Gran trabajo, hermano!
Te molestaría si utilizo tu recientemente liberado Lee para hacer otra versión alterna?
Saludos!!!
The choice of this minor char to convert is surprising but original. It seems to me that nobody had taken it into account after PrimeOp sprites.
All the animations look pretty good. Good luck with the project.
Maybe later you'll give Holly Wood a chance.
There is something weird about the light kick. I don't know fully what it is, but when he falls a bit back I think there is something that should be changed, like the face/head and/or something about the way his left shoulder (artist right) reacts. I know it's still in progress, but I figured I'd chime inn with the notion.
Also. Yes, I mentioned it before, El Gado is an interesting choice, I welcome it, and everyone that expands the Street Fighter/Final Fight universe. Soon, it's only Edi. E, Belger and Damnd left from the big bosses.
I do not see it anymore, unfortunately, but X-Boy made many sprites for the now defunct: Final Fight: Urban Chaos project from the past, and the Belger design was so good. Believe he used Dudley. There were also El Gado sprites made.
http://finalfighturbanchaos.free.fr/galerieoptimiser.html <-- The old website.
To not get too off track, I watched the Final Fight Revenge gameplay of El Gado. How will you incorporate the scorpion kick? Like a special?
Did El Gado
have some kind of bracelet or something of a sleeve pattern on the wrist?
(https://i.imgur.com/yflTHg9.png)
(https://i.imgur.com/BpyHf9E.png)
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D Keep up the good work, sir!
to be honest the original sprite has one but I got rid of it to make his desing simplier
Nice progress!
I'm glad you finally got the thing about the "snap" stuff I told you bofore in attacks.
It's particularly well done in the kick animations you did there.
Good luck for completing it!
Some SNK references have been used there ? MOTW or Kof perhaps ? I'm just curious.
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D Keep up the good work, sir!
Thanks you a lot, Im a fan of your work ^^
Also, here's some Hurt animations:
(https://i.imgur.com/7rzQBrA.gif) (https://i.imgur.com/e3wRcVL.gif) (https://i.imgur.com/hH4sSRx.gif)
(https://i.imgur.com/9TNM9Qc.gif) (https://i.imgur.com/JjAT4yz.gif)
(https://i.imgur.com/LgCnvZc.png)
(https://i.imgur.com/fRANMCb.png)
the only one left its the Shock animation and the Cheap K.O animation.
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D Keep up the good work, sir!
Thanks you a lot, Im a fan of your work ^^
Also, here's some Hurt animations:
(https://i.imgur.com/7rzQBrA.gif) (https://i.imgur.com/e3wRcVL.gif) (https://i.imgur.com/hH4sSRx.gif)
(https://i.imgur.com/9TNM9Qc.gif) (https://i.imgur.com/JjAT4yz.gif)
(https://i.imgur.com/LgCnvZc.png)
(https://i.imgur.com/fRANMCb.png)
the only one left its the Shock animation and the Cheap K.O animation.
I envy you, Raban
You are able to sketch sprites in much less time than me :)
Do you use a graphic tablet with the screen?
I'd love to start making a spritesheet again, but I've run out of free time now.
and yes, I use a Wacom Tablet, drawing in Paint Tool Sai 2 with a binary pen
and yes, I use a Wacom Tablet, drawing in Paint Tool Sai 2 with a binary pen
I have a Wacom Tablet too, but without screen. Have you the screen instead?
Also, his Throws: Over the shoulder, Frankestainer and a air Backbreaker
(https://i.imgur.com/6zgUC16.png)
Also, his Throws: Over the shoulder, Frankestainer and a air Backbreaker
(https://i.imgur.com/6zgUC16.png)
I cannot not see Cammy for this frankensteiner pose, but overall, most poses are well choosen !
It's great to see he will be complete!
So many characters made with few sprites or from scratch only have one throw and usually just one based on normal strikes.
Also, something non-sprite related, I want to show how those looks in movement, because I'm making the character at the same time as his sprites to see how they look and what to fix, and I want to show the progress in movement, do you know a program to film the screen while I'm playing in MUGEN? The one that cames with windows and VLC doens't seems to work.
sorry for the low quality or why its in youtube kids, its my first time uploading something on youtube xd
https://www.youtube.com/watch?v=9JWdkNjCsSM
Gran trabajo, hermano!
