The Mugen Fighters Guild

M.U.G.E.N Central => Sprite Projects => Topic started by: Rabano on December 04, 2022, 11:55:03 pm

Title: Final Fight's El Gado spritesheet
Post by: Rabano on December 04, 2022, 11:55:03 pm
Hi, I started with one of my biggest project yet, I made a "remake" of three Chuchoryu's characters, Mike, Lee and Geki, changing their sprites and adding new moves. it was easy because the base was already there, but right now Im doing something different, making a character from only one sprite, made by PrimeOp, El Gado from Final Fight.

(https://i.imgur.com/0rEejy9.gif)

(https://i.imgur.com/QB7S5dp.gif) (https://i.imgur.com/cJ0KDUe.gif)

(https://i.imgur.com/jULv5un.gif) (https://i.imgur.com/Qhy7NvX.gif) (https://i.imgur.com/fxhFGX7.gif)

-Victory and Intros-

(https://i.imgur.com/sSuqFe3.gif) (https://i.imgur.com/tLeij1F.gif)

(https://i.imgur.com/SJYPqqb.gif) (https://i.imgur.com/2gRncB6.gif)

-Attacks-

(https://i.imgur.com/hFzJiou.gif) (https://i.imgur.com/vthLPHq.gif) (https://i.imgur.com/A8I3lxk.gif) (https://i.imgur.com/HiiFu4k.gif)

(https://i.imgur.com/cpQ39On.gif) (https://i.imgur.com/66krH5j.gif) (https://i.imgur.com/TPcIoku.gif)

Im using other sprites as a base in some stuff, maybe you can notice Yamazaki and Remy in some moves, and I also want to do a mix of his moves from the original Final Fight and Final Fight Revenge.

All tips, tutorials or criticism is welcome, as you can see is a work in proggress, I have the overall movement sprites (walkin, jumping, running, guard, etc) and his standing normals.

I hope you like it, this started as just simple practice but I ended up putting to much efford in this, so I guess I can make it a full character.



Title: Re: Final Fight's El Gado spritesheet
Post by: LESSARD on December 05, 2022, 02:56:58 am
Gran trabajo, hermano!

Te molestaría si utilizo tu recientemente liberado Lee para hacer otra versión alterna?

Saludos!!!
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 05, 2022, 03:05:44 am
Gran trabajo, hermano!

Te molestaría si utilizo tu recientemente liberado Lee para hacer otra versión alterna?

Saludos!!!

Por supuesto que no me molesta, al contrario, me encantaria ^^
Title: Re: Final Fight's El Gado spritesheet
Post by: MatreroG on December 05, 2022, 01:09:56 pm
The choice of this minor char to convert is surprising but original. It seems to me that nobody had taken it into account after PrimeOp sprites.
All the animations look pretty good. Good luck with the project.

Maybe later you'll give Holly Wood a chance.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 05, 2022, 02:48:58 pm
The choice of this minor char to convert is surprising but original. It seems to me that nobody had taken it into account after PrimeOp sprites.
All the animations look pretty good. Good luck with the project.

Maybe later you'll give Holly Wood a chance.

Well Any Final fight character is welcomed, and I like El Gado, he has some potential and was a selectionable character in Final Fight Revenge.

I pick PrimeOP's char because it looks good and also I tried to make one of my own and it looked awful.
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on December 05, 2022, 03:38:05 pm
There is something weird about the light kick. I don't know fully what it is, but when he falls a bit back I think there is something that should be changed, like the face/head and/or something about the way his left shoulder (artist right) reacts. I know it's still in progress, but I figured I'd chime inn with the notion.


Also. Yes, I mentioned it before, El Gado is an interesting choice, I welcome it, and everyone that expands the Street Fighter/Final Fight universe. Soon, it's only Edi. E, Belger and Damnd left from the big bosses.

I do not see it anymore, unfortunately, but X-Boy made many sprites for the now defunct: Final Fight: Urban Chaos project from the past, and the Belger design was so good. Believe he used Dudley. There were also El Gado sprites made.

http://finalfighturbanchaos.free.fr/galerieoptimiser.html <-- The old website.

To not get too off track, I watched the Final Fight Revenge gameplay of El Gado. How will you incorporate the scorpion kick? Like a special?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 05, 2022, 03:52:37 pm
There is something weird about the light kick. I don't know fully what it is, but when he falls a bit back I think there is something that should be changed, like the face/head and/or something about the way his left shoulder (artist right) reacts. I know it's still in progress, but I figured I'd chime inn with the notion.


Also. Yes, I mentioned it before, El Gado is an interesting choice, I welcome it, and everyone that expands the Street Fighter/Final Fight universe. Soon, it's only Edi. E, Belger and Damnd left from the big bosses.

I do not see it anymore, unfortunately, but X-Boy made many sprites for the now defunct: Final Fight: Urban Chaos project from the past, and the Belger design was so good. Believe he used Dudley. There were also El Gado sprites made.

http://finalfighturbanchaos.free.fr/galerieoptimiser.html <-- The old website.

To not get too off track, I watched the Final Fight Revenge gameplay of El Gado. How will you incorporate the scorpion kick? Like a special?

That page and sprites are interesting, sadly most of them doesn't load, not sure if its because of my connection or not.

about the moveset, Im not sure if I'll be able to incorporate the Scorpion Kick or any type of "stance" movement, but Im planing to add the knife toss and that weird flying attack he and Hollywood do in the original Final Fight.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 05, 2022, 06:33:55 pm
Some other sprites and animations:

(https://i.imgur.com/Rb2LyOa.png)

(https://i.imgur.com/xiXc6fn.png)

(https://i.imgur.com/iH3rpjG.png)

--Close MK and Forward HK--

(https://i.imgur.com/23sRwEf.gif) (https://i.imgur.com/BPnx9Ut.gif)

and this victory pose already done:

(https://i.imgur.com/XnERmRa.gif)

Now that Im thinking about it, I should give him his "scorpion stance", I just need to find out the way to code that when Im done with all of this.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 06, 2022, 08:26:34 pm
Okay so I already made his normals (without shading):


--Low Punch--
(https://i.imgur.com/RoOMG4P.gif) 

--Medium Punch--
(https://i.imgur.com/MqvOxDR.gif)

--Close Medium Punch--
(https://i.imgur.com/Wodu5yB.gif)

--High Punch--
(https://i.imgur.com/7nbxWCG.gif)

--Forward High Punch-- (This is a overhead)
(https://i.imgur.com/5v8Ntou.gif)

--Low Kick--
(https://i.imgur.com/m3wUmaF.gif)

--Medium Kick--
(https://i.imgur.com/70TjE72.gif)

--Close Medium Kick--
(https://i.imgur.com/MXa1UAF.gif)

--High Kick--
(https://i.imgur.com/ma56pVR.gif)

--Close High Kick-- (hit twice)
(https://i.imgur.com/iqFwALe.gif)

--Forward High Kick--
(https://i.imgur.com/MpKlMT6.gif)

I didn't share them yet (except LP) because I want to hear some changed or fixes, also I need to improve some proportion issues, specially with his FWD HP.
Title: Re: Final Fight's El Gado spritesheet
Post by: HadeS on December 07, 2022, 12:40:01 am
Rabanito, this is amazing. You're doing such a great job here! I'm looking forward to seeing your projects in the years to come, you're very talented ;)
Title: Re: Final Fight's El Gado spritesheet
Post by: The Shakunetsu on December 07, 2022, 03:21:01 pm
Did El Gado

have some kind of bracelet or something of a sleeve pattern on the wrist?

(https://i.imgur.com/yflTHg9.png)

(https://i.imgur.com/BpyHf9E.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on December 07, 2022, 03:30:43 pm
That's Holly Wood, not El Gado.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 07, 2022, 03:33:05 pm
Did El Gado

have some kind of bracelet or something of a sleeve pattern on the wrist?

(https://i.imgur.com/yflTHg9.png)

(https://i.imgur.com/BpyHf9E.png)

to be honest the original sprite has one but I got rid of it to make his desing simplier
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 07, 2022, 03:54:43 pm
oh, btw, thanks for the idea of a "Alpha" palette

(https://i.imgur.com/VJQ1Fr5.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: sabockee on December 07, 2022, 05:25:33 pm
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D  Keep up the good work, sir!
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 07, 2022, 08:56:09 pm
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D  Keep up the good work, sir!

