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What tends to stop you advancing? (Read 14038 times)

Started by Bloodly, December 24, 2007, 08:20:05 am
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Re: What tends to stop you advancing?
#61  February 22, 2008, 08:11:04 pm
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I hate manually aligning sprites. After I finish Ren and decide to make another normal-sized char, I'm going to only use perfect-alignment rips because the process here took too long
Re: What tends to stop you advancing?
#62  February 22, 2008, 08:18:31 pm
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try aligning sprites that were not meant to be aligned in anyway.
Re: What tends to stop you advancing?
#63  February 26, 2008, 09:53:54 pm
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ONE WORD!!

~~SPRITES~~

 --;

vyn

Re: What tends to stop you advancing?
#64  February 27, 2008, 12:22:56 am
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Re: What tends to stop you advancing?
#65  February 27, 2008, 12:31:16 am
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haha reading your quote in context shows you didn't understand the joke :D

^^

Re: What tends to stop you advancing?
#66  February 28, 2008, 06:19:07 am
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Something busy is coming soon to stop me from advancing right now  --; I have actually finished learning on sprite ripping, accurate sprites aligning, building accurate clsns box, building sff file, building air file from year 2006 to now. I have not learn about building cmd and cns mainly the coding part which I am still figuring out on finding the velocities for my characters that make my creations as accurate as in their original game like kof characters  --;
Re: What tends to stop you advancing?
#67  February 28, 2008, 07:29:22 am
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SCHOOL  :(
It's true that if you own a PS3 then all arguments made by those who don't have one are invalid.
Re: What tends to stop you advancing?
#68  March 07, 2008, 11:40:24 am
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i suck at programming
i can't find guides that helps me
the few guides i found here doesn't work
ex :parry , throw, romance cancel "like in guilty gear", combos....Etc

^^

Re: What tends to stop you advancing?
#69  March 07, 2008, 11:55:28 am
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i suck at programming
i can't find guides that helps me
the few guides i found here doesn't work
ex :parry , throw, romance cancel "like in guilty gear", combos....Etc
have more practice, it takes time depending on your knowledge, just like me, after 3 years, I finally learn how to rip sprites, build sff with accurate alignment, build air with perfect colision boxes, create pallete (incomplete) but I haven't touch the cns/cmd documentation yet :(
Re: What tends to stop you advancing?
#70  March 07, 2008, 12:54:28 pm
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....Here's another one:

Lack of Understanding.

The documentation tells much, but putting it all together is.....Christ.

Especially when you're trying to do things that AREN'T listed in the docs.  There are very few ways to target P4, P2's ally in Simul games, properly with much of anything.  Damage is easy.  Anything else....that's hard.
\"So you have chosen....death.\"-Saruman.
Re: What tends to stop you advancing?
#71  March 07, 2008, 04:42:23 pm
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i suck at programming
i can't find guides that helps me
the few guides i found here doesn't work
ex :parry , throw, romance cancel "like in guilty gear", combos....Etc
have more practice, it takes time depending on your knowledge, just like me, after 3 years, I finally learn how to rip sprites, build sff with accurate alignment, build air with perfect colision boxes, create pallete (incomplete) but I haven't touch the cns/cmd documentation yet :(

talent can be substituted with hardwork, it's just, well, hard.
Re: What tends to stop you advancing?
#72  March 10, 2008, 03:47:32 pm
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Motivation, apathy, and the huge time-consuming part.