What a great surprise! Made in classic CvS2 system. This is a def must add for any serious CvS2 conversion enthusiast.edit: Worth mentioning, but are you interested to add the transparency effect to the groove select? They do look like H''s system now that you mention it. Up to you actually, I just wanted to share that.WF4123 said, April 05, 2022, 08:59:23 pmGladly this is cool. However, I'm no fan of groove, I'm just a fan of POTS-style that it combines every grooves in one character with it's style. I'm using Infinite's Shingo which it newly edited by K6666Orochi & VirtuaRichie (KenMasters2812).You're no fan of the grooves? Yea that's because you never played CvS2 before, obviously. That's like going into a POTS char release thread and demanding they be given 6 grooves. It's a moot point, and you just made yourself look incredibly silly. But that's besides the point, you probably dont even play fighting games to begin with.
Hello JtheSaltyy.I´m working on new palettes for Shingo, but I can´t see the new ones, I always see the palettes by default.Edit: I saved the Sff. as "Mugen.beta" and now It´s fine.
what a nice surprese, another char to our CVS2 family Spoiler, click to toggle visibilty I want PotS feedback my chars too
Hello.Here, new palettes for this char, I hope you like it:Link:https://1drv.ms/u/s!AhMnWf3J-0MkijCdu7LasHS3FMTS?e=xY1rzWThank you again JtheSaltyy for made and share this amazing char.
Hello again, JtheSaltyy.I found some things that I want you to know, here:The level 3 doesn´t connect the last combo:You are defenseless at the end.The AI combines these two techniques:First this one:An then this:Sometimes this happen:Shingo pass through the oponent.I noticed all of this in wacth mode. I hope this help you to make improvements.
all that should be fixed now.level 3's ender hitbox is much lower on shingo's body so it will hit any character standing with reasonable hitboxes.also added a width sctrl on all posadd moves so shingo will not phase through the opponent
Noside said, April 09, 2022, 08:23:57 pmQuestion, are these fixes included in the download link you are providing? thanks in advance.yes, the mediafire link gets updated once i upload an updated version
https://streamable.com/rhplpn: I'm pretty sure that is he is gaining damage during custom combohttps://streamable.com/q2egue: Heavy Oboro on it's own doesn't do much damage compared to the medium variant without using the cancel. Also it tends to go through the opponent on the third hit up close (though it may be a KFM thing)
Amidweiz said, April 10, 2022, 03:07:09 amhttps://streamable.com/rhplpn: I'm pretty sure that is he is gaining damage during custom combohttps://streamable.com/q2egue: Heavy Oboro on it's own doesn't do much damage compared to the medium variant without using the cancel. Also it tends to go through the opponent on the third hit up close (though it may be a KFM thing)- there was a value that was set too high in the dampener var, should be fixed now- i forgot to test heavy oboro after initial MK.oboro fixes, should deal more damage, and the hitbox on the last kick is larger, though im like 90% sure it was a kfm thing to begin with