Te molestaría si utilizo tu recientemente liberado Lee para hacer otra versión alterna?
Saludos!!!
Por supuesto que no me molesta, al contrario, me encantaria ^^
it would be cool if the knife behind his back walking back animation was a command move where he walks back and then press any button to do an attack.
I think that the most sensible choice, Final Fight Revenge has some goofy takes on characters that never fleshed out in any other game áfter and dont reflect the moves from said characters even from games before; see Cody and Guy for example.
Make your take of El Gado that you feel comfortable with.
Heyo! Been quietly following all your stuff still and you're still doing amazing as hell.
Forgive me if this is already a thing in his moveset/a thing that has been suggested, but for a kick special, what about a drop kick? Could be a special or command normal, could cause a wall bounce.
I'm not super familiar with El Gado so I can't say it's the most creative or fitting idea, but it's all I've got at the moment. I can still brainstorm other ideas.
RE: the scorpion pose thing
It's nothing unusual for characters to have moves that aren't very useful. Since you already have the move animated (including the kick!), you could use it as a dodge. Either like POTS-style characters, or just a special move with a very low hitbox and invincible to grabs.
Well, it looks rought but its to show that Im starting one the weirdest moves from Final Fight Revenge, his "Stance", I guess is called Scorpion Trap or something like that:Why would someone holding a knife do this though?
(https://i.imgur.com/8dJFrHc.gif)
UPDATE: I finally manage to run Final Fight Revenge on a emulator and I played with El Gado. turns out the "scorpion pose" he does isn't a stance but his crouching animation, it doens't going to change the my char honestly, I'll keep him like it is right now.
Well, it looks rought but its to show that Im starting one the weirdest moves from Final Fight Revenge, his "Stance", I guess is called Scorpion Trap or something like that:Why would someone holding a knife do this though?
(https://i.imgur.com/8dJFrHc.gif)
UPDATE: I finally manage to run Final Fight Revenge on a emulator and I played with El Gado. turns out the "scorpion pose" he does isn't a stance but his crouching animation, it doens't going to change the my char honestly, I'll keep him like it is right now.
If we're coming up with unrefined, unruly knife-based attacks that would be commonly found in street based bloodsport... what about a move where he tackles the opponent to the ground and just stabs them a bunch?
Thanks you ^^
btw I worked a little more on this Super, dont know what name I can give to it:
(https://i.imgur.com/XlfCyAy.gif)
I finished painting two of his winning poses and one intro
(https://i.imgur.com/ynGIvSz.gif) (https://i.imgur.com/IRMPYa6.gif)
(https://i.imgur.com/3Ahc8z0.gif)
I finished painting two of his winning poses and one intro
(https://i.imgur.com/ynGIvSz.gif) (https://i.imgur.com/IRMPYa6.gif)
(https://i.imgur.com/3Ahc8z0.gif)
Great ones!
This is what you can call new animations!
I really thought that this dude was a very random choice for a WIP, but I LOVE how he is going and turning out, your craft improves with each sprite.
If you're still looking for moves, I was thinking that he could use a move similar to Cody's Bad Spray but where he instead stabs the opponent on the foot and stuns them for a bit. Could also just be a regular projectile special too.
Big fan of your work btw!
I have been seeing the progress of this char, and I have to say, I admire your dedication.
You once did a Retsu, correct?
Please keep up the good work! :bjugoi:
I made a new attack (yeah another one, today was a productive day).
its a flying kick:
(https://i.imgur.com/UUzYblJ.gif)
Which, when landing, does a Sweap:
(https://i.imgur.com/8DwvOQ8.gif)
this is a rought demostration of how it looks like;
(https://i.imgur.com/9gzKPxs.gif)
I was thinking last night about adding something to El Gado design, as I said at the start I used PrimeOP's sprite as a base for this character, but I changed some stuff in the design to make it less busy and more easy, but one detail I feel like I should add back are the knifes aroung his body, he (and Hollywood) are assassins with a ton of knifes under their sleeves, so it has sense to have more of it in his desings, so I came up with this.
(https://i.imgur.com/4AMSeUX.png)
I dont feel its going to take so long to add them, after all 90% of the sprites are still in flat color, so I still have work to do.
Also, speaking of changes, one thing I want to do once I finally finish with the sprites is doing a color separation variant, its kinda easy to me because of the program Im using, and it would look like this:
(https://i.imgur.com/ekaweLF.png)
So in that way you can get more creative with the palettes you want to give him, and not be limited by the same colors being used in other parts of his desing.
(https://i.imgur.com/6Vg4mta.png)
Good job!!
I like it! It makes the charcter fighting in a very specific way!
-What is the base for these kicks? I'm not sure to recognize.
-Both animation looks ok, separated. Good moves!
But when you chain them together, it would look even better if he do the sweep kick part in a reverse motion.
So many possible uses of these kicks... Reminds me how Ibuki spin kicks works....
Oh, you go for a CS! Good idea since he have very simlple color scheme.
Still doing with Sai ? Anyway, keep it up!
Sorry for the lack of updates, I've been busy with work and other stuff, but I shaded some sprites from time to time, I just want to have something interesting to share.
for example a random sprite for his Midnight Bliss, inspired by Mary/Eliza from Final Fight 2
(https://i.imgur.com/iNxVJ7H.png)
Sorry for the lack of updates, I've been busy with work and other stuff, but I shaded some sprites from time to time, I just want to have something interesting to share.
for example a random sprite for his Midnight Bliss, inspired by Mary/Eliza from Final Fight 2
(https://i.imgur.com/iNxVJ7H.png)
Nice! Looks Pretty Good!
Take your time! This project is going quite well! :bjugoi:
((BTW, what program are you using? Fighter Factory? :???: ))
Same here, I would go for the 2nd, for a throw escape.
About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"
Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)
I'm glad to see this project is still updated in a great direction.
Same here, I would go for the 2nd, for a throw escape.
About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"
Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)
I'm glad to see this project is still updated in a great direction.
Oh yeah that's true xd, I need to tone down the Calves for now on, and also I need to practice more the shading, I did that with the Skull Cross gang, using Street Fighter Alpha as a reference.
Also, Felo_Llop fixed the Midnight Bliss sprite and he gave me permission to add it in his spritesheet.
(https://i.imgur.com/KNeGIaZ.png)
Same here, I would go for the 2nd, for a throw escape.
About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"
Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)
I'm glad to see this project is still updated in a great direction.
Oh yeah that's true xd, I need to tone down the Calves for now on, and also I need to practice more the shading, I did that with the Skull Cross gang, using Street Fighter Alpha as a reference.
Also, Felo_Llop fixed the Midnight Bliss sprite and he gave me permission to add it in his spritesheet.
(https://i.imgur.com/KNeGIaZ.png)
Good team works!
Also, I usually points what can be better, but sure you did incredible progress in a bunch of weeks !
I finally manage to emulate Final Fight revenge and now Im taking capture of some Moves he has in that game (as best as I can since there's no training mode, I think)
(https://i.imgur.com/ZkRFcG5.gif)
(https://i.imgur.com/W4UqYXZ.gif)
You got to emulate FFR? That's awesome news. Even more autenthic moves into the mix, that's cool.
Nice ones.
The high kick lacks of "Snap" or elasticity effect IMO. Easy to fix.
Nice ones.
The high kick lacks of "Snap" or elasticity effect IMO. Easy to fix.
Oops, I forgot about it, here it is:
(https://i.imgur.com/OkPhSr6.gif)
btw I also did his LK, Jumping LK and Jumping HK
(https://i.imgur.com/rpoUErv.gif) (https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/1sBaxDG.gif)
I finished his Standing Normals
(https://i.imgur.com/ObM7C5Z.gif) (https://i.imgur.com/WGRDhrt.gif) (https://i.imgur.com/0Llvpaq.gif)
(https://i.imgur.com/TTAC7zU.gif) (https://i.imgur.com/GV7toTx.gif) (https://i.imgur.com/LwSCmFX.gif)
Now I'll move on to his Close normals and Jumping normals
but his crouching normals... turns out the "scorpion pose" he has in FFR is actually his crouching animation.
I had crouching animations done, and those are more "normal", but I had the idea to make a different set with his Crouching animation and normals from FFR, so if someone want to make their own char of El Gado they can choose if they want to give him a more vanilla crouch or his Scorpion Crouch from FFR (also you can move forward with that crouch)
Have you though on making more details on the body?
