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Diepod

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Messages by Diepod

    

Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!

 July 06, 2018, 11:30:06 pm View in topic context
 Posted by Diepod  in Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding! (Started by Balthazar April 16, 2014, 10:07:30 pm
 Board: Projects

Would giving Billy more defensive options like counter stances or something break his gameplay? Since his bit was science maybe he could have options like strider, not that I know how that would work.

Also Urien’s non-projectile moves are change and he’s the baddest man in the universe.
    

Re: SF3 M.Bison

 March 16, 2018, 04:27:34 am View in topic context
 Posted by Diepod  in SF3 M.Bison (Started by inktrebuchet February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

I've been working on my project, but not really posting it here anymore. Doesn't seem appropriate as its not gonna be in mugen in a while.
    

Re: SF3 M.Bison

 March 10, 2018, 07:49:40 pm View in topic context
 Posted by Diepod  in SF3 M.Bison (Started by inktrebuchet February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

looking good
    

Re: Inktrebuchet's Sprite work

 July 31, 2017, 10:18:28 pm View in topic context
 Posted by Diepod  in Inktrebuchet's Sprite work  (Started by inktrebuchet August 22, 2012, 08:52:57 pm
 Board: Graphics

The overhead I made is rather stumpy and low, which prob works for Megaman. This one can be used on taller characters, and hop forward. I'm sure anyone would be happy to use them both.
    

Re: Inktrebuchet's Sprite work

 June 17, 2017, 05:15:43 pm View in topic context
 Posted by Diepod  in Inktrebuchet's Sprite work  (Started by inktrebuchet August 22, 2012, 08:52:57 pm
 Board: Graphics

hah, cool
    

Re: Inktrebuchet's Sprite work

 June 05, 2017, 06:55:10 pm View in topic context
 Posted by Diepod  in Inktrebuchet's Sprite work  (Started by inktrebuchet August 22, 2012, 08:52:57 pm
 Board: Graphics

heh, cool
    

Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!

 June 03, 2017, 08:52:05 pm View in topic context
 Posted by Diepod  in Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding! (Started by Balthazar April 16, 2014, 10:07:30 pm
 Board: Projects

its almost like they were both good ideas
    

Re: Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding!

 June 02, 2017, 09:17:38 am View in topic context
 Posted by Diepod  in Billy, the Blue Mighty Morphin' Power Ranger - Jmorphman coding! (Started by Balthazar April 16, 2014, 10:07:30 pm
 Board: Projects

cool
    

Re: Diepod's Stuff

 May 18, 2017, 09:58:20 pm View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

    

Re: SF3 M.Bison

 April 13, 2017, 11:05:07 pm View in topic context
 Posted by Diepod  in SF3 M.Bison (Started by inktrebuchet February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

Looks good so far. There is sort of a horizontal squash happening though. Feels like his torso gets smaller and his head/hat gets larger during the face away.
    

Re: C18 Z2

 April 13, 2017, 09:31:46 am View in topic context
 Posted by Diepod  in C18 Z2 [Project] (Started by Nicotinefist April 13, 2017, 12:12:46 am
 Board: Official Z2 Char Dev

    

Re: HDBZ CHAMP EDITION

 April 09, 2017, 11:25:21 pm View in topic context
 Posted by Diepod  in HDBZ CHAMP EDITION RELEASE [4.2B version released] (Started by Iced April 07, 2017, 11:32:35 pm
 Board: Hyper DBZ

    

Re: HDBZ CHAMP EDITION

 April 09, 2017, 05:40:02 am View in topic context
 Posted by Diepod  in HDBZ CHAMP EDITION RELEASE [4.2B version released] (Started by Iced April 07, 2017, 11:32:35 pm
 Board: Hyper DBZ

    

Re: Diepod's Stuff

 April 06, 2017, 11:32:12 pm View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

hmmm

    

Re: Diepod's Stuff

 April 04, 2017, 06:26:58 pm View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

    

Re: Diepod's Stuff

 March 28, 2017, 09:47:50 pm View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

    

Re: Diepod's Stuff

 March 24, 2017, 05:31:01 pm View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

if I go the kickstarter route I could put some sort of backer reward... I don't see them being in the game just because.
    

Re: Diepod's Stuff

 March 23, 2017, 04:47:46 am View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

    

Re: Diepod's Stuff

 March 14, 2017, 04:24:20 pm View in topic context
 Posted by Diepod  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

The whole game dev thing seems more celebrated there. Also I have a lot of potential viewers from Max's stream on that site.
    

Re: SF3 M.Bison

 February 27, 2017, 06:34:14 pm View in topic context
 Posted by Diepod  in SF3 M.Bison (Started by inktrebuchet February 22, 2017, 08:03:32 pm
 Board: Sprite Projects

I got that from being on the forum a long time Yoshin. The extra colors he had didn't hurt the character, not all the cast of 3s have the same amount of colors. The possible loss in detail is what I'm concerned about, it's not the amount of colors its what the selected colors do. Upon second look the changes you suggested are fair. I've already suggested using a character other than Ibuki as a guide on shading cloth in the first place.

My thoughts are he might be keeping those extra colors in case some drastic changes are made when he does his second pass on the sprites