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Why doesn't the sound play? (Read 11842 times)

Started by NikoPalad67140, July 29, 2022, 12:09:27 pm
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Why doesn't the sound play?
#1  July 29, 2022, 12:09:27 pm
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Hey guys!
I have a problem bugging me: for my character, the hit sound for the light punch is on 2,0, and the guard sound on 3,0. I change these values in the statedef of the punch, but when I playtest it, the sound doesn't play. Can someone help me?
Re: Why doesn't the sound play?
#2  July 29, 2022, 04:15:02 pm
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By default, the HitDef pulls sounds from the common sound file. To use one of the character's own sounds, precede the sound value with S, like S3,0.

Oh, I want a diagram. I fucking love diagrams.