I finished his Jumping Normals:
(https://i.imgur.com/Fs4mo1u.gif) (https://i.imgur.com/PwATBys.gif) (https://i.imgur.com/ZobINPA.gif)
(https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/P54PPLe.gif) (https://i.imgur.com/1sBaxDG.gif)
And a command Jumping Attack (Down + HP while jumping)
(https://i.imgur.com/Mkv2IiF.gif)
I finished his Jumping Normals:
(https://i.imgur.com/Fs4mo1u.gif) (https://i.imgur.com/PwATBys.gif) (https://i.imgur.com/ZobINPA.gif)
(https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/P54PPLe.gif) (https://i.imgur.com/1sBaxDG.gif)
And a command Jumping Attack (Down + HP while jumping)
(https://i.imgur.com/Mkv2IiF.gif)
Some more great progress!!
I like how they animate.
And how you manage to make him complete.
Man, I wish you would ate on more Mad Gear members.
The first comming to my mind is Poison.
From the existing base, you could give her her moves from both FF Revenge and SF4-SFXT...
(perhaps some from SF5, even if I always prefered her SF4 move set...)
Abigail would be a great choice too, but such a hardwork and pain in the a* to animate.
Big characters, means usually many frames...
also I think someone has made a extremely good version of Poison already.
Got the idea! :)also I think someone has made a extremely good version of Poison already.
Who ? I have no information about that.
Got the idea! :)also I think someone has made a extremely good version of Poison already.
Who ? I have no information about that.
I think it was Divinewolf, at least that's the one credited in Mugen Archive. Im surprised you didn't know, its a really good char.
https://www.youtube.com/watch?v=PztfdUvkOTo
Got the idea! :)also I think someone has made a extremely good version of Poison already.
Who ? I have no information about that.
I think it was Divinewolf, at least that's the one credited in Mugen Archive. Im surprised you didn't know, its a really good char.
https://www.youtube.com/watch?v=PztfdUvkOTo
Oooh DW's version. Of course we all downloaded this version long time ago.
Sure he's a great creator. And this is the version of Poison most of us use, including me ;)
But my idea was more to go into a Poison with actual SFIV moves.
DW's Poison is nothing like SFIV Poison.
-Sigh- For a moment I though someone was actually working on a modern version of Poison. ^^
I think long time ago Chuchoryu intented to make some SFIV version, but since he have a list of 100+ started characters to finish.
Really few chances he goes back to this particular project.
So, for curiosity, what you need to do to finish him? And you're going do code him?
So, for curiosity, what you need to do to finish him? And you're going do code him?
Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first
So, for curiosity, what you need to do to finish him? And you're going do code him?
Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first
Ok, I hope a talented author makes a good version of him with these awesome sprites. It's because I don't want this to be like Felo's Mars People (no one made a CVS version of him with Felo's sprites :()
So, for curiosity, what you need to do to finish him? And you're going do code him?
Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first
Ok, I hope a talented author makes a good version of him with these awesome sprites. It's because I don't want this to be like Felo's Mars People (no one made a CVS version of him with Felo's sprites :()
can you send me a link to those sprites?
maybe I can try
So, for curiosity, what you need to do to finish him? And you're going do code him?
Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first
So, for curiosity, what you need to do to finish him? And you're going do code him?
Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first
So you're anticipating/hoping someone else will code him using your sprite set? Am I reading that correctly?
Asking for a friend who might want to code him...
The friend is me. (I probably won't ever have time but I'm curious anyway)
I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details
Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.
I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details
Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.
I think your aproximation is the closest one, I honestly can't saw how much it takes, it depends on which sprite is and how motivated I am at the moment.
Also, with making a character sprite sheet from scratch, do you mean a original character or a character that doesn't have a spritesheet, like El Gado?
I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details
Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.
I think your aproximation is the closest one, I honestly can't saw how much it takes, it depends on which sprite is and how motivated I am at the moment.
Also, with making a character sprite sheet from scratch, do you mean a original character or a character that doesn't have a spritesheet, like El Gado?
I think my time would be closer to 30%-70%
Because I'm particularly slow with details. ^^;
And sure it would be an original character.
Many ideas in mind.
Even if more and more I only aim to work on "less popular" characters, or customize existing ones, like I'm doing with Brian Battler.
