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OHMSBY

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Messages by OHMSBY

    

Re: MUGEN Video thread

 April 10, 2021, 08:46:42 PM View in topic context
 Posted by OHMSBY  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: [OHMSBY Thread]: Robo-Weiss quick update + 6 IKEMEN GO updates (4/07/21)

 April 10, 2021, 08:44:58 PM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Added the links to Paulo S' JP Mika patch and Good Wall's updated JP Kokonoe to the extras section of the site.

Also, it turned out that Quote had a couple more instances of the "Sound does not exist" Debug error in IKEMEN GO, so those have been fixed and Quote has been reuploaded.
    

Re: [OHMSBY Thread]: Robo-Weiss quick update + 6 IKEMEN GO updates (4/07/21)

 April 08, 2021, 03:37:21 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

More Updates.

Quote
Robo-Weiss
-Gletscherstrom is now Rapid Cancelable
Adachi, Blitztank, Charlotte, Iori, Isaac and Quote
-Fixed more "sound does not exist" debug errors in IKEMEN GO




I think having that in would be kind of redundant since Kirby can spend meter to gain a random copy ability on his own.

    

Re: [OHMSBY Thread]: Kirby updated + 8 IKEMEN GO updates (4/05/21)

 April 06, 2021, 06:21:52 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Kirby has been updated with some more Copy Compatability for the characters that the 3 of you listed as well as his Vacuum Grab and Running Grab being reworked. Also, some more IKEMEN GO debug errors have been found among some characters and have been fixed.

Quote
Kirby
-Adjusted the last hit of Running Grab and Vacuum Grab's launch trajectory
-Increased cornerpush on the last hit of Running Grab and Vacuum Grab
-Lengthened cooldown period after a successful Running Grab or Vacuum Grab
-The last hit of Running Grab and Vacuum Grab can now be canceled into Megaphone or Wish Upon a Galaxy
-When charging Force Break, Kirby will continue to flash while fully charged
-All aerial specials and supers can now be Tiger Knee'd
-After using the air version of Hammer Bash, Kirby now regains control 10 frames sooner
-Added more characters and variants to the Copy Ability list and corrected a few typos

Gordeau, Iori, Kokonoe, Kuroko, Nanase, Quote, Tager and Wagner
-Fixed more "sound does not exist" debug errors in IKEMEN GO
    

Re: [OHMSBY Thread]: Everyone updated for IKEMEN GO + 3 bigger updates (4/04/21)

 April 05, 2021, 02:58:44 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

As it turned out, the newly added Elemental effect introduced a debug error for Bisclavret which lead to Debug flood whenever Angry Earth was used. This has been fixed and Bisclavret has been reuploaded.

Also, some more IKEMEN GO related bugs have been found and fixed for the Following characters:

Akatsuki, Charlotte, Hyde, Misaka, Quote, Robo Weiss, Saya, Tager, Thief Arthur, Waldstein, and Yukiko.



thank you for all the hard work updating everyone

No problem.
    

Re: [OHMSBY Thread]: Everyone updated for IKEMEN GO + 3 bigger updates (4/04/21)

 April 04, 2021, 09:43:32 PM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

With help from waspennator, I was able to fix more IKEMEN GO related bugs among all of my characters to make them fully compatible with the engine.

3 of the characters have received more substantial updates outside of the IKEMEN GO bug fixes. Notably, Thief Arthur and Bisclavret now have their elemental on hit effects from MA:AB.

Quote
Thief Arthur
-Thief's wind based attacks (5C, 2C, jC, 5AAAA, Whirlwind, and Twin Daggers) now create particles on hit that home into thief and heal her
-The opponent now flashes green whenever they are hit by any of Thief's wind based attacks
-Fixed "sound does not exist" debug errors in IKEMEN GO
Bisclavret
-Bisclavret's Fire Based Attacks (5BB, jC, Home Run Swing, and Angry Earth) now apply a non lethal damage over time effect on hit. The effect goes away when the opponent recovers.
-Hungry Time can now be Tiger Knee'd
-Fixed "sound does not exist" debug errors in IKEMEN GO
Jin Kisaragi
-Added special intro against Mitsuru Kirijo
-Fixed "sound does not exist" debug errors in IKEMEN GO
Yukiko Amagi
-Fixed "sound does not exist" debug errors in IKEMEN GO
-Fixed an error where Full Bloom Heals instead of kills in IKEMEN GO
Everyone else
-Fixed "sound does not exist" debug errors in IKEMEN GO
-Fixed visual bugs that occur during Ultra Burst in IKEMEN GO

If you don't use IKEMEN GO, then you really only need to redownload Thief, Bisclavret, and Jin.

For those who do, you may download all of my characters at once here:
https://drive.google.com/drive/folders/1zytFiEf6PHGmB_MIfDNM_0coTV54sVpb?usp=sharing

You'll just need to click "Download All" at the top right. If you're signed into a Google account, you'll need to click the drop down arrow next to "MUGEN", then click download.
    

Re: [OHMSBY Thread]: Lambda-11 Updated (3/28/21)

 April 01, 2021, 06:59:24 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

    

Re: [OHMSBY Thread]: Lambda-11 Updated (3/28/21)

 March 31, 2021, 07:12:51 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

I will be getting around to making more of my characters fully compatible with IKEMEN GO.
    

