, how a professional company like Capcom does it and all!

Special thanks to Jmorphman for showing me how to use the hitbox viewer, as I had no idea WTF I was doing. He showed me how to use the tools, and JZ provided them.

So what's updated? More chars and more updates! (10/29/2021)

Quote

CvS2 Cammy Regular + Delta - Updated hitboxes (CLSNs) and afterimages, Play Anim through Hitpause, added proper variable height for crossups

CvS2 Captain Commando - Updated CLSNs using JZ's MvC2 datamine tool. Updated hitboxes, play anim through hitpause, afterimages, and added proper variable height for crossups

CvS2 Chun-Li - Updated with all proper CvS2 hitboxes, afterimages, and also patched with Jmorphman's CS'd SFF patch + hi-res effects patch.

CvS2 Decapre - given Cammy's base CvS2 hitboxes, afterimages, variable height, and play anim through hitpause.

CvS2 Demitri - CFJ hitboxes using JZ's datamine tool, variable height, afterimages fixed

CvS2 Geese - Updated hitboxes (CLSNs) and afterimages, Play Anim through Hitpause, added proper variable height for crossups

CvS2 Akuma - Updated many things. Hitboxes, added 3S super, afterimages, fixed his tatsumaki glitch that didnt allow you to cross over knocked down p2, added proper variable height for crossups, adding play anim through hitpause

CvS2 Haohmaru - Updated hitboxes, play anim, afterimages, and added proper variable height for crossups

CvS2 R.Mika - Updated hitboxes (CLSNs) and afterimages, Play Anim through Hitpause, added proper variable height for crossups, with CS patch (by QuckFist I believe)

CvS2 Ingrid - Updated hitboxes/CLSNs from CFJ using JZ's hitbox viewer, updated afterimages, updated invincibility properties for her DP-kick thingy. Originally in CFJ, she has invincibility, but warusaki3 didn't give her that. Also updated her SFF to have hi-res fx, and color separation spriteset from DeathScythe!, added play anim through hitpause

CvS2 Jill - Same updates applied

CvS2 Lilith - same updates applied

CvS2 Nash - same updates applied

CvS2 Ken - Updated as best as possible. Added Jmorphman's SFF with some hi-res fx, color separated spritesheet, updated hitboxes and afterimages, gave Violent Ken's teleport (NIGA-SAN) move to be more useful and buffed it a tiny bit, and also fixed velocities that warusaki3 had was off. I can well say this is the definitive CvS2 Ken in the Mugen world.

CvS2 Kyo - Updated with Jmorphman's CS'd spritesheet + Hi-RES flame fx, updated hitboxes, readjusted velocities, afterimages, and proper variable height for crossups. This is the definitive CvS2 Kyo for Mugen. Also, fixed glitches that warusaki3 mistakenly put. Yes, this means if you have warusaki3's most updated Kyo, he had a couple glitches where his Lvl 2 Cancel for C-Groove wasn't working at all, it was a very annoying glitch that I had to bug JZ, Vans, kamekaze for.

CvS2 Rock - Updated hitboxes, added proper variable height, afterimages, and like Kyo, I fixed a glitch few glitches where his hard elbow wasn't combo'ing. Yes, this means if you have warusaki3's most updated version, it had bugs and glitches that I fixed. You will want to get this one for the better update of CvS2 Rock. I also fixed the sounds. Raising Storm is not supposed to have a heavy punch sound hitsound, so I fixed it and gave it the proper hitsound like getting hit by projectile. I also added EnvShake to his Punch slam throw, and then I changed the sound of his counter. Warusaki3 for some reason put the parry sound for Rock's counter, but it's actually just a normal guard sound.

CvS2 Rugal - Updated hitboxes, added proper variable height, afterimages

CvS2 Terry  - Updated hitboxes, added proper variable height, afterimages

CvS2 Vega/M.Bison/Dictator - Updated hitboxes, added proper variable height, afterimages

CvS2 Sakura - Updated hitboxes, buffed up Dark Sakura a bit, better after images, and also made her tatsumaki juggle like every dark/evil shoto at there

Although most of the important stuff is done, there is still additional work that needs to be done in the future. For example, I think I gotta update the gethits for all of the chars at some point.

Get them here (Updated Link)
UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Last Edit: October 30, 2021, 11:56:42 PM by extravagant
Re: Warusaki3's CvS2 Characters Updated!!!!
#2  July 04, 2020, 11:34:25 AM
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Impressive set of updates !
Good job! I'm trying that!

I prefer them meaty... Certainly too thick for you ^^ And not accurate enough.

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Re: Warusaki3's CvS2 Characters Updated!!!!
#3  July 04, 2020, 04:20:19 PM
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That's great! Glad to see such improvement over already good stuff from Warusaki3. Thanks Extravagant. :)
Re: Warusaki3's CvS2 Characters Updated!!!!
#4  July 04, 2020, 06:23:58 PM
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EDIT: This glitch has been fixed in the latest update

Thanks to PeXXeR for reporting a small superficial glitch with Ken's jumping heavy kick. Please open up Ken's AIR file, go to anim# 650, and replace the current code with this new one:

Code:
;
[Begin Action 650]
Clsn2Default: 1
  Clsn2[0] = -21,-102,26,-34
640,0, 0,0, 3
Clsn2: 3
  Clsn2[0] = -14, -113, 6, -93
  Clsn2[1] = -24, -102, 15, -55
  Clsn2[2] = -20, -86, 33, -44
650,0, 0,0, 2
Clsn1: 1
  Clsn1[0] = 18, -62, 66, -40
Clsn2: 3
  Clsn2[0] = -21, -102, 26, -34
  Clsn2[1] = -27, -106, 33, -46
  Clsn2[2] = 15, -81, 50, -43
650,2, 0,0, 3
Clsn1: 1
  Clsn1[0] = 18, -62, 66, -40
Clsn2: 3
  Clsn2[0] = -21, -102, 26, -34
  Clsn2[1] = -27, -106, 33, -46
  Clsn2[2] = 15, -81, 50, -43
650,3, 0,0, 4
Clsn2: 3
  Clsn2[0] = -21, -102, 26, -34
  Clsn2[1] = -27, -106, 33, -46
  Clsn2[2] = 15, -81, 50, -43
650,4, 0,0, 4
Clsn2: 2
  Clsn2[0] = 4, -107, 24, -87
  Clsn2[1] = -19, -100, 28, -36
41,6, 0,0, 3
Clsn2: 2
  Clsn2[0] = -4, -111, 16, -91
  Clsn2[1] = -19, -100, 28, -23
41,7, 0,0, 3
Clsn2: 2
  Clsn2[0] = -9, -115, 11, -95
  Clsn2[1] = -19, -104, 27, -23
41,8, 0,0, -1
UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Last Edit: October 30, 2021, 12:33:02 AM by extravagant
Re: Warusaki3's CvS2 Characters Updated!!!!
#5  July 04, 2020, 06:24:35 PM
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UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Re: Warusaki3's CvS2 Characters Updated!!!!
#6  July 04, 2020, 07:39:28 PM
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Thanks for updating warusaki's characters.

Some feedback I've found so far.

-Why is Ken's Tatsumaki higher than Akuma's?

-Ken's disappears during jump up + hp/hk
-Kyo seems to be still (no x vel movement) during his first animelem of his run state.  Seems odd.

Last Edit: July 04, 2020, 07:47:19 PM by Violin Ken
Re: Warusaki3's CvS2 Characters Updated!!!!
#7  July 04, 2020, 08:01:33 PM
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Thanks for updating warusaki's characters.

Some feedback I've found so far.

-Why is Ken's Tatsumaki higher than Akuma's?

-Ken's disappears during jump up + hp/hk
-Kyo seems to be still (no x vel movement) during his first animelem of his run state.  Seems odd.


I actually have no idea why Ken's tatsumaki is higher than the other, but that's very interesting. Is Warusaki3's original one like that? Off my memory, I dont think I edited the tatsumaki velocities at all. Now that you mention, I remember CvS2 Kyo having a running issue. I will fix that in the next update, thank you!
UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Re: Warusaki3's CvS2 Characters Updated!!!!
#8  July 04, 2020, 08:08:38 PM
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you're right.  I tested his version seems warusaki's cvs ken is originally higher for some reason.  I think it should be adjusted to the same height as akuma's though.  Just goes to show how many issues there were with his characters.

Re: Warusaki3's CvS2 Characters Updated!!!!
#9  July 05, 2020, 02:27:16 AM
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I was waiting for Yoko
Last Edit: July 05, 2020, 03:47:32 AM by Kamui_Kanjai
Re: Warusaki3's CvS2 Characters Updated!!!!
#10  July 05, 2020, 02:56:32 AM
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You're doing a good work. Warusaki3 made some of the best CvS2 characters out there. They needed to be updated.
Re: Warusaki3's CvS2 Characters Updated!!!!
#11  July 06, 2020, 03:07:45 AM
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You're doing a good work. Warusaki3 made some of the best CvS2 characters out there. They needed to be updated.

Thanks!! I'll be patching up more stuff in the future as well. Thanks everybody.
UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Re: Warusaki3's CvS2 Characters Updated!!!!
#12  July 20, 2020, 12:22:47 PM
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How are their AIs with the updated patch?
Re: Warusaki3's CvS2 Characters Updated!!!!
#13  July 24, 2020, 10:36:49 PM
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chun li doesn't have her portrait shown at the character select screen, but at least they had her own icon shown up though
Re: Warusaki3's CvS2 Characters Updated!!!!
#14  September 05, 2020, 11:29:01 AM
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I would like to ask if these updates have been done.
I mean the small bugs, sprites disapearing etc.

I think this pack of inproved characters deserve to be updated, since it's a good idea.

I prefer them meaty... Certainly too thick for you ^^ And not accurate enough.

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Re: Warusaki3's CvS2 Characters Updated!!!!
#15  July 29, 2021, 05:24:03 AM
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Sorry for bump, but the link is offline.
Re: Warusaki3's CvS2 Characters Updated!!!!
#16  October 30, 2021, 12:31:40 AM
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First post is updated. Archive updated. New chars and new updates on every char updated. Please read first post for additional info. Enjoy.
UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Re: Warusaki3's CvS2 Characters Updated!!!!
#17  October 30, 2021, 02:12:58 AM
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Thanks for it!
Re: Warusaki3's CvS2 Characters Updated!!!!
#18  October 30, 2021, 02:33:32 AM
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Thank you X2!
Re: Warusaki3's CvS2 Characters Updated!!!!
#19  October 30, 2021, 03:33:13 PM
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Thanks bro, but Rugal isn't in the archive.
Re: Warusaki3's CvS2 Characters Updated!!!!
#20  October 30, 2021, 11:56:22 PM
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UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place