lui has a 6 button color separated vegeta, i have it but I dont know if its open source so its better you ask him directly imo.
vyn said, June 25, 2019, 07:26:05 pmlui has a 6 button color separated vegeta, i have it but I dont know if its open source so its better you ask him directly imo.Will do thanks bro
Just showing FX feature of Vegeta's LVL1/2 Galick Gun. I don't plan on changing it to anything else unless it causes problems somewhere. Which I doubt it will though. But just a small update. Goku will have the same on his LVL1/2 Kame as well. A lot of ppl may not like it but hey, all comments good or bad are welcomed
Why not do it like a beam? Just a question. While I get it because of the gameplay style, Infinites Dr.Doom pulls it ok. I think its does it better justice, and makes it differemt from everybody else's.
~Hale "R@CE" Caesar~ said, June 28, 2019, 06:37:54 amWhy not do it like a beam? Just a question. While I get it because of the gameplay style, Infinites Dr.Doom pulls it ok. I think its does it better justice, and makes it differemt from everybody else's.Exactly bro. I wanted to do something different man. Plus I haven't seen anyone do anything like this. Just a simple code that makes a big difference.
mikecrazy2004 said, June 28, 2019, 09:32:41 amnice RAre Vegeta Thanks bro. Trying to make the best one yet to come
Ok here's the Final Flash. I may do some extra FX on everything, but this is pretty much the attack though.
Now that's the stuff. Maybe you can have a super portrait of him posing his hands like he is about to fire instead of his idle one you used.
ReduxMercenaryT said, August 07, 2019, 02:53:20 pmNow that's the stuff. Maybe you can have a super portrait of him posing his hands like he is about to fire instead of his idle one you used.Yeah I planned to do that actually lol thanks bro
Maybe have the last hit when he says weakling have more impact, since that final flash looks vicious and you end it with another hit gotta make it look powerful.
WBPA said, August 07, 2019, 11:43:25 pmWill he have a launcher because bardock doesn't have one either.Nah no launcher
HUNGRY WOLF said, August 08, 2019, 12:42:08 amMaybe have the last hit when he says weakling have more impact, since that final flash looks vicious and you end it with another hit gotta make it look powerful. Yeah that's what I'm currently brainstorming at the moment.
Damn this is looking good! i cant wait to try him out when he is finished. will he have different specials/supers depending on what form he is in?
ReddBrink said, August 08, 2019, 01:09:01 amDamn this is looking good! i cant wait to try him out when he is finished. will he have different specials/supers depending on what form he is in?Well something like that lol. The attacks are modified differently in the 2 forms. But some supers can only be done depending on what form you're in. So to answer your question... Yes and no lol
DJMouF said, August 08, 2019, 12:58:23 amHUNGRY WOLF said, August 08, 2019, 12:42:08 amMaybe have the last hit when he says weakling have more impact, since that final flash looks vicious and you end it with another hit gotta make it look powerful. Yeah that's what I'm currently brainstorming at the moment.The impact looks great if he K.Os with it, but feels anticlimactic when he doesn't.
Lunchbillion said, August 08, 2019, 01:04:08 pmDJMouF said, August 08, 2019, 12:58:23 amHUNGRY WOLF said, August 08, 2019, 12:42:08 amMaybe have the last hit when he says weakling have more impact, since that final flash looks vicious and you end it with another hit gotta make it look powerful. Yeah that's what I'm currently brainstorming at the moment.The impact looks great if he K.Os with it, but feels anticlimactic when he doesn't.I definitely agree... I might just enable it to only happen if it's the last hit of the opponents life
DJMouF said, August 08, 2019, 04:33:13 pmLunchbillion said, August 08, 2019, 01:04:08 pmDJMouF said, August 08, 2019, 12:58:23 amHUNGRY WOLF said, August 08, 2019, 12:42:08 amMaybe have the last hit when he says weakling have more impact, since that final flash looks vicious and you end it with another hit gotta make it look powerful. Yeah that's what I'm currently brainstorming at the moment.The impact looks great if he K.Os with it, but feels anticlimactic when he doesn't.I definitely agree... I might just enable it to only happen if it's the last hit of the opponents lifeYes, make it happen if the opponent has low life, I agree the impact looks great if he K.O's the opponent.
I've update the SSJ transformations (Normal&Quick but I may add some more FX to the "Quick" one).Also, I've update the MAXSuper Kick for Normal and SSJ to show the difference when you're in base form and SSJ form