Thanks you a lot, Im a fan of your work ^^


Also, here's some Hurt animations:

(https://i.imgur.com/7rzQBrA.gif) (https://i.imgur.com/e3wRcVL.gif) (https://i.imgur.com/hH4sSRx.gif)

(https://i.imgur.com/9TNM9Qc.gif) (https://i.imgur.com/JjAT4yz.gif)

(https://i.imgur.com/LgCnvZc.png)

(https://i.imgur.com/fRANMCb.png)

the only one left its the Shock animation and the Cheap K.O animation.
Title: Re: Final Fight's El Gado spritesheet
Post by: The Shakunetsu on December 08, 2022, 01:21:05 am

to be honest the original sprite has one but I got rid of it to make his desing simplier

That okay man, its looking great
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on December 08, 2022, 01:33:05 am
Nice progress!
I'm glad you finally got the thing about the "snap" stuff I told you bofore in attacks.
It's particularly well done in the kick animations you did there.

Good luck for completing it!

Some SNK references have been used there ? MOTW or Kof perhaps ? I'm just curious.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 08, 2022, 01:45:01 am
Nice progress!
I'm glad you finally got the thing about the "snap" stuff I told you bofore in attacks.
It's particularly well done in the kick animations you did there.

Good luck for completing it!

Some SNK references have been used there ? MOTW or Kof perhaps ? I'm just curious.

I used some animation as references for his attacks, for example Yamazaki With his HK and Shen Woo with his MK
Title: Re: Final Fight's El Gado spritesheet
Post by: Gladiacloud on December 08, 2022, 11:46:53 am
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D  Keep up the good work, sir!

Thanks you a lot, Im a fan of your work ^^


Also, here's some Hurt animations:

(https://i.imgur.com/7rzQBrA.gif) (https://i.imgur.com/e3wRcVL.gif) (https://i.imgur.com/hH4sSRx.gif)

(https://i.imgur.com/9TNM9Qc.gif) (https://i.imgur.com/JjAT4yz.gif)

(https://i.imgur.com/LgCnvZc.png)

(https://i.imgur.com/fRANMCb.png)

the only one left its the Shock animation and the Cheap K.O animation.

I envy you, Raban

You are able to sketch sprites in much less time than me :)

Do you use a graphic tablet with the screen?

I'd love to start making a spritesheet again, but I've run out of free time now.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 08, 2022, 05:22:46 pm
You have huge talent, Rabano. It's really great to see you as the part of this community.
I wish I learned as fast as you :D  Keep up the good work, sir!

Thanks you a lot, Im a fan of your work ^^


Also, here's some Hurt animations:

(https://i.imgur.com/7rzQBrA.gif) (https://i.imgur.com/e3wRcVL.gif) (https://i.imgur.com/hH4sSRx.gif)

(https://i.imgur.com/9TNM9Qc.gif) (https://i.imgur.com/JjAT4yz.gif)

(https://i.imgur.com/LgCnvZc.png)

(https://i.imgur.com/fRANMCb.png)

the only one left its the Shock animation and the Cheap K.O animation.

I envy you, Raban

You are able to sketch sprites in much less time than me :)

Do you use a graphic tablet with the screen?

I'd love to start making a spritesheet again, but I've run out of free time now.

Thanks you ^^

and yes, I use a Wacom Tablet, drawing in Paint Tool Sai 2 with a binary pen
Title: Re: Final Fight's El Gado spritesheet
Post by: Gladiacloud on December 08, 2022, 05:29:13 pm
and yes, I use a Wacom Tablet, drawing in Paint Tool Sai 2 with a binary pen

I have a Wacom Tablet too, but without screen. Have you the screen instead?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 08, 2022, 05:48:58 pm
and yes, I use a Wacom Tablet, drawing in Paint Tool Sai 2 with a binary pen

I have a Wacom Tablet too, but without screen. Have you the screen instead?

Nop, it doens't have a screen
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 08, 2022, 06:20:22 pm
Also, his Throws: Over the shoulder, Frankestainer and a air Backbreaker

(https://i.imgur.com/6zgUC16.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: diablo2388 on December 08, 2022, 08:28:53 pm
This looks dope keep up the good work
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on December 08, 2022, 11:33:53 pm
Also, his Throws: Over the shoulder, Frankestainer and a air Backbreaker

(https://i.imgur.com/6zgUC16.png)

I cannot not see Cammy for this frankensteiner pose, but overall, most poses are well choosen !

It's great to see he will be complete!

So many characters made with few sprites or from scratch only have one throw and usually just one based on normal strikes.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 09, 2022, 12:09:09 am
Also, his Throws: Over the shoulder, Frankestainer and a air Backbreaker

(https://i.imgur.com/6zgUC16.png)

I cannot not see Cammy for this frankensteiner pose, but overall, most poses are well choosen !

It's great to see he will be complete!

So many characters made with few sprites or from scratch only have one throw and usually just one based on normal strikes.


Yeah, I used Cammy as the base for that because: 1- its the only character I found that has a Frankesteiner as a throw and 2- Throws are the only "basic" thing that I have no idea how to do in mugen, so I just copy and pasted the throws of other characters, in fact his second throw is from guy from SFA.

Also, something non-sprite related, I want to show how those looks in movement, because Im making the character at the same time as his sprites to see how they look and what to fix, and I want to show the progress in movement, do you know a program to film the screen while Im playing in mugen? The one that cames with windows and VLC doens't seems to work.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 09, 2022, 03:31:53 am
Crouching Low Punch:

(https://i.imgur.com/OOJLXpp.gif)

Crouching Medium Punch:

(https://i.imgur.com/zVMRHsT.gif)

Crouching High Punch:

(https://i.imgur.com/4Vjelx6.gif)


Title: Re: Final Fight's El Gado spritesheet
Post by: no1wammy on December 09, 2022, 03:34:58 am
Also, something non-sprite related, I want to show how those looks in movement, because I'm making the character at the same time as his sprites to see how they look and what to fix, and I want to show the progress in movement, do you know a program to film the screen while I'm playing in MUGEN? The one that cames with windows and VLC doens't seems to work.

The program I used to capture video game footage is OBS Studio. Really helped me a lot when I was working on the Rouge sprite project last year.

Do you intend to share your videos on YouTube?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 09, 2022, 05:28:44 pm
sorry for the low quality or why its in youtube kids, its my first time uploading something on youtube xd

https://www.youtube.com/watch?v=9JWdkNjCsSM
Title: Re: Final Fight's El Gado spritesheet
Post by: Colonel Sanders on December 09, 2022, 06:36:51 pm
sorry for the low quality or why its in youtube kids, its my first time uploading something on youtube xd

https://www.youtube.com/watch?v=9JWdkNjCsSM

Have you tried not for kids section?
Title: Re: Final Fight's El Gado spritesheet
Post by: LESSARD on December 10, 2022, 11:13:12 pm
Gran trabajo, hermano!

Te molestaría si utilizo tu recientemente liberado Lee para hacer otra versión alterna?

Saludos!!!

Por supuesto que no me molesta, al contrario, me encantaria ^^

Genial!!! Gracias, iniciare pronto, quiero desarrollar un nuevo moveset. Saludos!!!
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 11, 2022, 05:16:23 am
I finished to draw his normals, I'll do some other sprites next, like Parry, Power charge, etc.

https://www.youtube.com/watch?v=3K6Z78sQyOw
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 12, 2022, 06:47:50 pm
More animations:

Crouching LK, MK and HK (Slide)

(https://i.imgur.com/ckDz8k4.gif) (https://i.imgur.com/p4vyi5A.gif) (https://i.imgur.com/znA4vEW.gif)

Jumping LP, MP and HP.

(https://i.imgur.com/YH9bTXe.gif) (https://i.imgur.com/GDMaqRl.gif) (https://i.imgur.com/e28N9xT.gif)

Jumping LK, MK and HK.

(https://i.imgur.com/WpEbUAh.gif) (https://i.imgur.com/iaS40DX.gif) (https://i.imgur.com/WqyNAQT.gif)

And I made his first special, that jumping attack he does in the original Final Fight:

(https://i.imgur.com/c0yANmU.gif)

and people told me that his forward walking animation was weird because he has the knife in his back, so I changed it:

(https://i.imgur.com/w8nwGzs.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Nexus Games on December 12, 2022, 08:29:10 pm
it would be cool if the knife behind his back walking back animation was a command move where he walks back and then press any button to do an attack.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 13, 2022, 12:27:05 am
it would be cool if the knife behind his back walking back animation was a command move where he walks back and then press any button to do an attack.

That sounds pretty cool, actually I wanted to make something like that, but mostly a dash + stab move instead of a command move, because Im planning to try and make a stance move with him.

also, here's how two special moves are suposed to look like, plus a little screen with internal damage that I want to use in some super moves and specials.

https://www.youtube.com/watch?v=7xtYOLJ0cQk
Title: Re: Final Fight's El Gado spritesheet
Post by: Lunchbillion on December 13, 2022, 12:31:40 am
Damn you work fast! This is so cool
Title: Re: Final Fight's El Gado spritesheet
Post by: RagingRowen on December 13, 2022, 12:37:46 am
The knife special would be better if the knife bounced back after hitting, sorta like what happens with Cody's Knife throw.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 13, 2022, 01:17:16 am
that's a good idea, actually, I'll see how implement it
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 14, 2022, 03:21:17 am
oh btw, this is a nitpick and doesn't affect the character and that's why Im asking about it here and not in the helping threads, but I want to know why the face of the character (9000,0) isn't affected by the palette, it share the same colors and palette but it doesn't seem to affect it.

