Quote The Human Extinction Attack finisher should show humanity getting wiped out somehow. The other player loses, and the Earth loses too! As with any finisher, it will be an enhanced version of the regular hypers, but don't expect any fancy stuff...
If for the winpose of that finisher,you can have him stand like this:or you can have a background similar to this:or just a simple wasteland will do and/or have him fill the place with steam maybe.
So.. i want him to rain baby buus. like the kirby kirbuus. as a winpose, he should do a "assault rain" but the rain will be Kirbuus.
This can be a crazy suggestion, but you guys considered some small feature for when two Super Buus are fighting in Simul Mode? Like, if a match is over and both Buu Z2 are standing up, sometimes they merge into a Fusion Buu!LOL this sounds wacky, but it could be just a cool joke to combine palettes and have results like this quick mockup -
That's pretty easy, really! Open his sprite with a image editor that work with layers, duplicate the layer, recolor the bottom sprite and erase the upper sprite.(I might actually make a new palette for Buu Z2 based on my quick mockup, seeing at it again...)
Don't lie to me,you are thinking to do a Gill pallete aren't you?Or a Two-Face one.That's just as awesome.
I was talking only about the blue side LOL But yeah, I will be lying if I say that a Gill refference didn't popped up in my head.
I know you did,at the second i saw this Gill and Two-Face popped in my mind.Also,as much as i like the concept,i don't think it could be implemented coding wise.Then again i don't choose what stays and what does not.Know that i think about it,it's hilarious,to think of all those weird color combination.Now i see the possibility of fusion,i wonder what the result will be when Buu ansorbs Buu.
AgentofDestiny said, March 28, 2017, 01:18:14 amI know you did,at the second i saw this Gill and Two-Face popped in my mind.Also,as much as i like the concept,i don't think it could be implemented coding wise.Then again i don't choose what stays and what does not.Know that i think about it,it's hilarious,to think of all those weird color combination.Now i see the possibility of fusion,i wonder what the result will be when Buu ansorbs Buu.The pals for the 2nd half of Buu would have to be made in advance.The 2nd half would be a helper with RemapPal, using the same kind of triggers already being used (enemy,name = "xxx"), but probably read from a var instead.
no need really, it could be made by just having each buu display half the sprite. then placing them side by side.
Just sayin, rather than having 30 duplicate sprites each with a different pal, it could just be one sprite with a RemapPal assigning one of 30 pals... if there were 30 of them heh
Just No Point said, March 28, 2017, 03:56:11 pmIt couldn't be a helper using remappal anyway because we use 1.0Iirc that's 1.1 exclusiveNo it's not That's how I made that super cool custom USA glow for my arcade hyper paired with your awesome America F**k Yea palette.
Just No Point said, March 28, 2017, 03:56:11 pmIt couldn't be a helper using remappal anyway because we use 1.0Iirc that's 1.1 exclusiveWhat about SF3 Gill? He glows and he works for 1.0.
altoiddealer said, March 28, 2017, 03:54:28 pmJust sayin, rather than having 30 duplicate sprites each with a different pal, it could just be one sprite with a RemapPal assigning one of 30 pals... if there were 30 of them hehit can just be one sprite displaying the normal pal of that character, and an overlay displaying the normal pal of char number two . still works It would just take a few vars to be sure its in team mode.
Iced said, March 28, 2017, 04:00:59 pmit can just be one sprite displaying the normal pal of that character, and an overlay displaying the normal pal of char number two . still works It would just take a few vars to be sure its in team mode.Ahhhh heh crap I thought it was being proposed as another method to fuse with the enemy. I have a bad tendency to overlook details in messages.To fuse with a partner Buu, what I said would not be a good idea
I actually was thinking of a winpose where he would use the enemy colours, but found no way to do it other than recognizing the opponent.( It would be to make a candy with the opponent colors)