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[Theme Thread] CVS Sprite thread (Read 3071729 times)

Started by Formerly Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#4781  December 07, 2014, 03:09:12 pm
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Played all around with the last posted DJ

Re: [Theme Thread] CVS Sprite thread
#4782  December 07, 2014, 05:08:20 pm
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Good job on Dee Jay, guys!
He deserves a CVS incarnation.

I edited Chuchoryu's base of Lili by adding more details and color swap
Re: [Theme Thread] CVS Sprite thread
#4783  December 07, 2014, 05:27:29 pm
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Good job on Dee Jay, guys!
He deserves a CVS incarnation.

I edited Chuchoryu's base of Lili by adding more details and color swap


I guess my DeeJay could use more work, but definitely worth giving him a true CvS incarnation; I still fume about how he's not included in the CvS series.... damnit!!
Also, nice edit on chuchoryu's Lili. I like the detail you added. :)
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Re: [Theme Thread] CVS Sprite thread
#4784  December 07, 2014, 07:03:58 pm
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Lili has some really thick legs :stare:
Re: [Theme Thread] CVS Sprite thread
#4785  December 07, 2014, 08:43:52 pm
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Last Edit: December 07, 2014, 08:47:42 pm by Blind.
Re: [Theme Thread] CVS Sprite thread
#4786  December 08, 2014, 12:00:51 am
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Good job on Dee Jay, guys!
He deserves a CVS incarnation.

I edited Chuchoryu's base of Lili by adding more details and color swap

Good job on Dee Jay, guys!
He deserves a CVS incarnation.

I edited Chuchoryu's base of Lili by adding more details and color swap


Hope you don't mind : P

Really good work made you2 amigos, using this I can give a really good descent Lili for Mugen and you camarades contribute to this dream of all Mugen fans


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Re: [Theme Thread] CVS Sprite thread
#4787  December 08, 2014, 06:05:27 am
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It certainly is a huge improvement to the Lili sprite. Good luck on making her

Shit
Re: [Theme Thread] CVS Sprite thread
#4788  December 08, 2014, 01:40:43 pm
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Lili has some really thick legs :stare:
SFXT/Capcom style :D


@Blind : About your edit. Hair and arm area are far better. Good job!

For boots and outfit area, I'm not sure it really adds something.
I'm kind of "against" the over-use of ultimate-only-CVS-type-line-delimitation for shading. (sorry for the weird sentence)
CVS type graphics also have "flat" 1 color areas, not only delimited colors with one line. (you did it well in hair area.)
just check Vice.

There is plenty of these exemples in all CVS characters.
As an exemple, just check how Hades's work has progressed in time.


@Chucho : Hopes it will give you motivation to make Lili!
Re: [Theme Thread] CVS Sprite thread
#4789  December 08, 2014, 03:09:07 pm
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Lili has some really thick legs :stare:
SFXT/Capcom style :D


@Blind : About your edit. Hair and arm area are far better. Good job!

Spoiler, click to toggle visibilty

It was my first proposition so far. Im surely gonna play around with it more
Re: [Theme Thread] CVS Sprite thread
#4790  December 08, 2014, 04:52:56 pm
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Both Nedflandeurse's and Niewidomy's hairs are good but I would fuse them using Nedflandeurse's upper part in Niewidomy's one.

I'm not sure if the stomach and the legs should be lighted like that and I do prefer Chucho's boots, pretty simplistic with the shading.

There is [Ingrid] and Kyosuke's helper [Hinata] as references for the clothes maybe even Vice.





Re: [Theme Thread] CVS Sprite thread
#4791  December 12, 2014, 11:50:41 pm
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Lili has some really thick legs :stare:
SFXT/Capcom style :D


@Blind : About your edit. Hair and arm area are far better. Good job!

For boots and outfit area, I'm not sure it really adds something.
I'm kind of "against" the over-use of ultimate-only-CVS-type-line-delimitation for shading. (sorry for the weird sentence)
CVS type graphics also have "flat" 1 color areas, not only delimited colors with one line. (you did it well in hair area.)
just check Vice.

There is plenty of these exemples in all CVS characters.
As an exemple, just check how Hades's work has progressed in time.


@Chucho : Hopes it will give you motivation to make Lili!
Thanks for the inspiration I need to convert this sprites

in CvS, if some one can help me to make in CvS I thank you


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
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Re: [Theme Thread] CVS Sprite thread
#4792  December 13, 2014, 03:50:10 pm
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I would really help you particulary with Lili character.
But I'm already overbooked with lot of projects IRL and few spriting projects.
Also. I'm REALLY REALLY slow.
Re: [Theme Thread] CVS Sprite thread
#4793  December 13, 2014, 06:32:04 pm
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Seeing how you go a decent amount of reference for her animations already, I'd say you're off to a good start. It is still quite the bunch of work, but it will still make a really nice quality character in the end~

From the attack sprite you have done though, I would recommend removing the detail from the middle of her panties. It is a little bit too perverted and unrealistic to keep that in, specially since panties do not get that tight on someone's vagina (and it's clearly not the case for Lili in Tekken).

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Re: [Theme Thread] CVS Sprite thread
#4794  December 14, 2014, 12:26:05 am
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For a chuchoryu sprite, she's suprisingly... proportionate.
Also MotorRoach's advice. That camel-toe in the attack sprite is fucking creepy.
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Re: [Theme Thread] CVS Sprite thread
#4795  December 14, 2014, 02:31:00 am
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he is using sfx tekken screenshots I think.
Re: [Theme Thread] CVS Sprite thread
#4796  December 15, 2014, 12:02:55 am
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I would really help you particulary with Lili character.
But I'm already overbooked with lot of projects IRL and few spriting projects.
Also. I'm REALLY REALLY slow.
Its Ok bro, but thanks for the model revamp you made, you are the best!

Seeing how you go a decent amount of reference for her animations already, I'd say you're off to a good start. It is still quite the bunch of work, but it will still make a really nice quality character in the end~

From the attack sprite you have done though, I would recommend removing the detail from the middle of her panties. It is a little bit too perverted and unrealistic to keep that in, specially since panties do not get that tight on someone's vagina (and it's clearly not the case for Lili in Tekken).
I made a Hentai detail for she, much people can and Try to make my female chars in Hentai mode (you can see in some mugen sites) my normal model have the real prportions of Lili from SFxT game and some from Tekken 5


he is using sfx tekken screenshots I think.
Yes I size the sprites in the CvS size for convert she

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
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Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: [Theme Thread] CVS Sprite thread
#4797  December 16, 2014, 04:29:09 pm
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What do you think of this? Obviously, I will correct the knees and the height of the kick

Sprites from Ghost Killer and aperson98
Re: [Theme Thread] CVS Sprite thread
#4798  December 16, 2014, 04:35:49 pm
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It's hard to give much of an opinion when the Ghost Killer sprites have a much different look than the SFA sprites you're using. It'll be better for people to give thoughts in it once you get to put sort it more smoothly and then animate it.

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Re: [Theme Thread] CVS Sprite thread
#4799  December 16, 2014, 04:46:09 pm
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Frame 3 does a very sudden movement for his right knee. In all other frames it is mostly facing our left but in that 1 frame it jumps to facing our right for some reason. That will look very unnatural in animation.
Re: [Theme Thread] CVS Sprite thread
#4800  December 17, 2014, 03:52:37 am
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I will turn the Med Kick animation look closer to Ghost Killer's one
Any thoughts of this? I'm trying to do sommething worthy