Re: [OHMSBY Thread]: Lambda-11 Updated (3/28/21)

 March 30, 2021, 12:53:33 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Yeah, that's fine.
    

Re: [OHMSBY Thread]: Lambda-11 Updated (3/28/21)

 March 29, 2021, 06:31:09 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Astral Heat and "Sound Does Not Exist" issues have been fixed.
    

Re: [OHMSBY Thread]: Lambda-11 Updated (3/28/21)

 March 29, 2021, 05:29:00 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Got it fixed.
    

Re: [OHMSBY Thread]: Lambda-11 Updated (3/28/21)

 March 29, 2021, 04:10:19 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Legacy Edge's debug error has been fixed.

Quote
Lambda-11
-Fixed an error where Legacy Edge would generate debug flood
-Fixed "sound does not exist" debug error in IKEMEN GO
-Fixed an error where Lambda has control during her astral heat
    

Re: [OHMSBY Thread]: Lambda-11 Released (3/28/21)

 March 28, 2021, 10:12:38 PM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

    

Re: [OHMSBY Thread]: Hyde Quick Update (3/27/21)

 March 27, 2021, 05:30:31 PM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Got it fixed. Go ahead and Redownload him.

Quote
Hyde
-Fixed an error where the engine would always read Hyde as being in an attack state whenever he is in Ultra Burst

Also I've reuploaded my other recently updated characters just in case. So if you run into this same bug with a different character, try redownloading them as well.

    

Re: MUGEN Video thread

 March 26, 2021, 03:21:59 AM View in topic context
 Posted by OHMSBY  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

Here's Lambda:
    

Re: [OHMSBY Thread]: Thief Arthur Quick Update (3/21/21)

 March 26, 2021, 03:13:49 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+


This kind of goes back to an old idea that I had for working on a Shadow Yu that is based on pre-2.0 Yu along with some other differences, and possibly making shadow variants of other characters as well. Of course, if I do decide to do this, the shadow variants would be separate characters.


Oh yeah, it can definitely be done, and I will most likely be adding this in her next update. Although, I'll probably have to add the damage overtime effect to Bisclavret's fire based attacks as well for the sake of consistency.


    

Re: [OHMSBY Thread]: Thief Arthur Quick Update (3/21/21)

 March 22, 2021, 04:07:21 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

I figured out what the problem was.

As it turns out, the bug only occurs in Tag mode, which is why it wasn't occurring with training. Thief uses p2dist to determine the velocity at which she travels back to the ground after hopping off the opponent's head. Despite what the name implies, it seems that p2dist actually reads the distance of the other opponents on the team as well, regardless of whether they are active or not, which messes with the calculation.

I have updated Thief to use a calculation that reads the distance between her and her current target instead of p2, and both moves now work as intended in any mode.

Quote
Thief Arthur
-Fixed an error where Hold Trick and Sniping Temptest would have Thief flung far into the air while in Ikemen GO's Tag mode
    

Re: MUGEN Video thread

 March 20, 2021, 10:50:25 PM View in topic context
 Posted by OHMSBY  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

    

Re: [OHMSBY Thread]: 13 Characters Updated for IKEMEN GO Compatability (3/20/21)

 March 20, 2021, 05:37:37 PM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

13 more characters have been updated for IKEMEN GO compatibility:

Quote
Es, Tager, Susanoo, Blitztank, Saya, Heart, Isaac, Faust, Shantae, Yukiko, Nanase, Bisclavret, and Charlotte
-Fixed an error where the Astral Heat heals the opponent in Ikemen GO




Which version of IKEMEN GO are you using? I'm using the latest release (Version 0.96.1) and used both of these moves several times, and these bugs never occurred for me. I've even tried messing around with any config setting that I thought might lead to this and still nothing.

Either try redownloading Thief or redownloading the latest release of IKEMEN GO. If you're still having this problem, let me know.

    

Re: [OHMSBY Thread]: Thief Arthur + 7 Characters Updated (3/18/21)

 March 19, 2021, 03:46:34 AM View in topic context
 Posted by OHMSBY  in [OHMSBY Thread]: Meta Knight quick update (5/10/21) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

The Astral Heats work as they are supposed to in MUGEN and IKEMEN Plus, However it seems that IKEMEN GO can only read a certain amount of digits in state controller values. Whenever there are more digits than what GO can read, it starts to omit digits from left to right.

The Astral Heats in question use a targetlifeadd state controller with a value of -99999999999. Because of IKEMEN GO's limit, the negative was omitted, resulting in the Astral Heats healing the opponent instead of KOing them.

I have updated the characters you mentioned as well as a few others who turned out to also be affected by this, but this is probably something that should be reported here, as it most likely effects more characters other than my own.



8 Characters have been updated:
Quote
Yu Narukami
-Fixed an error where Yu couldn't rapid cancel after a successful Cross Slash
-Fixed an error where the Astral Heat heals the opponent in Ikemen GO
Yang, Mai, Yumi, Akatsuiki, Hyde, Jin, and Thief Arthur
-Fixed an error where the Astral Heat heals the opponent in Ikemen GO

If you don't use IKEMEN GO, then you really only need to redownload Yu.