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Skullgirls (Read 653151 times)

Started by Nanashi_1337, February 06, 2011, 08:48:26 pm
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Re: New 2D Fighting Game SkullGirls Coming in 2012
#241  October 17, 2011, 11:06:14 pm
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I'll go easy on  the ! some person commented that I put more ! than a Metal Gear game.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#242  October 17, 2011, 11:28:01 pm
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YOU JUST USED TWO ! DAMN CAN'T YOU KEEP YOUR WORD !

SNT

Re: New 2D Fighting Game SkullGirls Coming in 2012
#243  October 28, 2011, 07:37:39 am
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http://www.youtube.com/watch?v=YVdQyFroig4

Bunch of features.  Anti-infinite burst looks nice, but has it been detailed exactly how this works yet?  If they stick with the only-available-after-ten-hits I have to ask what the point is against characters like Cerebella where you're already dead before you get a chance to burst the infinite.  Really digging the custom assists, though.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#244  October 28, 2011, 07:50:33 am
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Custom assists? That,s some David Sirloin bullshit right there.
I'm loving it already.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#245  October 28, 2011, 01:40:08 pm
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Ah I thought people knew about that already?
Re: New 2D Fighting Game SkullGirls Coming in 2012
#246  October 28, 2011, 01:54:28 pm
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Bunch of features.  Anti-infinite burst looks nice, but has it been detailed exactly how this works yet?  If they stick with the only-available-after-ten-hits I have to ask what the point is against characters like Cerebella where you're already dead before you get a chance to burst the infinite.  Really digging the custom assists, though.

They explained it before. The game picks up if the combo is an infinite or not as the combo goes on. It doesn't stop the infinite until the game is absolutely sure that the combo is an infinite, and then that's when you burst. They did this because they didn't want to include an overly harsh damage dampener or hit stun deterioration because people often dislike them. I can see your point about the Cerebella deal but I don't think she'll have many infinites anyway, ofc if she does then you probably won't ever be able to use 3 characters on her, maybe 2.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#247  October 30, 2011, 04:27:23 am
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Last Edit: October 30, 2011, 06:29:39 am by Uche_of_MFG
Re: New 2D Fighting Game SkullGirls Coming in 2012
#248  November 11, 2011, 06:34:45 am
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Re: New 2D Fighting Game SkullGirls Coming in 2012
#249  November 12, 2011, 02:52:38 am
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Re: New 2D Fighting Game SkullGirls Coming in 2012
#250  November 14, 2011, 11:47:26 pm
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Re: New 2D Fighting Game SkullGirls Coming in 2012
#251  November 14, 2011, 11:50:02 pm
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That character was revealed weeks ago.
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.

Re: New 2D Fighting Game SkullGirls Coming in 2012
#252  November 14, 2011, 11:59:24 pm
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but not that video /trailer i hope

If it is, i will seriously stop reading kotaku
Re: New 2D Fighting Game SkullGirls Coming in 2012
#253  November 15, 2011, 12:00:23 am
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Her voice isn't even that bad.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#254  November 15, 2011, 12:04:56 am
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that trailer was in two posts above your own.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#255  November 15, 2011, 12:07:38 am
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Voice is fine but her lines with awful and corny puns.

Eh.
Last Edit: November 15, 2011, 12:11:12 am by Kirishima
Re: New 2D Fighting Game SkullGirls Coming in 2012
#256  November 15, 2011, 12:12:04 am
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ALL the character have those stupid corny puns which I totally hate. What a waste of voice acting. Also Fortune is the character with the least hateable voice along with Parasol.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#257  November 15, 2011, 12:22:50 am
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How the fuck can you hate on Peacock aka. the best ever.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#258  November 15, 2011, 12:24:27 am
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Peacock remains the sole interesting thing about this game.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#259  November 15, 2011, 12:25:22 am
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its a catgirl which can pull off her head..and has one of the most annoying voices and speech i have ever heard in a fighting game.

freakin rip off of heart heat harn

and yes. peacock is indeed the only noteworthy aspect of this game.
Re: New 2D Fighting Game SkullGirls Coming in 2012
#260  November 15, 2011, 12:31:20 am
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Iunno man, I'm digging Ms. Fortune too. Hell I'm digging the whole thing besides the horrible puns. There's only so much charm a bad pun can bring.
When it's baseless, it just falls flat. D: