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Metal Gear Solid 5 (Read 157803 times)

Started by Santtu, November 17, 2011, 11:47:49 pm
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Re: Metal Gear Solid 5
#761  October 05, 2015, 03:23:57 am
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He's not being a clear shot for a long time, that's why she's not shooting him. If you follow exactly the same path you'll get similar results.

Also what DLC side ops were you talking about? I skimmed through them and didn't see any new side ops there, whenever I saw the idroid I saw side ops numbered below 157.

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Re: Metal Gear Solid 5
#762  October 05, 2015, 05:59:07 am
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I'll give it a shot on my next playthrough, obviously normal she takes forever to line up a shot, but I swear it seems as though he should have been hit climbing that rock in what seemed as open as possible to her on the extreme run. Actually, maybe I didn't have my agility maxed at the time and it was that extra split second I got hit climbing a surface trying to nonleathal her.

About the videos I was wrong(I think). Unless I missed something watching them both in full it's to show off the DLC costumes. Not "DLC sideops". Unless they mention something in Japanese while using the costumes and playing through various included sideops.
Re: Metal Gear Solid 5
#763  October 05, 2015, 12:01:07 pm
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Haha that Quiet video. I beat her in the rematch with the Rocket Arm but I didn't know you could get so close to her without her jumping away....

Also I miss the scarf from the 1st chapter....how do I get it back? D:

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Re: Metal Gear Solid 5
#764  October 05, 2015, 01:24:36 pm
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I might be wrong, but I believe you can select it in the normal outfit area. Right is scarf and left is "naked" AKA shirtless and pants. Unless of course you lose it and I didn't realize it later in the game. I usually stuck with PW/GZ sneaking suit and other special outfits after act 2.
Re: Metal Gear Solid 5
#765  October 05, 2015, 03:04:50 pm
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Re: Metal Gear Solid 5
#766  October 05, 2015, 05:23:27 pm
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I am glad we are still gonna get sequels.
Re: Metal Gear Solid 5
#767  October 06, 2015, 03:25:46 am
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nude quiet mod
Spoiler, click to toggle visibilty
Re: Metal Gear Solid 5
#768  October 06, 2015, 03:35:55 am
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Well it's lore-friendly atleast.

Harmony is harmony is harmony is not with us, harmony is not with us. Living hell is coming.

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Re: Metal Gear Solid 5
#769  October 06, 2015, 04:18:30 am
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Re: Metal Gear Solid 5
#770  October 06, 2015, 05:33:06 am
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update soon http://www.konami.jp/mgs5/tpp/en/news/day30.php5
Quote
FOB insurance service begins!

Your FOBs are always at risk of coming under attack. Now, you can rest easy with FOB insurance (paid service). If you sign up for insurance, then during the insurance period you will be compensated for any materials and staff lost due to rival infiltrations.
Quote
GMP and materials limits are greatly increased online!

Following this update, the maximum amounts of GMP and materials you can possess will be much higher than before, as additional amounts can now be stored online by the server.
* You will need to be online to make use of GMP or materials amounts that exceed the local limit (the limit when playing offline).
* While offline, you will not be able to make use of GMP or materials stored on the server.
Last Edit: October 06, 2015, 05:36:19 am by Titiln

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Re: Metal Gear Solid 5
#771  October 06, 2015, 09:19:06 am
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So is this why you can't opt out and have to stick to offline if we don't wanna deal with FOB shenanigans? I wish they would just make their gambling machines and fuck off from the actual games. This is some stupid fucking stuff right here
Re: Metal Gear Solid 5
#772  October 06, 2015, 02:34:06 pm
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Re: Metal Gear Solid 5
#773  October 06, 2015, 03:24:03 pm
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The new outfits are up. 99 cents a piece. konami
Re: Metal Gear Solid 5
#774  October 07, 2015, 06:33:12 am
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Thank god I got my security team to level 70. I logged in and the game said I successfully defended the base.

At the security screen, it shows the locations and everything that the intruder did before he was killed. I moved my security around to every point of entry  per area.

Glad I found out how to farm for max GMP and resourses. It really helped here.

Edit: No host migration in MGO.

http://www.neogaf.com/forum/showthread.php?t=1121276

The host ragequiting and putting you back into free roam sounds so bad. I hope this doesn't happen to me whenever I decide to play online.  :S
Last Edit: October 07, 2015, 08:47:50 am by anthonygamer
Re: Metal Gear Solid 5
#775  October 09, 2015, 01:53:22 am
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welp

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Re: Metal Gear Solid 5
#776  October 09, 2015, 12:59:42 pm
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Terminator tanks? Count me in!

I haven't had the chance to check the location myself, but the third data tape has been found in MGO. Said location being the Jade Forest map near the crash site during freeplay.
Re: Metal Gear Solid 5
#777  October 09, 2015, 04:46:33 pm
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This is so stupid:



I haven't had the chance to check the location myself, but the third data tape has been found in MGO. Said location being the Jade Forest map near the crash site during freeplay.

Jesus, would it kill you to post a link whenever you mention the tapes? :| , I've been searching all over r/neverbegameover and found nothing about that so far.

Also some extra info about that global nuclear disarmament cutscene no one knows how to trigger yet... Because it probably requires Konami to flip the switch on their side to start a FOB event: https://www.reddit.com/r/NeverBeGameOver/comments/3nxa7f/nuclear_cutscene_requirements_in_lua_indepth/
Re: Metal Gear Solid 5
#778  October 10, 2015, 11:52:53 pm
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Re: Metal Gear Solid 5
#779  October 14, 2015, 05:02:28 am
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Random glitches

DD is out of control


S N A K E ,  T H E  T A R G E T  ' S  D E A D !

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Re: Metal Gear Solid 5
#780  October 15, 2015, 03:57:14 pm
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