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Lasombra Demon

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Messages by Lasombra Demon

    

Re: Lasombra's Releases - all in one place

 November 02, 2022, 09:05:00 am View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

New release! Very quickly out of WIP.

    

Re: My IKEMEN WIPs: interactive stages

 November 01, 2022, 06:29:18 pm View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

Sure! Totally doable. The only thing is that we'd require sprites.


Also: new wip
    

Re: CVS HD (Screenpack/lifebar) Updates (2.0 released 1/11/2022)

 November 01, 2022, 03:53:01 pm View in topic context
 Posted by Lasombra Demon  in CVS Redux (Screenpack/lifebar/Full Game) Updates (BETA Released (5/1/2024) (Started by DoomJoshuaBoy October 12, 2022, 03:09:10 am
 Board: IKEMEN Releases

Congrats! This is really really good looking.

If I may ask... Can you also pack this without the executable? Many of us keep all of our addons in a separate folder and just change a line with the config.json (previously mugen.cfg), to point to our system.def collection.

As it is, after installation in my current folder, I'm getting this error:
Code:
.\external\script\motif.lua:2595: attempt to index a non-table object(nil) with key 'fadein_offset'
stack traceback:
.\external\script\motif.lua:2595: in function 'f_loadSprData'
.\external\script\motif.lua:2631: in function <.\external\script\motif.lua:0>
[G]: in function 'require'
external/script/main.lua:1516: in main chunk
[G]: ?
    

Re: Mugen Programing/coding Academy

 November 01, 2022, 01:49:52 am View in topic context
 Posted by Lasombra Demon  in Mugen Programing/coding Academy (Started by IKEISLEGEND October 28, 2022, 11:52:53 pm
 Board: M.U.G.E.N Discussion

As someone who teaches for a living, I can say that private academies require a huge amount of prestige to start and gather enough students. For that, you are going to require teachers with very good credentials or a ton fame.

If I were you, I'd start by making a couple of tutorials for free, then ask for donations for your other content. Maybe do everything for free and get a Patreon.

Also posting here because this honestly deserves Hall of Fame.
    

Re: My IKEMEN WIPs: interactive stages

 October 19, 2022, 10:02:22 pm View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

    

Re: My IKEMEN WIPs: interactive stages

 September 24, 2022, 07:10:28 pm View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects



The other PI1 stages.
    

Re: My IKEMEN WIPs: interactive stages

 September 23, 2022, 08:03:57 pm View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

Like the RotD stages, with less functionalities.


    

Re: Lasombra's Releases - all in one place

 September 23, 2022, 07:36:33 pm View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

That should reverse on its own... It's not happening?
    

Re: [SPANISH ONLY] Español solamente V2

 September 18, 2022, 11:40:07 pm View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

Soy una estresha

    

Re: Chuchoryu's Mike Re-sprite project

 September 16, 2022, 08:03:01 pm View in topic context
 Posted by Lasombra Demon  in Chuchoryu's Mike Re-sprite project (Started by Rabano September 13, 2022, 09:29:20 pm
 Board: Sprite Projects

Muy bueno, Rábano!
    

Re: IKEMEN GO NEED CLIPBOARD, FILTER AND BANNERS AND MODERTOR

 August 26, 2022, 05:15:58 pm View in topic context
 Posted by Lasombra Demon  in IKEMEN GO NEED CLIPBOARD, FILTER AND BANNERS AND MODERTOR (Started by OldGamer August 12, 2022, 03:48:25 pm
 Board: Feedback

I agree. IKEMEN Go sections could use a little more visibilty, I think...
    

Re: Lasombra's Releases - all in one place

 August 26, 2022, 09:01:44 am View in topic context
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

    

Re: My IKEMEN WIPs: interactive stages

 August 26, 2022, 08:52:11 am View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

Samurai Shodown stage pack updated with a new functionality:

This will now go into the backburner, beacuse more stages besides Basara's could use the Sudden Death mechanic.
    

Re: Marvel vs Street fighter Ikemen stage release Raging Inferno D.E.N

 August 26, 2022, 08:46:08 am View in topic context
 Posted by Lasombra Demon  in Marvel vs Street fighter Ikemen stage release Raging Inferno D.E.N (Started by OldGamer August 25, 2022, 09:52:50 am
 Board: IKEMEN Releases

Amazing release! If you compile everything into single .SFF and .DEF I can code you a "rotator" that displays the change like in the original source, when a player is defeated. :)
    

Re: The real Capcom vs Snk IKEMEN GO Release Made by OldGamer and Akito

 August 25, 2022, 12:01:11 am View in topic context
 Posted by Lasombra Demon  in The real Capcom vs Snk IKEMEN GO Release Made by OldGamer and Akito (Started by OldGamer August 19, 2022, 09:37:31 am
 Board: IKEMEN Releases

Really awesome work!
    

Re: My IKEMEN WIPs: interactive stages

 August 22, 2022, 09:16:34 pm View in topic context
 Posted by Lasombra Demon  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

The whole set of RotD stages is ready.

    

Re: The King of Fighters Reunion

 August 20, 2022, 05:33:58 am View in topic context
 Posted by Lasombra Demon  in The King of Fighters Reunion (Started by Destroyal August 16, 2022, 02:59:28 pm
 Board: Projects

This is looking so good, my friend. Keep it up!
    

Re: Hoshikuro/Evil Dan Revision

 August 19, 2022, 12:57:00 am View in topic context
 Posted by Lasombra Demon  in Hoshikuro/Evil Dan Revision (Changelog Updated: Sept. 6th, 2022) (Started by Nocturnis April 29, 2008, 08:26:29 pm
 Board: Projects

Or do you mean a Flash Variant that turns the Asura Warp itself into a Asura Roll?
Keep the Asura Warp only very very short, and have the long version be an Asura Roll.

The SGS could use him putting on the tengu mask first (once it connects) before fading to black.

Again, this would differentiate him from other Evil Shotos.

This looks awesome!
    

Re: [SPANISH ONLY] Español solamente V2

 August 11, 2022, 04:47:09 pm View in topic context
 Posted by Lasombra Demon  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

¿Algún experto de IKEMEN a estás horas? Me gustaría instalar esa versión/mod de MUGEN, pero no me gustaría tener que borrar o trasladar la carpeta de chars porque me he cebado con los personajes y cualquier opción me llevaría la tarde entera. xD

Por cierto, ¿existe límite en IKEMEN? ¿Puedes hacer lo que sea siempre que te manejes bien con la programación?
No necesitás hacer nada más que copiar tus carpetas. Chars, Stages, Screenpacks, Lifebars, Sparkpacks, todo anda igual y bien.

Existen *menos* límites que en MUGEN, y al ser un motor de fuente abierta, técnicamente podrías implementar casi cualquier cosa... Pero por tu manera de preguntar intuyo no sabés programar.  :S
    

Re: Hoshikuro/Evil Dan Revision

 August 11, 2022, 04:58:02 am View in topic context
 Posted by Lasombra Demon  in Hoshikuro/Evil Dan Revision (Changelog Updated: Sept. 6th, 2022) (Started by Nocturnis April 29, 2008, 08:26:29 pm
 Board: Projects

I actually remember this one from the old days.

How about actually making his Tenma Kuujin Kyaku go *upwards*, as an aerial anti-air? This would differentiate him from the other evil shotos that already have the downward kick.

I'd also make his Ashura Warp a variant... On his roll.

The SGS could really use an autograph attack or reference.

The rest, honestly looks really neat.