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SF3 M.Bison (Read 495061 times)

Started by inktrebuchet, February 22, 2017, 08:03:32 pm
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Re: SF3 M.Bison
#181  July 09, 2021, 03:46:16 am
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This is the sort of modding I wanna see for MSH.
Slightly off topic - What characters would you add to MSH? ಠ‿ಠ



Well if I had to list them:
Spider-woman, Silver Surfer, Super-Skrull, Blue Marvel (using Bluestreak as a base), and Spectrum if I could find a cool enough costume for her.

With a modified move set:
Cable, Spiral, Venom, She-hulk (rotoscope her and kl'rt )

Realistically I think I could see myself sprite a 3rd of those.

... and replace Thanos as the boss with Hela's nasty ass.

The existing characters I'd maybe add a new stuff or something they got in later games.
Spriting is hard.
Last Edit: July 09, 2021, 06:29:20 pm by Diepod
Re: SF3 M.Bison
#182  July 09, 2021, 04:35:33 am
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Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: SF3 M.Bison
#183  July 09, 2021, 06:02:26 am
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:0 whoa! Ok now that is surprising! Seeing custom CPS3 sprites in a modded CPS3 game? Imagine the different gamesets you can make with that as a reality!
Re: SF3 M.Bison
#184  July 09, 2021, 08:08:22 am
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Re: SF3 M.Bison
#185  July 09, 2021, 01:25:01 pm
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Ink, you know how I admire your work but please stop, you're leaving us as mere pixel pasters :P!

Oh! Chamat is here!!
I swear there was something cool here!!
Re: SF3 M.Bison
#186  July 09, 2021, 02:18:14 pm
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Some updates, so nobody thinks I'm dead. All of his gethits have been shaded and now I'm working to get them color separated and touched up. This guy will be a bunching bag soon-ish.



Also, not Mugen related but checkout this CPS3 Sprite Injection by DrewDos using my M.Bison sprites and │ㄷ ▌(Chamat)'s Sagat sprites!
[youtube]https://youtu.be/oK9U477THZw[/youtube]

this is so fucking cool ! I never knew something like this is possible on OG hardware.
Also Ink, you're a madman
Re: SF3 M.Bison
#187  July 09, 2021, 06:33:03 pm
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Very interested in seeing this guy crack the code on full additions to sf3. I’ll have to dust off the old Cody files and reach out to Yotatouch when that happens
Spriting is hard.
Re: SF3 M.Bison
#188  July 09, 2021, 07:17:12 pm
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Really cool! (Your work and the CPS3 injection)

Especially when now we're getting more and more SF3 spriters w/ Masterkof's project - "easy" 3D model -> 2D sprite + manual adjustments/spriting and a modded SF3 could be a possibility.
Re: SF3 M.Bison
#189  July 10, 2021, 12:13:07 am
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Very interested in seeing this guy crack the code on full additions to sf3. I’ll have to dust off the old Cody files and reach out to Yotatouch when that happens
Don't you mess with my heart! Your Cody would be amazing in SF3
Re: SF3 M.Bison
#190  September 06, 2021, 02:27:04 am
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Just a quick update, I'm still chipping away at this thing. All of his Get Hit animations look like this now. No touchups, no face details, no trim on his top.
Last Edit: September 06, 2021, 02:32:39 am by inktrebuchet
Re: SF3 M.Bison
#191  September 06, 2021, 12:14:52 pm
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Sig 1: I am nobody... Neither you... We won't be any matter just after a few years later when we die. Enjoy the happiness and sadness for now.

Sig 2: When someone or, a bunch of people makes fun of you. The total time they invested in making fun of you, is the time they couldn't manage to stay focused on their work or, development. If you care about them, let them know. If you don't, then don't bother. Stay focused on your own business.

Sig 3: You did a mistake and then you simply admit it after realizing your fault. This is one of the coolest things ever you can do in your lifetime.
Re: SF3 M.Bison
#192  April 16, 2023, 11:35:46 pm
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Haven't posted in this thread in a while. But I have been chipping away at this project, so here are some fun previews





Re: SF3 M.Bison
#193  April 17, 2023, 02:04:42 am
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Really like everything here! Especially the get up!
Re: SF3 M.Bison
#194  April 18, 2023, 10:00:47 am
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Smooth and awesome, as usual <3
I swear there was something cool here!!
Re: SF3 M.Bison
#195  April 18, 2023, 10:51:04 am
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A big joy to see this project still alive and still rocking...
The final work will be incredible!
Re: SF3 M.Bison
#196  August 21, 2023, 04:54:30 pm
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Some in progress animations and original post updated.


Last Edit: August 21, 2023, 04:58:36 pm by inktrebuchet
Re: SF3 M.Bison
#197  August 22, 2023, 12:30:01 pm
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Everything looks awesome and fluid, as usual <3!
I swear there was something cool here!!
Re: SF3 M.Bison
#198  August 22, 2023, 07:44:12 pm
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Something's off about the regular standing guard. I don't think his hands should overlap with his body if that makes sense. They should be between him and P2, like the others.
But amazing job as always.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: SF3 M.Bison
#199  August 23, 2023, 03:20:04 am
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So other SF3 chars do this pose for mid/blocking. Alex uses this almost exactly the same. Ibuki is also pretty close
https://www.justnopoint.com/zweifuss/
I'd like to see him have a more unique block like Q, but then that's a lot more work.
https://www.justnopoint.com/zweifuss/q/q.htm

Remy has his left arm kinda in the spot Bison has his, but I dont think the block looks good for him. Same for Nero/Twelve's block

PLEASE HIDE AIR BLOCK SPRITES IN THE SFF :P
vVv Ryuko718 Updated 10/31/22 vVv
Re: SF3 M.Bison
#200  August 23, 2023, 03:07:56 pm
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Something's off about the regular standing guard. I don't think his hands should overlap with his body if that makes sense. They should be between him and P2, like the others.
But amazing job as always.
I think I see what you’re saying. I’ll check some of my references and make adjustments.

So other SF3 chars do this pose for mid/blocking. Alex uses this almost exactly the same. Ibuki is also pretty close
https://www.justnopoint.com/zweifuss/
I'd like to see him have a more unique block like Q, but then that's a lot more work.
https://www.justnopoint.com/zweifuss/q/q.htm

Remy has his left arm kinda in the spot Bison has his, but I dont think the block looks good for him. Same for Nero/Twelve's block

PLEASE HIDE AIR BLOCK SPRITES IN THE SFF :P
I went back and forth with some of this myself. In my mind Bison is pretty unique but when I look over his past animations they really aren’t. I know if I was making something like final bison or something more like the animated movies I would do something like this or even a shield of some kind. This is really just going to be a pretty classic bison though.

And he’ll totally have an air block! After looking at other character’s, their air parry is really just a guard animation.