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making a original character (Read 3729 times)

Started by WOLFIE THE FOX, April 03, 2008, 06:36:54 pm
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making a original character
#1  April 03, 2008, 06:36:54 pm
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 I have the idea of createing a original character for Mugen but the problem is I know nothing. I have read tutorials over and over but they always come off not being literal enough or making no sense. All I have is this http://fc01.deviantart.com/fs30/f/2008/090/e/7/e7dc6f8e10aa1544.jpg as a start. I know it could look better but im am glad if anyone is willing teach me how to make it look better. Also who knows how to animate sprites? and how would I get him at least moving.
foxes foxes? FOXES????

OZ

Re: making a original character
#2  April 03, 2008, 07:54:47 pm
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Also who knows how to animate sprites? and how would I get him at least moving.

Do you mean, watch the actual animation before you put him in Mugen?
If so, you'll need a gif creator.

http://fc01.deviantart.com/fs30/f/2008/090/e/7/e7dc6f8e10aa1544.jpg I know it could look better but im am glad if anyone is willing teach me how to make it look better.
People will probably point out anatomy and shading.

I myself, have never really been a master of shading, but I'm sure someone will be able to give you some pointers.

Once you've finished your sprite, one of the first steps will be to make a palette.

As for tutorials, youtube has several, there are several on this site, and I believe Cyanide had a good one. Correct me if I'm wrong.


Looking at the image, I am guessing you are planning to make a hand drawn character. The process can be long and tedious, I hope you are prepared.

Anyways, good luck.
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Re: making a original character
#3  April 03, 2008, 08:04:15 pm
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  • BWAHAHAHA hello =3
thank you ^^ and what the heck is a palette?
Also I have graphics gale to make the GIF
and does fighter factory make palettes?
foxes foxes? FOXES????
Last Edit: April 03, 2008, 08:07:33 pm by WOLFIE THE FOX
Re: making a original character
#4  April 03, 2008, 09:02:36 pm
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    • www.bmarquis.com/forum
Re: making a original character
#5  April 04, 2008, 05:40:58 pm
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  • BWAHAHAHA hello =3
what do palettes do? and what about a sprite sheets and how do I make them?
and what about fighter factory? massive help please?
foxes foxes? FOXES????
Re: making a original character
#6  April 04, 2008, 05:43:53 pm
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    • network.mugenguild.com/cybaster/
Re: making a original character
#7  April 04, 2008, 05:45:01 pm
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Re: making a original character
#8  April 04, 2008, 05:50:21 pm
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    • viewtiful9.blog124.fc2.com/
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx
Re: making a original character
#9  April 04, 2008, 05:52:08 pm
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Excellent tutorials but I lack paintshop pro and pirateing is not my strong point
foxes foxes? FOXES????
Re: making a original character
#10  April 04, 2008, 05:53:34 pm
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Use the gimp, it's more or less the same thing.
Re: making a original character
#11  April 04, 2008, 06:29:41 pm
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I need somebody to walk me through this, it's seems too much
foxes foxes? FOXES????
Re: making a original character
#12  April 06, 2008, 09:04:44 pm
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Dude.......  :omg:

Get Fighter Factory here: http://virtualltek.mgbr.net/inicial.php?page=index
Get Mugen Character Maker(M.C.M.) here: http://randomselect.piiym.net/

On the left click download tools. M.U.G.E.N Creation Suites >>>> M.C.M.

Open your mugen folder and then open the docs folder. Open the tutorial folder. You should see tutorial 1-4 htmls.

The first tutorial explains how to make a palette.

I use photoshop. Since you don't have it, use Gimp.

http://www.gimp.org/

Ok, the first thing you need to do is save your images in the .PNG format. .JPG screws up the image.

Here's how to convert your images to 256 color .pcx files with Gimp.

Start Gimp. Drag and drop your sprite into Gimp. Crop that wolf sprite because it's too big. Or crop it later in Fighter Factory.

At the top, go to image >>>> mode >>>> indexed.



With these settings, select convert.

At the top, select colors >>> map >>> Rearrange color map. Find the background color and drag and drop it into the first position.



Select ok. Now go to file >>> Save as. Select File type = ZSoft PCX image. Now save.

To easily test this sprite to see if it's good for mugen, open Mugen Character Maker. Click add sprite which is the first box under the word edit. Find the .pcx sprite that you just created.




Now select Transparency.




The background should disappear. As you can see, that .jpg image that was used really messed this S*** up. Use the .png format for your sprites before you convert them into the .pcx format.
Re: making a original character
#13  April 06, 2008, 10:31:02 pm
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  • BWAHAHAHA hello =3
 ;D this is perfect thank you "reads it"
foxes foxes? FOXES????