Hmm. Not to diminish your efforts with him, but seeing the shaded animation, it looks as if his upper body shrinks a bit during his LP. The shoes on the other hand become quite bulky.
(https://i.imgur.com/8kwF5PV.gif)
Actually, at this point, the "bulky" part on boots is now part of Rabano's design... Some kind of trademark.
Sure it looks a bit strange, since the base sprite used didn't had this bulky thing.
But it would require editing this part on all freaking sprites ^^;
About torso proportions change, yes I also noticed it in some other animations, but it's not a major problem.
I would say this problem is really a problem in subtle movements like idle anim, light punch, walk etc.
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.
What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.
Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.
What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.
Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.
Yeah Im trying that, I did it with the Captain Kidd I posted in the cvs sprite thread, I was looking at Ryu's muscles as a example, that's something Felo also told me.
I also want to give Akira a chance, and maybe retweek Chucho's Juri.
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.
What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.
Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.
Yeah Im trying that, I did it with the Captain Kidd I posted in the cvs sprite thread, I was looking at Ryu's muscles as a example, that's something Felo also told me.
I also want to give Akira a chance, and maybe retweek Chucho's Juri.
heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Sounds interesting, I have sprites of Damnd, let me know if the sprites help you, maybe can help you as a base.heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Thanks ^^
about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Sounds interesting, I have sprites of Damnd, let me know if the sprites help you, maybe can help you as a base.heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Thanks ^^
about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Thanks ^^
about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Thanks ^^
about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Damnd would be great! But what catched my attention is the potiential existence of Lucia.
Would love Her to keep her FF3 style (appearance) but with SF5 proportions and move list.
Perhaps using her retro alternate costume/model from SF5 as a base...
Or Violin Ken's version could be a good resource for it, but giving her FF3 costume.
heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Thanks ^^
about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Damnd would be great! But what catched my attention is the potiential existence of Lucia.
Would love Her to keep her FF3 style (appearance) but with SF5 proportions and move list.
Perhaps using her retro alternate costume/model from SF5 as a base...
Or Violin Ken's version could be a good resource for it, but giving her FF3 costume.
To be honest I really dislike her portray in SF V, from her attitude to her design (why is she wearing stockings???) So making her in her original outfit is a no brainer.
Alright bro, I will send you a PM.Sounds interesting, I have sprites of Damnd, let me know if the sprites help you, maybe can help you as a base.heres a new video showing his new normals in gameLooks very good, I can't wait for him!
also a wip of how his Hyper Move that I talked about would look like
https://www.youtube.com/watch?v=ZgKttJ-TnmE
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc?
Thanks ^^
about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Damn sprites? Im interested lol
Hi.Sorry for hear about your lost some of your progress, it happend to me too in the past with some chars, but try to make copys on usb or in google drive or acount like mediafire, etc.
I wasn't planning to do this, but here I go.
Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.
...but just in case, here's the WIP of the char so far.
just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.
I just don't want to lose it again, and if that happens I know it will be here.
https://www.mediafire.com/folder/52rqp27ym8m0m/El_Gado
Hi.
I wasn't planning to do this, but here I go.
Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.
...but just in case, here's the WIP of the char so far.
just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.
I just don't want to lose it again, and if that happens I know it will be here.
https://www.mediafire.com/folder/52rqp27ym8m0m/El_Gado
Hi.
I wasn't planning to do this, but here I go.
Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.
...but just in case, here's the WIP of the char so far.
just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.
I just don't want to lose it again, and if that happens I know it will be here.
https://www.mediafire.com/folder/52rqp27ym8m0m/El_Gado
Why it's in a folder and not a zip?
and WEIRDLY enought Axl.
and WEIRDLY enought Axl.
... Aw, crap. I was seriously considering doing Slash :derp:
ed to make Slash? you can do it, its just some random idea I had, not an actual project lol
ed to make Slash? you can do it, its just some random idea I had, not an actual project lol
Well it was an idea I was kicking around at the very least. I'm sure you're more likely to beat me to the sprite work. I'll see if I can get anything started one of these days, at least.
Well guess which dumbass didn't safe most of the stuff I did and I ended up losing everything because my PC died?
Thanks God I shared the file of El Gado here, I'll continue with it later on.