(https://i.imgur.com/gJs65Dl.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 14, 2022, 10:24:21 pm
Well, it looks rought but its to show that Im starting one the weirdest moves from Final Fight Revenge, his "Stance", I guess is called Scorpion Trap or something like that:

(https://i.imgur.com/8dJFrHc.gif)

UPDATE: I finally manage to run Final Fight Revenge on a emulator and I played with El Gado. turns out the "scorpion pose" he does isn't a stance but his crouching animation, it doens't going to change the my char honestly, I'll keep him like it is right now.
Title: Re: Final Fight's El Gado spritesheet
Post by: SilentRipper on December 15, 2022, 02:26:43 pm
I think that the most sensible choice, Final Fight Revenge has some goofy takes on characters that never fleshed out in any other game áfter and dont reflect the moves from said characters even from games before; see Cody and Guy for example.

Make your take of El Gado that you feel comfortable with.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 15, 2022, 03:38:45 pm
I think that the most sensible choice, Final Fight Revenge has some goofy takes on characters that never fleshed out in any other game áfter and dont reflect the moves from said characters even from games before; see Cody and Guy for example.

Make your take of El Gado that you feel comfortable with.

Hmmmm maybe you're right, that "Scorpion stance" he does is unique but kinda out of place if you make him fight against any other SF or FF char from 2 to 3 and Alpha.

I guess I can change it, make something similar to Kevin Ryan from Garou, instead of doing that weird pose he just throw himself to the ground and start crawling, preparing for a counter attack
Title: Re: Final Fight's El Gado spritesheet
Post by: The Shakunetsu on December 17, 2022, 09:19:21 am
If your looking to a scorpion inspiration you should check out this one,

but I do agree his better being more like Kevin in Garou



Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 18, 2022, 04:47:40 am
So I finished most of his Specials, Im still thinking if I should add that Crawling stance or just leave it as it is.

Also, Im now experimenting with the grabs and with that I tried to make his first Super:

https://www.youtube.com/watch?v=uAKQ3kwPLj8
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 21, 2022, 10:46:54 pm
Ooooookay I ended up in a roadblock, I had no idea what else I can give him, specially Moves involving some imput with Kicks (he has three special moves, all of them uses Punch).

So I'll just start shading what I already got, if someone had a Idea I'll glady hear it, because its going to help a ton.
Title: Re: Final Fight's El Gado spritesheet
Post by: 087-B on December 22, 2022, 12:01:02 am
Heyo! Been quietly following all your stuff still and you're still doing amazing as hell.

Forgive me if this is already a thing in his moveset/a thing that has been suggested, but for a kick special, what about a drop kick? Could be a special or command normal, could cause a wall bounce.

I'm not super familiar with El Gado so I can't say it's the most creative or fitting idea, but it's all I've got at the moment. I can still brainstorm other ideas.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 22, 2022, 12:09:32 am
Heyo! Been quietly following all your stuff still and you're still doing amazing as hell.

Forgive me if this is already a thing in his moveset/a thing that has been suggested, but for a kick special, what about a drop kick? Could be a special or command normal, could cause a wall bounce.

I'm not super familiar with El Gado so I can't say it's the most creative or fitting idea, but it's all I've got at the moment. I can still brainstorm other ideas.

Hmmm I really like that idea honestly
Title: Re: Final Fight's El Gado spritesheet
Post by: NotAGoodName on December 22, 2022, 07:32:56 am
RE: the scorpion pose thing

It's nothing unusual for characters to have moves that aren't very useful.  Since you already have the move animated (including the kick!), you could use it as a dodge.  Either like POTS-style characters, or just a special move with a very low hitbox and invincible to grabs.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 22, 2022, 04:05:20 pm
RE: the scorpion pose thing

It's nothing unusual for characters to have moves that aren't very useful.  Since you already have the move animated (including the kick!), you could use it as a dodge.  Either like POTS-style characters, or just a special move with a very low hitbox and invincible to grabs.

Hmmmmm yeah I think I should retake that move again, its goofy, but SF / FF has some goofy stuff anyways, also I can add the Drop Kick move that 087-B said into it.
Title: Re: Final Fight's El Gado spritesheet
Post by: PotS on December 22, 2022, 05:35:14 pm
Well, it looks rought but its to show that Im starting one the weirdest moves from Final Fight Revenge, his "Stance", I guess is called Scorpion Trap or something like that:

(https://i.imgur.com/8dJFrHc.gif)

UPDATE: I finally manage to run Final Fight Revenge on a emulator and I played with El Gado. turns out the "scorpion pose" he does isn't a stance but his crouching animation, it doens't going to change the my char honestly, I'll keep him like it is right now.
Why would someone holding a knife do this though?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 22, 2022, 05:43:42 pm
Well, it looks rought but its to show that Im starting one the weirdest moves from Final Fight Revenge, his "Stance", I guess is called Scorpion Trap or something like that:

(https://i.imgur.com/8dJFrHc.gif)

UPDATE: I finally manage to run Final Fight Revenge on a emulator and I played with El Gado. turns out the "scorpion pose" he does isn't a stance but his crouching animation, it doens't going to change the my char honestly, I'll keep him like it is right now.
Why would someone holding a knife do this though?

Ehhhhhh no idea honestly, being sneaky?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 23, 2022, 12:56:41 am
Right now I'm considering ideas, one of them is the scorpion pose, but what POTS said is true, in a real fight it looks """strange"""

Another option was to do a move that is a forward or backward dash, like a dodge move, and if you press a specific button during that dash, El Gado will make an attack.

the third and last option is that I'll stop trying to do something too complicated and just add a kick or something simple to the character. I have only 3 special attacks so far and I like characters to have at least 4 special moves.
Title: Re: Final Fight's El Gado spritesheet
Post by: 087-B on December 23, 2022, 01:09:09 am
If we're coming up with unrefined, unruly knife-based attacks that would be commonly found in street based bloodsport... what about a move where he tackles the opponent to the ground and just stabs them a bunch?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on December 23, 2022, 01:13:51 am
If we're coming up with unrefined, unruly knife-based attacks that would be commonly found in street based bloodsport... what about a move where he tackles the opponent to the ground and just stabs them a bunch?

That's actually one of my ideas, I just wanted to see if I can add that with another move like that dash I comented, but surely I'll add it.
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on December 23, 2022, 02:28:53 pm
Yeah, kind of like Bryan Fury, only instead of the punches it's with the stabs.


I also was thinking of a move where he run towards the opponent, jumps and spin his legs around the opponents neck, and then he falls to the ground. Kind of like Rey Mysterio, Eddy Gordo and or Clark Still or Ralf Jones from KoF.
Title: Re: Final Fight's El Gado spritesheet
Post by: FeLo_Llop on December 23, 2022, 06:39:45 pm
For the Scorpion Kick, look how Zafina deals with. In tekken, she makes a short cartwheel advancing towards the rival and then kicking with a similar movement. Or you can make differnet, using Claw's from SvC and instead of a punch-claw, a side kick, even not having the same style than from the in game.
Title: Re: Final Fight's El Gado spritesheet
Post by: NiO ErZeBeTh on December 24, 2022, 08:19:29 pm
What about this, he does some kind of rolling attack like Claw and you can choose to finish it with 2 moves, knife or Scorpion kick, first one is fast and can be blocked but of course if you move it will hit you, the second one should be the Scorpion move, slower but also its unblockable or does have armor properties.

In that way, even if weird, it feels like something different, also you can add a knife on his shoe like Joker does in the Dark Knight iirc.
Title: Re: Final Fight's El Gado spritesheet
Post by: Enso on December 27, 2022, 09:41:38 am
I have an idea for this. El Gado rolls forward like the Punisher does in the arcade version but after his rolling, there should be some punch or kick attacks. For the punch, he punches like Chun-Li's crouch HP, but with a knife as a second hit. His hard fist goes first before the blade. For the kick, there are two options. One, he will do like a Scorpion Kick but let his sole kick the opponent. Two, he will probably kick but grab the opponent with his legs like Sonya Blade from Mortal Kombat. You can lay his arms or hands down at the front for his leg movement support.
Title: Re: Final Fight's El Gado spritesheet
Post by: Knuckles8864 on December 27, 2022, 10:47:32 am
For suggestions, I can think of Rambo from MK11, where he has a crawl move. He can stab people in the lower legs, grab people for a throw, and a parry move that does the same if parried. The other one is F.A.N.G. from SF5, where he has a crouch into a two hit kick. Kind of wish Capcom explored that option a little more.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 03, 2023, 02:34:11 am
Sorry for the lack of updates, I was busy this month, but thanks to all for the ideas, I didn't expect to have this amount of traction, and I know what I can do with him next.

