The Mugen Fighters Guild

M.U.G.E.N Central => Sprite Projects => Topic started by: Ningen-Sama on February 15, 2017, 12:29:20 am

Title: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Ningen-Sama on February 15, 2017, 12:29:20 am
Greetings. A while ago, I was looking for a good Gemini Saga character for mugen, but the best out there was the one in Saint Seiya Ultimate Cosmo, and the other versions have quite a low quality. So I decide to start this project. I 'm currently spriting it based on Ultimate Cosmo taking a few references from Aiolia by Yamakichi.

Here's some of the animations I've done so far:

Spoiler, click to toggle visibilty

I'm a little newbie when it comes to coding, so it might take some time to finish it.
Title: Re: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Ningen-Sama on February 19, 2017, 11:14:09 pm
Update:

New animations:

Spoiler, click to toggle visibilty

And some palette ideas:
(http://i.imgur.com/SOsgRDB.png)

From left to right: Default, Classic Anime, Legend of Sanctuary, Soul of Gold and Classic Manga
These are not definitive palettes, they can be changed later on. The LoS one might need to be a diferent char because of some little sprite changes.
Title: Re: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Ningen-Sama on March 01, 2017, 02:35:11 pm
Update:

New stuff
Spoiler, click to toggle visibilty

And the palette template, if anyone is interested...
(http://i.imgur.com/D2iBiqw.png)

Every feedback is appreciated.
Title: Re: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Noctis on March 04, 2017, 05:32:25 am
I'm not sure much feedback can be given. The sprites look sexy. The only problem is the animations and I think you'll get better at them with time and studying. So, they look great!
Title: Re: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Ningen-Sama on March 05, 2017, 07:49:12 pm
I'm not sure much feedback can be given. The sprites look sexy. The only problem is the animations and I think you'll get better at them with time and studying. So, they look great!

Thanks, pal! I was starting to think I was preaching in the desert  :sweatdrop:

Also, minor update:
Spoiler, click to toggle visibilty
Title: Re: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Noctis on March 31, 2017, 10:27:56 pm
I should've elaborated. Your only problem is the transition from one sprite to another. It lacks fluid motion. It's all jotty if that's even a word. But again, still looks great. I like the winpose. How far along are you on this as of today?
Title: Re: Gemini Saga (Ultimate Cosmo Inspired)
Post by: Ningen-Sama on March 31, 2017, 11:49:24 pm
I should've elaborated. Your only problem is the transition from one sprite to another. It lacks fluid motion. It's all jotty if that's even a word. But again, still looks great. I like the winpose. How far along are you on this as of today?

Yeah, I see what you mean, that's likely because I'm using reference for some sprites and others are made from scratch. I might add some extra frames in between to see if it helps...
As for the progress I haven't started coding yet, but I'm still working on it:
Spoiler, click to toggle visibilty