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Kof 2003 Portrait project (Read 1207487 times)

Started by Melcore, March 11, 2014, 09:11:14 am
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Re: Kof 2003 Portrait project
#441  December 02, 2016, 04:24:26 pm
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Looks good to me. Fantastic work.

Shit
Re: Kof 2003 Portrait project
#442  December 02, 2016, 11:54:48 pm
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Awesome, I will add him to the first page as completed.

back to Ingrid:
followed her up with a little shading on the eyes that was missing which in  turn should make her complete.


and there is Cammy, I had to make some major updates to her shading and here is the comparison below with the updated one on the right.



let me know what you guys think?
Last Edit: December 03, 2016, 01:07:41 am by Melcore
Re: Kof 2003 Portrait project
#443  December 03, 2016, 01:16:59 am
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Cammy's base is good but, I think the smirk doesn't fit her personality from SF4/5 + Jaw line near her ear is pretty weird + Bangs aren't consistent to the best official renditions of her. Proposed changes:



Re: Kof 2003 Portrait project
#444  December 03, 2016, 09:50:48 am
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Oh shit  :omg:  I am surprised I did not have OCD over that jaw line.
She was one of the first portraits I have done, think it was a year ago when someone requested her.
You were right about the curl in the hair too, I'm not sure what reference I was using at the time or if the reference even had that in there.
The changes you made are nice, still feel something is off about the mouth although the change overall was a leap in the right direction.
Thanks for the help again.
Re: Kof 2003 Portrait project
#445  December 05, 2016, 06:04:21 pm
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About the mouth, I totally see where you're coming from. I know it's not particularly close to the style, I'm still not absolutely sure on how to handle some stuff. I'm sure you're proficient enough to make it work in your own way. You're definitely very familiar with this style and most of your works really capture the essence of it rather well :P

Glad to be of help. Keep it up! :2thumbsup:
Last Edit: December 05, 2016, 06:11:24 pm by walt
Re: Kof 2003 Portrait project
#446  December 05, 2016, 07:43:24 pm
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Oh man this portrait project's getting popular!
Would you mind if I use these for my mugen Melcore?
Re: Kof 2003 Portrait project
#447  December 06, 2016, 01:56:14 am
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Not at all man, thanks for asking.
Re: Kof 2003 Portrait project
#448  December 09, 2016, 06:59:42 pm
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Alright so I feel like Cammy is done, I had to make some adjustments to Walt's edit, his addressed a several issues.  I change the mouth slightly to fit with the portrait style and changed her eye color because I had it wrong.

I had no idea where I got the idea that she had green eyes...
Re: Kof 2003 Portrait project
#449  December 09, 2016, 07:22:17 pm
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@Melcore

I've tried giving her her classic "O" face, from her Super Street Fighter II mugshot, just to make some difference from all the other female faces in this style. Plus, I fixed her right eye positioning and left eyebrow.

Re: Kof 2003 Portrait project
#450  December 09, 2016, 08:04:05 pm
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Damn all you actual artists that know what you are doing :doom:
putting my shitty efforts to shame.  :P

looks great, I wanted to do that and spent several hours trying to do that but I could never get the size right, then you come along and snap your fingers like the Fonz and it looks just right.

Thanks man, I'll be posting this one on the front too, Swipper is using these for KOFE and I think he will be pleased with ether choice.
Last Edit: December 09, 2016, 08:07:59 pm by Melcore
Re: Kof 2003 Portrait project
#451  December 26, 2016, 09:41:42 pm
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seems not all were added in the first thread...I seen many around the topic...
-I hate haters and S.o.S chars.....
-time to migrate from winmugen...
Re: Kof 2003 Portrait project
#452  December 26, 2016, 11:21:00 pm
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
I usually just move completed works and portraits that resemble the style enough to be usable.
Given the criteria, what ones are missing?
Re: Kof 2003 Portrait project
#453  December 28, 2016, 09:04:55 pm
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I'm doing a little effort, but I'll achieve her, and when the day comes, I leave this little Portrait (Self-made)



She will be my very first character to make, I've made some Sprites, I'll post them later, but meanwhile, something I can improve?
Re: Kof 2003 Portrait project
#454  December 28, 2016, 11:00:12 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
I'm doing a little effort, but I'll achieve her, and when the day comes, I leave this little Portrait (Self-made)



She will be my very first character to make, I've made some Sprites, I'll post them later, but meanwhile, something I can improve?


made some changes, not sure how the character actually looks because she is an OC... did make look more like she fits in without finishing her. hope this helps.
Re: Kof 2003 Portrait project
#455  December 28, 2016, 11:05:45 pm
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That's no OC, that's Ninon Beart!



Yours is pretty much great, you gotta make the eyes narrower, and frowny. Give her that evil look, like in that pic. Maybe make teh nose a bit smaller too..
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Re: Kof 2003 Portrait project
#456  December 28, 2016, 11:22:21 pm
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  • Also in the sky, the strength of love has wings...
    • Mexico
made some changes, not sure how the character actually looks because she is an OC... did make look more like she fits in without finishing her. hope this helps.


That's no OC, that's Ninon Beart!



Yours is pretty much great, you gotta make the eyes narrower, and frowny. Give her that evil look, like in that pic. Maybe make teh nose a bit smaller too..

Thanks for the edit, but I'm gonna take Hatter's suggestion...
Re: Kof 2003 Portrait project
#457  December 28, 2016, 11:24:37 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
I am dumb, I had never seen her before in anything... and because I assumed, I did not do any research.
now i can give her a personality.
Re: Kof 2003 Portrait project
#458  December 29, 2016, 03:52:45 am
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  • Also in the sky, the strength of love has wings...
    • Mexico
Well, I don't know if any better or what do you think, guys?



I've detailed the Black Rose on the diadem, but it seems I just can't reach out the profile of the picture...
Re: Kof 2003 Portrait project
#459  December 29, 2016, 04:18:20 am
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  • Somewhere between Guilty Gear and real rap
  • ey b0ss
    • nass.yh95@gmail.com
I'm not convinced by her expression. It still looks dull and inattentive, as opposed to Ninon's evil and cunning look.

I tried to do something by referencing both the art and the Cammy port above:

  ||

I think it looks better, but I know jack shit about this style, and have no intention to learn it, so take it as you will.
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Re: Kof 2003 Portrait project
#460  December 29, 2016, 04:26:49 am
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Her hair should probably be straightened, longer and it should look like it's flowing down since I see a Ninon with her hair glued to her sidehead