Right now I did two new animations, one is a new HP, exactly the same as his HP from Final fight Revenge.

(https://i.imgur.com/5arsWOf.gif)

and the second one its just part of probably a super, where he slash his knifes.

(https://i.imgur.com/zaq9ouD.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on January 03, 2023, 04:21:36 am
No worries, take your time.
Those animations are so smooth, and it fits perfectly for the character. It's crazy to think a minor character of the FF franchise could make so much hype, but here we are. Excellent.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 03, 2023, 06:20:46 pm
Thanks you ^^

btw I worked a little more on this Super, dont know what name I can give to it:

(https://i.imgur.com/XlfCyAy.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 03, 2023, 08:00:46 pm
Thanks you ^^

btw I worked a little more on this Super, dont know what name I can give to it:

(https://i.imgur.com/XlfCyAy.gif)

Looks good ! very nice progress here !
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on January 03, 2023, 11:21:29 pm
OH MY GOD. YES! I'm incredibly speechless.
Title: Re: Final Fight's El Gado spritesheet
Post by: Enso on January 04, 2023, 02:43:17 am
That looks dope! I wonder if he could fight with bare hands like Vega.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 05, 2023, 12:20:32 am
I finished painting two of his winning poses and one intro

(https://i.imgur.com/ynGIvSz.gif) (https://i.imgur.com/IRMPYa6.gif)

(https://i.imgur.com/3Ahc8z0.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 05, 2023, 01:10:34 am
I finished painting two of his winning poses and one intro

(https://i.imgur.com/ynGIvSz.gif) (https://i.imgur.com/IRMPYa6.gif)

(https://i.imgur.com/3Ahc8z0.gif)

Great ones!
This is what you can call new animations!
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 05, 2023, 01:16:45 am
I finished painting two of his winning poses and one intro

(https://i.imgur.com/ynGIvSz.gif) (https://i.imgur.com/IRMPYa6.gif)

(https://i.imgur.com/3Ahc8z0.gif)

Great ones!
This is what you can call new animations!

Thanks, I had another one that I didnt finish and one that its just him falling from the top of the screen, kinda like Rolento.

and Speaking of Rolento, because in the lore he hates him I wanted to do a specific animation for him if he fights against his old boss, maybe him slowly descending from the same hook he uses in one of Rolento's Supers.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 05, 2023, 09:06:22 pm
here's how this super will look like, I called it "Guerrilla Slayer"

Lvl 1:
(https://i.imgur.com/8txgHzI.gif)

Lvl 2:
(https://i.imgur.com/hfk0qhr.gif)


I also made this animation of him putting and taking off his hood, Im not sure in what I can use it, probably in victory or intro poses
(https://i.imgur.com/wZXKEnC.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: PBRTODD101 on January 06, 2023, 04:35:02 am
I really thought that this dude was a very random choice for a WIP, but I LOVE how he is going and turning out, your craft improves with each sprite.

If you're still looking for moves, I was thinking that he could use a move similar to Cody's Bad Spray but where he instead stabs the opponent on the foot and stuns them for a bit. Could also just be a regular projectile special too.

Big fan of your work btw!
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 06, 2023, 05:37:14 pm
I really thought that this dude was a very random choice for a WIP, but I LOVE how he is going and turning out, your craft improves with each sprite.

If you're still looking for moves, I was thinking that he could use a move similar to Cody's Bad Spray but where he instead stabs the opponent on the foot and stuns them for a bit. Could also just be a regular projectile special too.

Big fan of your work btw!

Thanks you so much ^^

I like your idea honestly, I can imagine that the EX version of it its him stabbing your foot and the dragging you into the ground just to stab/punch you again. I'll think about that!

Right now I decided what moves I can do with the kick buttons; The stand/dash/roll move I wanted to add is now a dash forward that I called "Ambush".

(https://i.imgur.com/Mn3RB7O.gif)

which, during the dash you can follow up with a quick knife attack by pressing a punch button

(https://i.imgur.com/ouJLnBO.gif)

I have in mind that if you press a a kick button instead its follow up with a slow grabbing move, not sure about what grab can be, Im thinking about him tackling you to the ground or a body slam like Benimaru's.
Title: Re: Final Fight's El Gado spritesheet
Post by: Tiger-Boy on January 06, 2023, 07:16:03 pm
I have been seeing the progress of this char, and I have to say, I admire your dedication.

You once did a Retsu, correct?

Please keep up the good work!  :bjugoi:
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 06, 2023, 07:19:24 pm
I have been seeing the progress of this char, and I have to say, I admire your dedication.

You once did a Retsu, correct?

Please keep up the good work!  :bjugoi:

Thanks you, and also I make a POTS version of Retsu, but the sprites where made by Lessard. El Gado its my first fully sprited character.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 07, 2023, 12:07:38 am
I made a new attack (yeah another one, today was a productive day).

its a flying kick:

(https://i.imgur.com/UUzYblJ.gif)

Which, when landing, does a Sweap:

(https://i.imgur.com/8DwvOQ8.gif)

this is a rought demostration of how it looks like;

(https://i.imgur.com/9gzKPxs.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: no1wammy on January 07, 2023, 12:54:10 am
That is a really cool move idea, Rabano. And well animated, too.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 07, 2023, 01:34:34 pm
I was thinking last night about adding something to El Gado design, as I said at the start I used PrimeOP's sprite as a base for this character, but I changed some stuff in the design to make it less busy and more easy, but one detail I feel like I should add back are the knifes aroung his body, he (and Hollywood) are assassins with a ton of knifes under their sleeves, so it has sense to have more of it in his desings, so I came up with this.

(https://i.imgur.com/4AMSeUX.png)

I dont feel its going to take so long to add them, after all 90% of the sprites are still in flat color, so I still have work to do.

Also, speaking of changes, one thing I want to do once I finally finish with the sprites is doing a color separation variant, its kinda easy to me because of the program Im using, and it would look like this:

(https://i.imgur.com/ekaweLF.png)

So in that way you can get more creative with the palettes you want to give him, and not be limited by the same colors being used in other parts of his desing.

(https://i.imgur.com/6Vg4mta.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 07, 2023, 01:52:57 pm
I made a new attack (yeah another one, today was a productive day).

its a flying kick:

(https://i.imgur.com/UUzYblJ.gif)

Which, when landing, does a Sweap:

(https://i.imgur.com/8DwvOQ8.gif)

this is a rought demostration of how it looks like;

(https://i.imgur.com/9gzKPxs.gif)

Good job!!
I like it! It makes the charcter fighting in a very specific way!

-What is the base for these kicks? I'm not sure to recognize.

-Both animation looks ok, separated. Good moves!
But when you chain them together, it would look even better if he do the sweep kick part in a reverse motion.

So many possible uses of these kicks... Reminds me how Ibuki spin kicks works....


I was thinking last night about adding something to El Gado design, as I said at the start I used PrimeOP's sprite as a base for this character, but I changed some stuff in the design to make it less busy and more easy, but one detail I feel like I should add back are the knifes aroung his body, he (and Hollywood) are assassins with a ton of knifes under their sleeves, so it has sense to have more of it in his desings, so I came up with this.

(https://i.imgur.com/4AMSeUX.png)

I dont feel its going to take so long to add them, after all 90% of the sprites are still in flat color, so I still have work to do.

Also, speaking of changes, one thing I want to do once I finally finish with the sprites is doing a color separation variant, its kinda easy to me because of the program Im using, and it would look like this:

(https://i.imgur.com/ekaweLF.png)

So in that way you can get more creative with the palettes you want to give him, and not be limited by the same colors being used in other parts of his desing.

(https://i.imgur.com/6Vg4mta.png)

Oh, you go for a CS! Good idea since he have very simlple color scheme.
Still doing with Sai ? Anyway, keep it up!

Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 07, 2023, 02:17:25 pm
Quote
Good job!!
I like it! It makes the charcter fighting in a very specific way!

-What is the base for these kicks? I'm not sure to recognize.

-Both animation looks ok, separated. Good moves!
But when you chain them together, it would look even better if he do the sweep kick part in a reverse motion.

So many possible uses of these kicks... Reminds me how Ibuki spin kicks works....

