Thanks for this long awaited character. Two little things :- During Messatsu-Goshoryu, when Evil Ryu catches the opponent in the air before smashing him to the ground, the fullscreen effect in the BG (the speed lines) are cropped at the bottom. Maybe it was done on purpose, but it would look better IMO if they were aligned to take the whole screen rather than be aligned wrt the floor.- He can crouch during run. Can't recall if all your chars behave this way, but heh, fighting games usually don't play like this.
chuchoryu said, September 07, 2016, 09:14:16 pmaznpikachu215 said, September 07, 2016, 03:59:00 am[youtube]https://www.youtube.com/watch?v=2nofryqIAiI[/youtube]some ones ask for thisSFF pathc for your char, when I release him you can use my sprites for your char camarade...oh! some one have the Metroid stage in the video?I guess, sure.
Cybaster said, September 11, 2016, 10:40:53 amThanks for this long awaited character. Two little things :- During Messatsu-Goshoryu, when Evil Ryu catches the opponent in the air before smashing him to the ground, the fullscreen effect in the BG (the speed lines) are cropped at the bottom. Maybe it was done on purpose, but it would look better IMO if they were aligned to take the whole screen rather than be aligned wrt the floor.- He can crouch during run. Can't recall if all your chars behave this way, but heh, fighting games usually don't play like this.Cant seem to replicate the goshoryu thing, is this a 1.1 thing perharps?. I only use 1.0.The crouching thing, I like it that way
HI Vyn, your Evil_Ryu is very nice work. May I write and publish an AI for this character? Thank you very much, looking forward to your response and other new works.
I guess SW made it (AI Patch) available.https://onedrive.live.com/?id=2A18B44AD2F57647%21105&cid=2A18B44AD2F57647
Great character , like always. Cybaster already mentioned this , but in 1.1 stages the effects are not fullscreen. I know you use only 1.0 , but is possible to fix this ?Spoiler, click to toggle visibiltySpoiler, click to toggle visibilty
Is better , the tatsumaki effect in ok now ...but Metsu Hadoken is fullscreen only in the second part (when it gets bigger). This happens only when the chars are in the corners with big distance between them.
SLEEK said, September 23, 2016, 09:28:01 pmIs better , the tatsumaki effect in ok now ...but Metsu Hadoken is fullscreen only in the second part (when it gets bigger). This happens only when the chars are in the corners with big distance between them.Can you send me a screenshot in PM.I will try something
I don't know for sure, but i don't think this is supposed to be intentional.Idk if its a 1.1 Widescreen thing, but this happens when you do his D, B, F Hadoken. I forget the name of the move.The 2ndary Charge Ball Sprite seems to appear in random positions near Ryu the same spot in the center of screen everytime u use the move, but never in his hands.
Sorry, AI was released without authorization. I deeply hope to get your agreement, but I will cancel the publish of the AI if you don't want.An AI demo video is attached.http://www.bilibili.com/video/av6384377/
SakuraNeko said, September 24, 2016, 12:29:52 amI don't know for sure, but i don't think this is supposed to be intentional.Idk if its a 1.1 Widescreen thing, but this happens when you do his D, B, F Hadoken. I forget the name of the move.The 2ndary Charge Ball Sprite seems to appear in random positions near Ryu the same spot in the center of screen everytime u use the move, but never in his hands.Remove the 1.1 patch.
sw said, September 24, 2016, 02:54:28 amSorry, AI was released without authorization. I deeply hope to get your agreement, but I will cancel the publish of the AI if you don't want.An AI demo video is attached.http://www.bilibili.com/video/av6384377/So SW, I spoke with Vyn, everything is a go, so this patch is good. Nice work.
aznpikachu215 said, September 24, 2016, 04:17:42 pmsw said, September 24, 2016, 02:54:28 amSorry, AI was released without authorization. I deeply hope to get your agreement, but I will cancel the publish of the AI if you don't want.An AI demo video is attached.http://www.bilibili.com/video/av6384377/So SW, I spoke with Vyn, everything is a go, so this patch is good. Nice work.thank you,that's great.
mete122 said, September 24, 2016, 06:22:38 pmOK so I have updated 1.1 patch https://1drv.ms/u/s!AispdDQgkFaajGd4MKWOdnI4Jnwv so it has to function good.I also included air file,which I forgetted in latest patch.Only thing left to do is updating his Hadokens to last a little bit longer.The Glitch i posted above still happens with this updated 1.1 patch. Just thought id mention it. Also his other Hyper still isn't fully fixed for 1.1 with Zoom.Spoiler, click to toggle visibiltyOther then that, it works great!Spoiler, click to toggle visibilty
SakuraNeko said, September 25, 2016, 05:55:43 ammete122 said, September 24, 2016, 06:22:38 pmOK so I have updated 1.1 patch https://1drv.ms/u/s!AispdDQgkFaajGd4MKWOdnI4Jnwv so it has to function good.I also included air file,which I forgetted in latest patch.Only thing left to do is updating his Hadokens to last a little bit longer.The Glitch i posted above still happens with this updated 1.1 patch. Just thought id mention it. Also his other Hyper still isn't fully fixed for 1.1 with Zoom.Other then that, it works great!http://mugenguild.com/forum/topics/evil-ryu-vyn-mugen-1-1-patch-full-176439.new.html#newI hope it works now