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Super Buu Z2 [Project] (Read 677652 times)

Started by Barker, February 06, 2015, 02:22:19 am
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Re: Super Buu Z2 [Project]
#981  January 14, 2017, 02:06:46 pm
  • ***
  • Fate's Persona
  • Words hurt more than blades.
I think it's nice as is.

Also,   i edid this pal,because i did a huge mistake in the first.



If you are  tolerant enough for adouche like me  :yaoming: please include it.



In case you got right away from the host website it's:

buuz2__agentofdestiny_susanoo_by_agentofdestiny-daqzw49      for you to replace it,otherwise it's AgentofDestiny-Susanoo

Thank you a lot!!
~ A swift blade makes monsters tame. ~
Re: Super Buu Z2 [Project]
#982  January 14, 2017, 02:30:36 pm
  • ******
  • 日本は素晴らしい国です。
Aod. maybe, like, stop talking shit about yourself, you repeatedly told us to tell you to go fuck yourself, called yourself a douche, a dumbass, etc.  Its really uneeded.
Re: Super Buu Z2 [Project]
#983  January 14, 2017, 03:20:18 pm
  • ***
  • Fate's Persona
  • Words hurt more than blades.
I don't want to get the "I/we make the character,I/we do whatever i want" reply or "Fuck you,you already gave me/us a pal"
In other words,i don't want to seem like an annoyance.But yes it does seem uneeded.

Also,may i ask you, Are Buu's coder? Helper?   Or the guy who orchestrates the whole thing? (codes,ideas etc.)
At this point,Buu probably reached the finish line and waits for the others to be fully done  :mlol:
~ A swift blade makes monsters tame. ~
Re: Super Buu Z2 [Project]
#984  January 14, 2017, 04:51:43 pm
  • ******
    • www.justnopoint.com/
It's more annoying the way you think you have to tippy toe around us than you fixing a mistake of asking a question. We encourage participation so I don't know why you'd think we'd get annoyed or upset for wishing to discuss or fix a palette error :p
Re: Super Buu Z2 [Project]
#985  January 14, 2017, 05:00:46 pm
  • ****
    • Canada
Yeah, we encourage everyone's involvement and feedback.

HQ

Re: Super Buu Z2 [Project]
#986  January 14, 2017, 05:13:54 pm
  • ****
Also,may i ask you, Are Buu's coder? Helper?   Or the guy who orchestrates the whole thing? (codes,ideas etc.)
At this point,Buu probably reached the finish line and waits for the others to be fully done  :mlol:

Iced is this guy:
 :whip:
KITA - Motivation

haha jokes aside. He is da mastermind behind the characters first gameplay/move/concepts/ ideas. From his ideas/ settings/ knowledge we all work on to create something together.
Re: Super Buu Z2 [Project]
#987  January 15, 2017, 03:04:03 am
  • ***
  • Fate's Persona
  • Words hurt more than blades.
Thank you for the kind words.
It was just i would hate to knock somebody's back and be like Could you add this,this,this....
You get it.
Last post for this :mlol:

@Iced:
Also,in case you need some,i have  game/consept ideas for a few characters filed up (if they get picked on)
im positive they might come in handy,maybe.

On Buu,there was a post saying about "revamping,redrawing" on Buu Z2
If Buu will looks like Barker's current avatar,im sold  :o
~ A swift blade makes monsters tame. ~
Last Edit: January 15, 2017, 03:37:24 am by AgentofDestiny
Re: Super Buu Z2 [Project]
#988  January 15, 2017, 03:43:42 am
  • ****
    • Canada
Only the really bad sprites have been remade. It would be too much work to go back and redraw everything. This is my first spriting project, and I don't really plan to be stuck with it. Especially when there are other things I would like to invest time into.

At the very least, he should be fun to play as! And the newer sprites hopefully look pretty good.

The avatar I made for an unrelated project. I might convert it into an absorbed form.
Re: Super Buu Z2 [Project]
#989  January 15, 2017, 03:50:29 am
  • **
  • Some Wannabe Voice-Actor
  • Your Average Nerd/Gamer/Introvert
    • USA
Barker got roped into this, and he has stated that he'd rather do characters he'd like to do afterwards. No hustle, Barker. You just take as much time as you need.
You miss 100% of the shots you don't take. I just miss, period.
Re: Super Buu Z2 [Project]
#990  January 15, 2017, 04:03:24 am
  • ***
  • Fate's Persona
  • Words hurt more than blades.
At the very least, he should be fun to play as! And the newer sprites hopefully look pretty good.

The avatar I made for an unrelated project. I might convert it into an absorbed form.

I understand,to be honest this Buuff (buff buu,heh) looks really good :thumbsup:
I hope the crouching guard was redone,since it was not  that different in height than his stance.

Also,congrats :)
i'll save the confetti for his full release.
~ A swift blade makes monsters tame. ~
Re: Super Buu Z2 [Project]
#991  January 15, 2017, 04:27:46 am
  • ****
    • Canada
Thanks for being understanding. ;P And yes, the block frames will be redrawn. It's only 3 frames, so I have no excuse.

lui

Re: Super Buu Z2 [Project]
#992  January 15, 2017, 05:12:12 am
  • *****
    • USA
is that avatar for an extreme butoden buu? :P
Re: Super Buu Z2 [Project]
#993  January 15, 2017, 08:18:05 pm
  • ******
  • 日本は素晴らしい国です。
@Iced:
Also,in case you need some,i have  game/consept ideas for a few characters filed up (if they get picked on)
im positive they might come in handy,maybe.

Ive handled ssj goku, Buu, gotenks, vegeta, majin vegeta, gohan , freeza and a few more so far. I think I got it.
Re: Super Buu Z2 [Project]
#994  January 16, 2017, 03:30:55 am
  • ***
  • Fate's Persona
  • Words hurt more than blades.
Ive handled ssj goku, Buu, gotenks, vegeta, majin vegeta, gohan , freeza and a few more so far. I think I got it.

What a smug answer :p
Made me laugh actually.
And i know you got it.
But my previous post stays true though.

Last post for that.Hope to see some Buu action soon.
~ A swift blade makes monsters tame. ~
Re: Super Buu Z2 [Project]
#995  January 16, 2017, 10:26:52 pm
  • avatar
  • **
It's difficult for a spriter to redraw and redraw his sprites, it's important to move foward. The more you sprite, the more you improve, and it's not easy to say "Ok, my character is enough good right now, let's keep it that way". It's easy to fall into the infinite restyle sprite.

In my opinion your super buu is very good Barker. I really like your style and it inspire me a lot, he is the character which make me very interested again in low resolution sprite.

Can't wait to play combos with him and see... the next one ;)
Enough kind words for tonight ;)!
Re: Super Buu Z2 [Project]
#996  January 16, 2017, 10:44:51 pm
  • ****
    • Canada
I appreciate it, and I'm glad you're feeling inspired!
Re: Super Buu Z2 [Project]
#997  January 17, 2017, 01:29:03 am
  • avatar
  • ****
  • Idea!
    • USA
Man, Super Buu is coming along nicely.  Can't wait to see what you're serious about though, since you aren't making Buu a priority ^..^
Re: Super Buu Z2 [Project]
#998  February 16, 2017, 01:58:48 am
  • ******
  • 日本は素晴らしい国です。

Re: Super Buu Z2 [Project]
#999  February 16, 2017, 02:12:18 am
  • ******
    • www.justnopoint.com/
Hey Iced. Show us how Buu gives head!
Re: Super Buu Z2 [Project]
#1000  February 16, 2017, 02:14:51 am
  • ******
  • 日本は素晴らしい国です。