Thanks you! I used Scorpion from Martial Masters as a base for this kicks and his Super, someone mentioned him for his "Crawling Scorpion" pose, but after checking the character out I found a ton of cool looking moves.

about the kick, I think it looks better in game with actual movement and Gravity involve, the intention was to him to rotate his body in the first kick, and after landing he's in the perfect position to do that sweap

(https://i.imgur.com/yd9ri3U.png)

but now that you're mentioning it, I think I should change or add a new frame to sell the idea of him rotating his body for the kick.

Quote
Oh, you go for a CS! Good idea since he have very simlple color scheme.
Still doing with Sai ? Anyway, keep it up!

Yeah, Im still using Sai, its working pretty good so far, at least for now.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 08, 2023, 07:29:10 pm
I added a layer on the spritesheet to see how he looks with the knifes and I think he looks good.

(https://i.imgur.com/GyR7k6O.gif)

(https://i.imgur.com/PBy5nXe.gif) (https://i.imgur.com/12xqJWW.gif)

And I think Im near completion with him, of course I still need to shade the sprites, but there's not to much to add for him.
Im really happy how he's looking so far, I can see doing more of those in the future, The one I want to do so badly its Abel.

Title: Re: Final Fight's El Gado spritesheet
Post by: Dawn de Era on January 08, 2023, 10:20:26 pm
I feel like for the walking anims, something that could help with the still upper body is having the limbs move slightly in a sort of secondary movement. Like, as his leg pushes the body upward or lets it fall down, the arms trail behind a little bit.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 10, 2023, 03:39:52 am
a new video showing what I got so far

https://www.youtube.com/watch?v=OZoLGFm_Tb0
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on January 11, 2023, 12:56:59 pm
The video is really good. Looks very smooth and fun.

The only thing that I think could be improved eventually is the knife animation when it's thrown. It looks a bit stale, and is that the right angle for it? I wonder how it looks flipped, and/or either if the sword itself spins as it's being thrown, or the speed being too slow. There is just something odd about it. Might just be me, but that's my two cents.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 27, 2023, 02:56:20 am
Sorry for the lack of updates, I've been busy with work and other stuff, but I shaded some sprites from time to time, I just want to have something interesting to share.

for example a random sprite for his Midnight Bliss, inspired by Mary/Eliza from Final Fight 2
(https://i.imgur.com/iNxVJ7H.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: Tiger-Boy on January 28, 2023, 02:59:42 pm
Sorry for the lack of updates, I've been busy with work and other stuff, but I shaded some sprites from time to time, I just want to have something interesting to share.

for example a random sprite for his Midnight Bliss, inspired by Mary/Eliza from Final Fight 2
(https://i.imgur.com/iNxVJ7H.png)

Nice! Looks Pretty Good!

Take your time! This project is going quite well!  :bjugoi:

((BTW, what program are you using? Fighter Factory?  :???: ))
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 28, 2023, 03:03:50 pm
Sorry for the lack of updates, I've been busy with work and other stuff, but I shaded some sprites from time to time, I just want to have something interesting to share.

for example a random sprite for his Midnight Bliss, inspired by Mary/Eliza from Final Fight 2
(https://i.imgur.com/iNxVJ7H.png)

Nice! Looks Pretty Good!

Take your time! This project is going quite well!  :bjugoi:

((BTW, what program are you using? Fighter Factory?  :???: ))

Thanks you ^^

also, for the sprites? Im using Paint Tool Sai 2, its not a program focused in sprites but its the most confortable I have
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 28, 2023, 05:01:41 pm
which Throw Escape animation looks better?

(https://i.imgur.com/yz37e58.gif)

(https://i.imgur.com/2CaMA2W.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Diek Stiekem on January 28, 2023, 05:25:14 pm
The 2nd one imo
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 28, 2023, 06:32:59 pm
Same here, I would go for the 2nd, for a throw escape.

About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"

Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)

I'm glad to see this project is still updated in a great direction.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 28, 2023, 07:23:31 pm
Same here, I would go for the 2nd, for a throw escape.

About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"

Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)

I'm glad to see this project is still updated in a great direction.

Oh yeah that's true xd, I need to tone down the Calves for now on, and also I need to practice more the shading, I did that with the Skull Cross gang, using Street Fighter Alpha as a reference.

Also, Felo_Llop fixed the Midnight Bliss sprite and he gave me permission to add it in his spritesheet.

(https://i.imgur.com/KNeGIaZ.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 28, 2023, 09:45:48 pm
Same here, I would go for the 2nd, for a throw escape.

About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"

Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)

I'm glad to see this project is still updated in a great direction.

Oh yeah that's true xd, I need to tone down the Calves for now on, and also I need to practice more the shading, I did that with the Skull Cross gang, using Street Fighter Alpha as a reference.

Also, Felo_Llop fixed the Midnight Bliss sprite and he gave me permission to add it in his spritesheet.

(https://i.imgur.com/KNeGIaZ.png)

Good team works!
Also, I usually points what can be better, but sure you did incredible progress in a bunch of weeks !
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 29, 2023, 01:35:38 am
Same here, I would go for the 2nd, for a throw escape.

About the midnight bliss sprite.
The sprite is good!
Again, the only real problem I see is how the muscle/body definition is made through shading. (does it makes sense?)
Fixing the shading in skin area would make this sprite more "polished"

Also, I noticed you usually draw very big calves to your characters.
This is obvious here. And I noticed it first in your Abel's sprites. (and others)
Usually, capcom gives slightly less thick calves compared to thighs, particularly for female characters. (just like in real life)

I'm glad to see this project is still updated in a great direction.

Oh yeah that's true xd, I need to tone down the Calves for now on, and also I need to practice more the shading, I did that with the Skull Cross gang, using Street Fighter Alpha as a reference.

Also, Felo_Llop fixed the Midnight Bliss sprite and he gave me permission to add it in his spritesheet.

(https://i.imgur.com/KNeGIaZ.png)

Good team works!
Also, I usually points what can be better, but sure you did incredible progress in a bunch of weeks !

Thanks, honestly Im surprised that I manage to make so much progress in all of this time, specially knowing myself, I use to left projects to start others in a matter of weeks.

Besides this, I was making some POTS characters, I only shared Birdie but I had a nearly completed POTS char of Franco Bash. I also tried to make a new POTS version of Dee Jay like I did with Birdie but it was really difficult so I scrap it, and even if I stopped posting stages and Im not planning to share those anymore I still do some for my own personal games.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 30, 2023, 01:56:37 am
I finally manage to emulate Final Fight revenge and now Im taking capture of some Moves he has in that game (as best as I can since there's no training mode, I think)

(https://i.imgur.com/ZkRFcG5.gif)

(https://i.imgur.com/W4UqYXZ.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 30, 2023, 11:12:53 am
I finally manage to emulate Final Fight revenge and now Im taking capture of some Moves he has in that game (as best as I can since there's no training mode, I think)

(https://i.imgur.com/ZkRFcG5.gif)

(https://i.imgur.com/W4UqYXZ.gif)

Very good!
Both of them are nicely done!
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on January 30, 2023, 02:35:04 pm
You got to emulate FFR? That's awesome news. Even more autenthic moves into the mix, that's cool.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 30, 2023, 09:11:46 pm
Quote
You got to emulate FFR? That's awesome news. Even more autenthic moves into the mix, that's cool.

That's exactly what I want!

In fact, now Im trying to replace the old normals that I traced from other characters like Yamazaki to his actual normals from FFR.

Medium Kick:
(https://i.imgur.com/RRm7dmh.gif)

High Kick:
(https://i.imgur.com/FmhbXTc.gif)

And a dive "punch", similar to Dhalsim's, Necro's or Menat's
(https://i.imgur.com/Mkv2IiF.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 31, 2023, 12:28:31 pm
Nice ones.
The high kick lacks of "Snap" or elasticity effect IMO. Easy to fix.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on January 31, 2023, 09:36:03 pm
Nice ones.
The high kick lacks of "Snap" or elasticity effect IMO. Easy to fix.

Oops, I forgot about it, here it is:

(https://i.imgur.com/OkPhSr6.gif)

btw I also did his LK, Jumping LK and Jumping HK

(https://i.imgur.com/rpoUErv.gif) (https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/1sBaxDG.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on January 31, 2023, 10:12:11 pm
Nice ones.
The high kick lacks of "Snap" or elasticity effect IMO. Easy to fix.

