Good job.Maybe make it a little bit "smaller" for the lifebar to cover less screen? Maybe it's just me, I don't know. Anyway I'm looking for the final product with high interest!!
Thanks! I don't know, I think it looks OK right now.Progress is going smoothly. I added a placeholder announcer. Video below.
Player name font added. There is too much spacing between the words, but I can't seem to edit that. Combo font has been adjusted a bit and is finished for P1 and P2. I may need to move their placement later.Finally, Simul mode appears to be working perfectly.
Thanks GD!Showing some progress in the video below. It shows Simul mode, the new announcer and a round animation concept.
Dude, this is what I've been waiting for. Haven't downloaded renegade, because of the lack of lifebars.This is so slick.
I plan to do some updates to the screenpack later too.Went for a simple and small approach for turns mode.
Got a different idea. How about to use exact SLOTS, but only for showing a number of fighters left? I'm talking about something like THIS:Well, it might to now work if you decided to do something different with lifebar itself.=================================Sorry, wrote that message before you did it. Yes, it looks quite fine.
I think I understand what you are talking about. Is it something like at the end of this powerbar?I extended the lifebars a bit.
Yes, that's close enough to my idea. But the difference is that this thing is on lifebar and used as chars counter instead of SA/CA/Whateweryoucallit Counter.But that's just a suggestion. If you don't want to follow it- it's fine.
I think it's an interesting concept and I like it. I will try it out. Thanks for the idea!portrait-less version coded.
Happy release, Spectra! I can't wait to see what you'll do for Renegade now! Do you know when your next version will be released?