The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Edits & Addons 1.0+ => Topic started by: 【MFG】gui0007 on November 01, 2018, 05:50:58 AM

Title: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: 【MFG】gui0007 on November 01, 2018, 05:50:58 AM


Here's my Halloween gift for you fellas. The Final Version of my edited MKP Season 2.9. My edit of the Season 2 Final will come very soon.

Download → https://mega.nz/#F!LD4QjCAJ!SPw8z4sATKXbEW8-bvONAQ

All my thanks to borg117 and every single author and editor! All proper credits are in the "Read Me.txt" and in the .def files of the characters and stages.

Here's the major changes/updates:
- The game is now with the FXAA ReShade, from MKP Solano Edition
- New Versus background (thanks Fabian Arispe!)
- New Sub-Bosses (Shinnok -MKM-, Shang Tsung -MK1- and Oniro). Goro, Motaro and Kintaro still in
- Intro and Ending for all the regular and extra characters, except the MK2 and MK1 characters
- Bugs on some MK2 and MK1 characters fixed
- Added Blaze as a Secret Boss, after you defeat Shao Kahn
- Added all the newest stuff releasing for Season 2.9 & 2 Final (Emsi-D edits will be in the Ultimate Update of Season 2 Final)
- Fixed many of the Battle Plan ports
- Put the yellow "?" in the first sub-boss
- Fixed the bounds and scaling of some stages
- Fixed the stage transition problem with some stages
- There are the stages packs by Suworov and Miguel Murcia if you want to use them
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: Two-Tone Dearly on November 04, 2018, 08:47:59 AM
got an error when trying to run the game

Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\mewtw_000\Desktop\MKP4.1_S2.9_Ultimate_Update\Mortal Kombat project.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3515626...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 640x480...render mode 2_20...trying 800x508x32 mode 0x0...failed.
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: KOFHƎRO77 on November 04, 2018, 11:39:06 AM
got an error when trying to run the game

Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\mewtw_000\Desktop\MKP4.1_S2.9_Ultimate_Update\Mortal Kombat project.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3515626...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 640x480...render mode 2_20...trying 800x508x32 mode 0x0...failed.

Either update your graphics card drivers or use DirectX rendering mode
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: Two-Tone Dearly on November 05, 2018, 12:49:59 AM
got an error when trying to run the game

Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\mewtw_000\Desktop\MKP4.1_S2.9_Ultimate_Update\Mortal Kombat project.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3515626...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 640x480...render mode 2_20...trying 800x508x32 mode 0x0...failed.

Either update your graphics card drivers or use DirectX rendering mode

strange, my regular Mugen is on OpenGL and I got no problem running it. Strange this one gives me that error
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: KOFHƎRO77 on November 05, 2018, 03:06:32 PM
I guess try removing the ReShade Files
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: Two-Tone Dearly on November 06, 2018, 08:59:38 AM
I guess try removing the ReShade Files

where would I find those files at?
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: KOFHƎRO77 on November 06, 2018, 01:49:00 PM
The Mugen folder,there is a opengl32.dll and a ini file
Title: Re: Mortal Kombat Project - Ultimate Update (Season 2.9 - FINAL VERSION!)
Post by: Two-Tone Dearly on November 07, 2018, 02:34:36 AM
The Mugen folder,there is a opengl32.dll and a ini file

thanks, now it works