Oops, I forgot about it, here it is:

(https://i.imgur.com/OkPhSr6.gif)

btw I also did his LK, Jumping LK and Jumping HK

(https://i.imgur.com/rpoUErv.gif) (https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/1sBaxDG.gif)

Yes! That kind of effect!
Better!
The other kicks are good too.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 01, 2023, 03:49:38 pm
I finished his Standing Normals

(https://i.imgur.com/ObM7C5Z.gif) (https://i.imgur.com/WGRDhrt.gif) (https://i.imgur.com/0Llvpaq.gif)

(https://i.imgur.com/TTAC7zU.gif) (https://i.imgur.com/GV7toTx.gif) (https://i.imgur.com/LwSCmFX.gif)

Now I'll move on to his Close normals and Jumping normals

but his crouching normals... turns out the "scorpion pose" he has in FFR is actually his crouching animation.
I had crouching animations done, and those are more "normal", but I had the idea to make a different set with his Crouching animation and normals from FFR, so if someone want to make their own char of El Gado they can choose if they want to give him a more vanilla crouch or his Scorpion Crouch from FFR (also you can move forward with that crouch)
Title: Re: Final Fight's El Gado spritesheet
Post by: Colonel Sanders on February 01, 2023, 04:49:19 pm
Have you though on making more details on the body?
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on February 01, 2023, 04:50:12 pm
You have created a lot of great sprites and smooth animations, that I'd just say go for it, and make it how you want. There is tons of resources that you have made. I'm just so excited for this minor FF fighter. Thank you.
Title: Re: Final Fight's El Gado spritesheet
Post by: Tiger-Boy on February 01, 2023, 05:46:22 pm
This project keeps getting better and better.

Keep it up!  :bjugoi:
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 01, 2023, 06:08:31 pm
I finished his Standing Normals

(https://i.imgur.com/ObM7C5Z.gif) (https://i.imgur.com/WGRDhrt.gif) (https://i.imgur.com/0Llvpaq.gif)

(https://i.imgur.com/TTAC7zU.gif) (https://i.imgur.com/GV7toTx.gif) (https://i.imgur.com/LwSCmFX.gif)

Now I'll move on to his Close normals and Jumping normals

but his crouching normals... turns out the "scorpion pose" he has in FFR is actually his crouching animation.
I had crouching animations done, and those are more "normal", but I had the idea to make a different set with his Crouching animation and normals from FFR, so if someone want to make their own char of El Gado they can choose if they want to give him a more vanilla crouch or his Scorpion Crouch from FFR (also you can move forward with that crouch)

They look great all together.

Much respect for your work and real progress.
And for making actual useful animations thinking of character's gameplay.
It really motivates me to upgrade characters with more needed animations.
when some would perhaps add unecessary ones.
Exemple "ok, let's give Ken a smile, wow, new anim!" or "Now Kyo can move his finger! Impressive!"

About adding more details in his design. I don't think it's needed.
He already have enough of them.
And he IS already accurate in term of design.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 01, 2023, 06:23:00 pm
Thanks you a ton !!! it really motivates me to keep going with this character ^^

Quote
Have you though on making more details on the body?

Well those animations are still a wip, that's why they looks so empty, but he has some details.

(https://i.imgur.com/4AMSeUX.png)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 03, 2023, 09:07:59 pm
I finished his Jumping Normals:

(https://i.imgur.com/Fs4mo1u.gif) (https://i.imgur.com/PwATBys.gif) (https://i.imgur.com/ZobINPA.gif)

(https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/P54PPLe.gif) (https://i.imgur.com/1sBaxDG.gif)

And a command Jumping Attack (Down + HP while jumping)

(https://i.imgur.com/Mkv2IiF.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 03, 2023, 10:02:30 pm
I finished his Jumping Normals:

(https://i.imgur.com/Fs4mo1u.gif) (https://i.imgur.com/PwATBys.gif) (https://i.imgur.com/ZobINPA.gif)

(https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/P54PPLe.gif) (https://i.imgur.com/1sBaxDG.gif)

And a command Jumping Attack (Down + HP while jumping)

(https://i.imgur.com/Mkv2IiF.gif)

Some more great progress!!
I like how they animate.
And how you manage to make him complete.

Man, I wish you would ate on more Mad Gear members.
The first comming to my mind is Poison.
From the existing base, you could give her her moves from both FF Revenge and SF4-SFXT...
(perhaps some from SF5, even if I always prefered her SF4 move set...)

Abigail would be a great choice too, but such a hardwork and pain in the a* to animate.
Big characters, means usually many frames...
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 03, 2023, 10:10:36 pm
I finished his Jumping Normals:

(https://i.imgur.com/Fs4mo1u.gif) (https://i.imgur.com/PwATBys.gif) (https://i.imgur.com/ZobINPA.gif)

(https://i.imgur.com/6T4nidh.gif) (https://i.imgur.com/P54PPLe.gif) (https://i.imgur.com/1sBaxDG.gif)

And a command Jumping Attack (Down + HP while jumping)

(https://i.imgur.com/Mkv2IiF.gif)

Some more great progress!!
I like how they animate.
And how you manage to make him complete.

Man, I wish you would ate on more Mad Gear members.
The first comming to my mind is Poison.
From the existing base, you could give her her moves from both FF Revenge and SF4-SFXT...
(perhaps some from SF5, even if I always prefered her SF4 move set...)

Abigail would be a great choice too, but such a hardwork and pain in the a* to animate.
Big characters, means usually many frames...

You know why I wanted to make El Gado? because I've thought about a Final Fight Fighting game in mugen, and believe me, I had a ton of wild ideas.

Abigail is a good choise, but kinda hard to draw, and I've thinking of trying other characters like Dean or Carlos but I talked with David_Bazbar some time ago and he's making his how versions of those characters. the one beside El Gado that I want to try is Damnd/Trasher, but I will wait because Im Convinced that he's going to be in SF 6 and I want to know what moveset he can have (he has only 3 moves in FFR and those are both Blanka's and Honda's moves), and, as my crazy picks: Axl, May, Stray and maybe a common enemy like Doug to be some sort of Dan.

also I think someone has made a extremely good version of Poison already.
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 03, 2023, 10:57:29 pm
Got the idea! :)

also I think someone has made a extremely good version of Poison already.

Who ? I have no information about that.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 03, 2023, 11:07:57 pm
Got the idea! :)

also I think someone has made a extremely good version of Poison already.

Who ? I have no information about that.

I think it was Divinewolf, at least that's the one credited in Mugen Archive. Im surprised you didn't know, its a really good char.

https://www.youtube.com/watch?v=PztfdUvkOTo
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 03, 2023, 11:59:42 pm
Got the idea! :)

also I think someone has made a extremely good version of Poison already.

Who ? I have no information about that.

I think it was Divinewolf, at least that's the one credited in Mugen Archive. Im surprised you didn't know, its a really good char.

https://www.youtube.com/watch?v=PztfdUvkOTo

Oooh DW's version. Of course we all downloaded this version long time ago.
Sure he's a great creator. And this is the version of Poison most of us use, including me ;)

But my idea was more to go into a Poison with actual SFIV moves.
DW's Poison is nothing like SFIV Poison.

-Sigh- For a moment I though someone was actually working on a modern version of Poison. ^^

I think long time ago Chuchoryu intented to make some SFIV version, but since he have a list of 100+ started characters to finish.
Really few chances he goes back to this particular project.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 04, 2023, 12:18:19 am
Got the idea! :)

also I think someone has made a extremely good version of Poison already.

Who ? I have no information about that.

I think it was Divinewolf, at least that's the one credited in Mugen Archive. Im surprised you didn't know, its a really good char.

https://www.youtube.com/watch?v=PztfdUvkOTo

Oooh DW's version. Of course we all downloaded this version long time ago.
Sure he's a great creator. And this is the version of Poison most of us use, including me ;)

But my idea was more to go into a Poison with actual SFIV moves.
DW's Poison is nothing like SFIV Poison.

-Sigh- For a moment I though someone was actually working on a modern version of Poison. ^^

I think long time ago Chuchoryu intented to make some SFIV version, but since he have a list of 100+ started characters to finish.
Really few chances he goes back to this particular project.

Oh I see, I didn't know you wanted a SFIV version, Maybe in the future I can try it.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 05, 2023, 08:26:29 pm
Finished some command normals:

Close MP and HP:

(https://i.imgur.com/RmdLxE4.gif) (https://i.imgur.com/2hbDSjP.gif)

And Forward HK (overhead):

(https://i.imgur.com/7CMLyy8.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: snowy997 on February 05, 2023, 08:54:55 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 05, 2023, 09:01:10 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?

Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first
Title: Re: Final Fight's El Gado spritesheet
Post by: snowy997 on February 05, 2023, 09:18:54 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?

Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first

Ok, I hope a talented author makes a good version of him with these awesome sprites. It's because I don't want this to be like Felo's Mars People (no one made a CVS version of him with Felo's sprites :()
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 05, 2023, 09:20:50 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?

Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first

Ok, I hope a talented author makes a good version of him with these awesome sprites. It's because I don't want this to be like Felo's Mars People (no one made a CVS version of him with Felo's sprites :()

can you send me a link to those sprites?

maybe I can try
Title: Re: Final Fight's El Gado spritesheet
Post by: snowy997 on February 05, 2023, 09:25:16 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?

Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first

Ok, I hope a talented author makes a good version of him with these awesome sprites. It's because I don't want this to be like Felo's Mars People (no one made a CVS version of him with Felo's sprites :()

can you send me a link to those sprites?

maybe I can try

Ok here ya go (but I didn't take it as a request lol) :
https://mugenguild.com/forum/topics/mars-people-cvs-192733.0.html
Title: Re: Final Fight's El Gado spritesheet
Post by: Nocturnis on February 06, 2023, 05:33:47 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?

Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first

So you're anticipating/hoping someone else will code him using your sprite set? Am I reading that correctly?

Asking for a friend who might want to code him...

The friend is me. (I probably won't ever have time but I'm curious anyway)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 06, 2023, 07:20:57 pm
So, for curiosity, what you need to do to finish him? And you're going do code him?

Beside finishing painting him, I'll also want to see if I can add one or two more supers, and Im coding him but not for release but instead to see if his animations and attacks works as they should. Im planning to upload the sprites first

So you're anticipating/hoping someone else will code him using your sprite set? Am I reading that correctly?

Asking for a friend who might want to code him...

The friend is me. (I probably won't ever have time but I'm curious anyway)

I'll make a POTS version of him, but later on, before that I'll release the sprites if someone want to do something else with him
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 13, 2023, 02:33:32 am
This is not much but today I shaded some sprites for his hurt animations

(https://i.imgur.com/choIAHt.png)

Also, because the spritesheet is like 70% complete, I asked KarmaCharmeleon if he can rip some sprites of Abel so I can use it to make a spritesheet of him in the future.
Title: Re: Final Fight's El Gado spritesheet
Post by: Enso on February 13, 2023, 12:53:45 pm
Definitely amazing work! I love the process of how El Gado is going!
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 13, 2023, 01:15:06 pm
Very good!!
And hype for Abel!
Title: Re: Final Fight's El Gado spritesheet
Post by: Diek Stiekem on February 13, 2023, 02:19:28 pm
Progress is looking good!
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 14, 2023, 09:08:32 pm
More finished sprites and animations:

(https://i.imgur.com/MaRzOUJ.png)

(https://i.imgur.com/vTj9tfS.gif) (https://i.imgur.com/INohfhU.gif) (https://i.imgur.com/LUOMmJ9.gif)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 17, 2023, 01:22:24 am
I made a quick change to one of his moves, Ambush:

(https://i.imgur.com/pP9hrq1.gif)

Originally, if you press a punch button while doing this he does a quick slash attack (he still have that unchanged)

(https://i.imgur.com/fGMzDpm.gif)

But if you press a kick button he does a slow command grab.

Well now the command grab is done by pressing K+P

What does he do if you press a kick button alone? he does a Cartwheel that slam the other player to the ground, is also a overhead, but you can't follow up with nothing (I mean, at least I dont to it, you can do what you want once I share the sprites)

(https://i.imgur.com/jtbGLbp.gif)

and I think that's about it with all his special moves, he has five in total, with Ambush leading to three different outcomes. Now I need to see if I can make another Super and his "lvl 3" Super.
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on February 18, 2023, 10:22:47 am
Looks pretty slick. Feel like it's going to be a fun experience to try this guy out.
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 18, 2023, 02:03:28 pm

I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details

Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 18, 2023, 04:39:55 pm

I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details

Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.

I think your aproximation is the closest one, I honestly can't saw how much it takes, it depends on which sprite is and how motivated I am at the moment.

Also, with making a character sprite sheet from scratch, do you mean a original character or a character that doesn't have a spritesheet, like El Gado?
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on February 18, 2023, 05:23:47 pm

I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details

Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.

I think your aproximation is the closest one, I honestly can't saw how much it takes, it depends on which sprite is and how motivated I am at the moment.

Also, with making a character sprite sheet from scratch, do you mean a original character or a character that doesn't have a spritesheet, like El Gado?

I think my time would be closer to 30%-70%
Because I'm particularly slow with details. ^^;

And sure it would be an original character.
Many ideas in mind.

Even if more and more I only aim to work on "less popular" characters, or customize existing ones, like I'm doing with Brian Battler.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on February 18, 2023, 05:55:31 pm

I love it...
I'm curious how long it takes you to add the details to one sprite after the "simple outilne+flat" step
Can you quantify it ? (I know it's not easy ^^)
Perhaps something like.
40% of time for simple step
60% of time for details

Also.
The more I watch your progress, the more I feel like I want to make a new character spriteset from scratch...
Not an existing one.

I think your aproximation is the closest one, I honestly can't saw how much it takes, it depends on which sprite is and how motivated I am at the moment.

Also, with making a character sprite sheet from scratch, do you mean a original character or a character that doesn't have a spritesheet, like El Gado?

I think my time would be closer to 30%-70%
Because I'm particularly slow with details. ^^;

And sure it would be an original character.
Many ideas in mind.

Even if more and more I only aim to work on "less popular" characters, or customize existing ones, like I'm doing with Brian Battler.

That's cool, I also had some Original character's ideas, in fact I had a whole game idea I want to make (not sure if I'll be able to do it lol)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 08, 2023, 05:04:55 am
I did little progress those days, school stuff and overall losing my time with something else, but I kinda wanted to share stuff often just to show that Im working on it and Im not planning on abandoning it.

said that, here's the little stuff I did:

I painted his LP, there's just a little more sprites to do, but its nearly finished, so I wanted to focus mainly in painting the sprites.
(https://i.imgur.com/8kwF5PV.gif)

some little changes I did was adding two more sprites to his jump, just to add gravity on his hood, also I make a better sprites for his crouching HK (a slide)
(https://i.imgur.com/61DCSWC.png)

(https://i.imgur.com/yuaX7ul.png)

and lastly, I did some sprites for his LVL 3 super (or hyper move or the move you want it to be) which is a counter move: he puts his hoodie on and start walking forwards to you, if the second player hits you, El Gado moves at high velocity and "dissappear", with the background getting pitch black and the second player confused, and sudlendly he appears behind the second player, grabs him in a choke hold, pull up his knife and then he straight up stabs you, then drops you to the ground.

all of this wil be kinda a cinematic thing, I'll see how its turns out.

(https://i.imgur.com/RLy5SKr.png)

the other stuff I had to make are another super wich is pretty simple, a air  super where he throws knifes to  you. also I need to make a lose animation and maybe a cheap ko animation, besides that the sprite sheet will  be finished.
Title: Re: Final Fight's El Gado spritesheet
Post by: Toni on March 09, 2023, 11:13:52 pm
Hmm. Not to diminish your efforts with him, but seeing the shaded animation, it looks as if his upper body shrinks a bit during his LP. The shoes on the other hand become quite bulky.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 10, 2023, 12:50:58 am
Hmm. Not to diminish your efforts with him, but seeing the shaded animation, it looks as if his upper body shrinks a bit during his LP. The shoes on the other hand become quite bulky.

Thanks for pointing it out, I need to be more consistent with those details
Title: Re: Final Fight's El Gado spritesheet
Post by: DeathScythe on March 10, 2023, 12:58:25 am
(https://i.imgur.com/8kwF5PV.gif)

Noticed his boots also wiggles a bit in this animation.
Overall, great work so far.
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on March 12, 2023, 10:25:07 pm
Actually, at this point, the "bulky" part on boots is now part of Rabano's design... Some kind of trademark.

Sure it looks a bit strange, since the base sprite used didn't had this bulky thing.
But it would require editing this part on all freaking sprites ^^;

About torso proportions change, yes I also noticed it in some other animations, but it's not a major problem.
I would say this problem is really a problem in subtle movements like idle anim, light punch, walk etc.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 12, 2023, 11:39:52 pm
Actually, at this point, the "bulky" part on boots is now part of Rabano's design... Some kind of trademark.

Sure it looks a bit strange, since the base sprite used didn't had this bulky thing.
But it would require editing this part on all freaking sprites ^^;

About torso proportions change, yes I also noticed it in some other animations, but it's not a major problem.
I would say this problem is really a problem in subtle movements like idle anim, light punch, walk etc.

yeah, but Toni is right on pointing it out, I know Im just starting with the spriting stuff compared with a ton of people here, but its really no excuse, I will keep a eye on those details, specially since my next idea is Abel, which have more stuff that I struggle with, like his muscles.

also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on March 13, 2023, 12:36:38 am
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.

What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.

Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.

Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 13, 2023, 01:10:31 am
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.

What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.

Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.



Yeah Im trying that, I did it  with the Captain Kidd I posted in the cvs sprite thread, I was  looking at Ryu's muscles as a example, that's something Felo also told me.

