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Gotenks Z2 [Project] (Read 353394 times)

Started by Daeron, June 06, 2015, 01:28:59 am
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Re: Gotenks Z2 [Project]
#321  March 05, 2016, 08:16:42 am
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What about color changing for the ghosts? Like in arcade brawlers the bosses start flashing when they are about to die?
Re: Gotenks Z2 [Project]
#322  March 18, 2016, 05:15:52 pm
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Gotenks is on the scene!
Re: Gotenks Z2 [Project]
#323  March 18, 2016, 05:18:02 pm
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There is an announcement at the end revealing who the coder is.
Re: Gotenks Z2 [Project]
#324  March 18, 2016, 05:25:59 pm
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that was surprising actually, i didn't expect him be the coder. but yeah Gotenks is in good hands.
also, i really liked the voice actor, his voice didn't sound too old for the character imo.
I'm going to let god handle you people ✞
Re: Gotenks Z2 [Project]
#325  March 18, 2016, 05:33:03 pm
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Wow those animations are gorgeous and the project looks incredibly solid.

I am curious though: do you have the dry voiceovers still? i'd like to try something for you if you don't mind.
Re: Gotenks Z2 [Project]
#326  March 18, 2016, 05:41:57 pm
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Keep it up, coder, you're doing great! :D
Re: Gotenks Z2 [Project]
#327  March 18, 2016, 05:46:37 pm
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Quote
I am curious though: do you have the dry voiceovers still?
You mean unfiltered? No, sorry, the Voice actor lost the original files by accident, I didnt want him to have to re record the whole thing just to keep the unfiltered voices on archive.
Re: Gotenks Z2 [Project]
#328  March 18, 2016, 05:54:59 pm
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Man this is so Great. I can't wait to see more of it. Especially The Super Moves. Good choice of music Balthazar. It fits this trailer very well.

lui

Re: Gotenks Z2 [Project]
#329  March 18, 2016, 05:55:09 pm
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wow, that coder caught me by surprise! i actually haven't seen his previous work, but i'm sure gotenks in good hands :)
Re: Gotenks Z2 [Project]
#330  March 18, 2016, 06:00:05 pm
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Quote
I am curious though: do you have the dry voiceovers still?
You mean unfiltered? No, sorry, the Voice actor lost the original files by accident, I didnt want him to have to re record the whole thing just to keep the unfiltered voices on archive.

Ah well that is unfortunate.
and yes for future reference dry just means unprocessed.
Re: Gotenks Z2 [Project]
#331  March 19, 2016, 12:59:35 am
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Now I can finally respond to questions without ruining the surprise!
Also I need to thank JMorphMan who has helped me in some tricky areas when I had a question.

I wanted to refine things a bit more before the announce but the house moving got in the way. Needless to say the ghosts are no where near done. Including but not limited to how they move here, their speed, etc.
Re: Gotenks Z2 [Project]
#332  March 19, 2016, 12:06:31 pm
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You're doing a great job at it man, keep it up! :)
Re: Gotenks Z2 [Project]
#333  March 24, 2016, 10:26:24 pm
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Wow!  Looking real good!!

Re: Gotenks Z2 [Project]
#334  April 22, 2016, 03:22:55 am
This guy is gonna be so fun to play.
Last Edit: April 23, 2016, 12:11:12 am by Blazingztar755
Re: Gotenks Z2 [Project]
#335  April 30, 2016, 03:30:00 pm
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Hello Everyone,

Daeron reguested if I could make a new track for Gotenks. So I did.
This theme is made from scratch and has tunes from 2 populair DBZ OST's:

SSJ3 Ascesion Theme (Goku and Gotenks SSJ3 Theme) and Goten vs Trunks Theme from The Snes Game called Dragonball Z Super Butouden 3.

It is titled as Gotenks Ascension.


If you want to download it, there is a link in own topic's first post:
http://mugenguild.com/forum/topics/omega-remixes-149352.0.html

I hope you guys like it.

Enjoy Everyone!

Last Edit: April 30, 2016, 05:04:28 pm by Omega
Re: Gotenks Z2 [Project]
#336  May 04, 2016, 09:49:49 am
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Hey, this is niiiice!

I like it!
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

Donate Here
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B92JC32FZ5CME
Re: Gotenks Z2 [Project]
#337  May 17, 2016, 11:13:31 pm
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Its an amazing tune, helps me to keep motivated in sprite sesions.

Heres some progress on things:



His back hard punch will get charged versions aswell as his counterpart foward punch.
This time with more enphasis on the electricity rather than the dinamite :P

I also started spriting THE intro, here is a lil preview:


Looks like Goten is doing the Dab dance
Re: Gotenks Z2 [Project]
#338  May 25, 2016, 11:24:20 pm
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Sorry about the long silence! I bought a house, moved, then worked several weeks of over time. My schedule should be opening up to consistent updates again. And as such I'm back!

Added more than just what the video shows but here's what I made today!

Re: Gotenks Z2 [Project]
#339  May 25, 2016, 11:33:50 pm
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honestly im not to fond of the Hits font I feel their color clash with the bars maybe something yellow or orange would work
nice progress on Gotenks
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Gotenks Z2 [Project]
#340  May 25, 2016, 11:38:06 pm
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We have new hit fonts coming too. Right now I'm just using what had already been used but they shall all be replaced over time. :)