The Mugen Fighters Guild

Help => M.U.G.E.N Development Help => Topic started by: EveryonesKouhai on September 06, 2020, 04:05:19 am

Title: Strider Hiryu by Beximus Ragnarok Issues??
Post by: EveryonesKouhai on September 06, 2020, 04:05:19 am
so as the title states beximus' strider has compability issues with certain character, most notably mvc2 characters in that they dissapper whenever the super is done. is there anyway to resolve this issue?
Title: Re: Strider Hiryu by Beximus Ragnarok Issues??
Post by: Cyanide on September 06, 2020, 10:45:27 am
Hes used either non standard sprites for a custom state. Or those characters don't have the required sprites.

Easy to diagnose. Turn on debug. See if there is a bunch of text saying things like mvc2 character missing required sprite xxxx,x or the like. If thats not happening his custom anim is either terrible or designed with a full game in mind.

Simple to fix still but lets see where the fault is first.
Title: Re: Strider Hiryu by Beximus Ragnarok Issues??
Post by: EveryonesKouhai on September 07, 2020, 04:13:27 am
i actually fixed it by changing the anims properties in the gethit code. it's not perfect, but it's better than nothing
Title: Re: Strider Hiryu by Beximus Ragnarok Issues??
Post by: Beximus on September 10, 2020, 12:34:42 pm
Hes used either non standard sprites for a custom state. Or those characters don't have the required sprites.

Easy to diagnose. Turn on debug. See if there is a bunch of text saying things like mvc2 character missing required sprite xxxx,x or the like. If thats not happening his custom anim is either terrible or designed with a full game in mind.

Simple to fix still but lets see where the fault is first.

I try to avoid doing things terribly~