I also want to give Akira a chance, and maybe retweek Chucho's Juri.
Title: Re: Final Fight's El Gado spritesheet
Post by: snowy997 on March 13, 2023, 01:12:16 pm
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.

What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.

Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.



Yeah Im trying that, I did it  with the Captain Kidd I posted in the cvs sprite thread, I was  looking at Ryu's muscles as a example, that's something Felo also told me.

I also want to give Akira a chance, and maybe retweek Chucho's Juri.

Which Akira? Akira Yuki or Akira Kazama?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 13, 2023, 01:21:47 pm
Akira from Rival Schools
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on March 13, 2023, 02:12:57 pm
also, can you tell me which problems the subtle movements have? just to keep them in mind to not repeate it.

What have been pointed before. ^^
The torso width changind during his light punch.
Also perhaps lower part of his pants moving a bit too much. (becoming big or something)
Always try to use references (not just for poses, but also for how a character's outlines have very similar transition bewteen frames.
-> having a look at Ryu's light punch would help.

Not sure if you have this problem with other animations.
I like the fact you give a chance to Abel.



Yeah Im trying that, I did it  with the Captain Kidd I posted in the cvs sprite thread, I was  looking at Ryu's muscles as a example, that's something Felo also told me.

I also want to give Akira a chance, and maybe retweek Chucho's Juri.

Nice !!
Akira would be great... But if it was me, I would take on her school uniform version.
(I know no one else will prefer this costume, so I understand you would go for the biker/classic version)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 21, 2023, 03:29:44 am
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Title: Re: Final Fight's El Gado spritesheet
Post by: varo_hades on March 30, 2023, 03:40:56 am
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on March 30, 2023, 04:18:04 am
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Title: Re: Final Fight's El Gado spritesheet
Post by: varo_hades on April 04, 2023, 09:32:55 am
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Sounds interesting, I have sprites of Damnd, let me know if the sprites help you, maybe can help you as a base.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on April 04, 2023, 05:20:59 pm
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Sounds interesting, I have sprites of Damnd, let me know if the sprites help you, maybe can help you as a base.


Damn sprites? Im interested lol
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on April 04, 2023, 07:14:59 pm
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.

Damnd would be great! But what catched my attention is the potiential existence of Lucia.
Would love Her to keep her FF3 style (appearance) but with SF5 proportions and move list.
Perhaps using her retro alternate costume/model from SF5 as a base...
Or Violin Ken's version could be a good resource for it, but giving her FF3 costume.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on April 04, 2023, 07:18:14 pm
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.

Damnd would be great! But what catched my attention is the potiential existence of Lucia.
Would love Her to keep her FF3 style (appearance) but with SF5 proportions and move list.
Perhaps using her retro alternate costume/model from SF5 as a base...
Or Violin Ken's version could be a good resource for it, but giving her FF3 costume.

To be honest I really dislike her portray in SF V, from her attitude to her design (why is she wearing stockings???) So making her in her original outfit is a no brainer.
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on April 04, 2023, 08:19:06 pm
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.

Damnd would be great! But what catched my attention is the potiential existence of Lucia.
Would love Her to keep her FF3 style (appearance) but with SF5 proportions and move list.
Perhaps using her retro alternate costume/model from SF5 as a base...
Or Violin Ken's version could be a good resource for it, but giving her FF3 costume.

To be honest I really dislike her portray in SF V, from her attitude to her design (why is she wearing stockings???) So making her in her original outfit is a no brainer.

Same here, lol. (I absolutely rejected her new design, I'm not even sure I selected her once with it in SFV)
Her classic style and cool attitude was really better in FF3.
SFV would be an inspiration just for the move list and fit body type. :)
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on April 05, 2023, 03:29:03 am
Hi.

I wasn't planning to do this, but here I go.

Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.

...but just in case, here's the WIP of the char so far.

just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.

I just don't want to lose it again, and if that happens I know it will be here.

https://www.mediafire.com/file/tlvsbcswzxvwezk/El_Gado.rar/file
Title: Re: Final Fight's El Gado spritesheet
Post by: varo_hades on April 05, 2023, 04:09:38 am
heres a new video showing his new normals in game

also a wip of how his Hyper Move that I talked about would look like

https://www.youtube.com/watch?v=ZgKttJ-TnmE
Looks very good, I can't wait for him!
And any plans for more final fight chars like Abigail, Eddi.e, Damnd, Belger, etc? 

Thanks ^^

about final fight, of the ones you mentioned them I think Damnd is the one I want to do the most, but I need to think which moveset he can have, also Im convinced he's going to be DLC for SF 6 so I'll wait. the one I want to do the most is Lucia, and WEIRDLY enought Axl.
Sounds interesting, I have sprites of Damnd, let me know if the sprites help you, maybe can help you as a base.


Damn sprites? Im interested lol
Alright bro, I will send you a PM.

Hi.

I wasn't planning to do this, but here I go.

Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.

...but just in case, here's the WIP of the char so far.

just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.

I just don't want to lose it again, and if that happens I know it will be here.

https://www.mediafire.com/folder/52rqp27ym8m0m/El_Gado
Sorry for hear about your lost some of your progress, it happend to me too in the past with some chars, but try to make copys on usb or in google drive or acount like mediafire, etc.


Title: Re: Final Fight's El Gado spritesheet
Post by: snowy997 on April 05, 2023, 02:04:03 pm
Hi.

I wasn't planning to do this, but here I go.

Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.

...but just in case, here's the WIP of the char so far.

just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.

I just don't want to lose it again, and if that happens I know it will be here.

https://www.mediafire.com/folder/52rqp27ym8m0m/El_Gado

Why it's in a folder and not a zip?
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on April 05, 2023, 07:10:57 pm
Hi.

I wasn't planning to do this, but here I go.

Last week my PC stop turning on, it just didn't run at all, so I had to send it to repair for the Whole week.
Thanksfully everything is okay, and the project still going... but this made me paranoid, a whole week where I though all my progress was gone forever.
I made the mistake of not saving a copy, thing I'll do for now on.

...but just in case, here's the WIP of the char so far.

just to be clear, Im not leaving this project to get completed, either this is a final version of how he play, this char is for testing only, thats why is kinda messy and lacks some polish, but you can still give some feedback about him.

I just don't want to lose it again, and if that happens I know it will be here.

https://www.mediafire.com/folder/52rqp27ym8m0m/El_Gado

Why it's in a folder and not a zip?

my bad, I just fixed it.
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on April 06, 2023, 12:40:24 am
That is indeed a huge scare, and I'm glad you did not lose your progress. Keep up the good work.
Title: Re: Final Fight's El Gado spritesheet
Post by: Nocturnis on April 06, 2023, 09:13:44 pm
and WEIRDLY enought Axl.

... Aw, crap. I was seriously considering doing Slash  :derp:
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on April 06, 2023, 09:31:49 pm
and WEIRDLY enought Axl.

... Aw, crap. I was seriously considering doing Slash  :derp:

You wanted to make Slash? you can do it, its just some random idea I had, not an actual project lol
Title: Re: Final Fight's El Gado spritesheet
Post by: Nocturnis on April 06, 2023, 10:11:32 pm
ed to make Slash? you can do it, its just some random idea I had, not an actual project lol

Well it was an idea I was kicking around at the very least. I'm sure you're more likely to beat me to the sprite work. I'll see if I can get anything started one of these days, at least.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on April 06, 2023, 10:12:51 pm
ed to make Slash? you can do it, its just some random idea I had, not an actual project lol

Well it was an idea I was kicking around at the very least. I'm sure you're more likely to beat me to the sprite work. I'll see if I can get anything started one of these days, at least.

Good luck, I really want to see it.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on May 07, 2023, 10:41:52 pm
Well guess which dumbass didn't safe most of the stuff I did and I ended up losing everything because my PC died?

Thanks God I shared the file of El Gado here, I'll continue with it later on.
Title: Re: Final Fight's El Gado spritesheet
Post by: Momotaro on May 08, 2023, 07:53:38 am
Well guess which dumbass didn't safe most of the stuff I did and I ended up losing everything because my PC died?

Thanks God I shared the file of El Gado here, I'll continue with it later on.

What a surprise!
Hope you can recover most of your work!
Title: Re: Final Fight's El Gado spritesheet
Post by: SkySplitters on May 08, 2023, 11:57:55 pm
Woah. You saw it coming and saved yourself a bit here. Glad that you are doing well and my condolences about the PC.
Title: Re: Final Fight's El Gado spritesheet
Post by: Rabano on July 15, 2023, 09:48:09 pm
The project is not dead btw, I just had a ton of busy stuff happening, and Painting all the sprites is kinda tiresome, but is still in progress.

Thanksfully, because of my PC dying and saving this, I organize the spritesheet in a better way.

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