The Mugen Fighters Guild

M.U.G.E.N Central => FullGame development => Touhou: Incident Zero => Topic started by: Ricepigeon on October 18, 2020, 05:34:44 AM

Title: New Character: Toyosatomimi no Miko
Post by: Ricepigeon on October 18, 2020, 05:34:44 AM
(https://cdn.discordapp.com/attachments/517358128254156800/767250991438626846/Miko_THIZ-idle.gif)
"Taoist Politician"
Toyosatomimi no Miko
Species: Saint/Hermit (former human)
Ability: Ability to listen to up to 10 conversations at once
Sprites courtesy of Blade/DarkArt

Story: The true identity of Prince Shoutoku, a Buddhist politician who served as regent under Japanese Empress Suiko during the 6th & 7th centuries. While she was a public advocate of Buddhism during her time, she had practiced Taoism in secret in order to attain immortality and become a celestial; she eventually achieved this during an experimental procedure that sealed her in the Hall of Dreams' Great Mausoleum, which eventually made its way into Gensokyo once her legend began to fade from memory. She considers herself an advocate of humans and has even considered becoming an administrator of the Human Village, an act that many youkai in Gensokyo consider to be the greatest threat to Gensokyo's balance of power. She shelved the idea for a while, that is, until the recent incident with the appearance of the mysterious black fragments all over Gensokyo; could the power behind these fragments be enough to establish humans as a force to be respected in Gensokyo, as well as the key to finally becoming a celestial? The opportunity to attract more human followers in her religious rivalry with Byakuren and Reimu was too good to pass up.

Development: Miko was someone who I've always wanted to work on, and in fact was the original inspiration behind the Type-β Alignment in Incident Zero. Miko's development progress has dated back to at least 2019. I was originally going to use the same sprites Etoile used, but I've shelved her several times mostly due to inconsistencies in most of her sprites, and ended up working on other projects in the meantime, namely Sumireko and Nitori. Codewise, she's about 50-60% complete, but the inconsistencies in the sprites started to catch up with her until I decided to contact Blade/DarkArt to redo her sprites from scratch, basing them off of her sprites in 13.5, 14.5, and 15.5.

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TBA

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