YesNoOk
avatar

Asuna(Kimono) & All Character Updated 01/05/2020 (Read 22798 times)

Started by Sennou-Room, December 21, 2019, 06:43:48 pm
Share this topic:
Asuna(Kimono) & All Character Updated 01/05/2020
#1  December 21, 2019, 06:43:48 pm
  • **
  • I'm a japanese mugen user. I'm not good at English
    • Japan


About the Asuna(Kimono)
 - Compatible character.
 - 6 button.
 - There is also a mode to fight with the usual special moves.

Main updates
 - Changed the hit effect when Config = 0 for POTS/Infinite Style Characters.
 - Changed the pause time and nothitby time when parrying.
 - Fixed some AfterImages, RemoveExplods, and more...

Download↓
https://1drv.ms/f/s!AjmNk5nC1nH-gQwO0T7KsgbKXRY2
Last Edit: January 04, 2020, 04:29:11 pm by Sennou-Room
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#2  December 21, 2019, 08:57:50 pm
  • ****
    • Brazil
WAIT, SO IT WAS A WIP ALL ALONG???
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#3  December 21, 2019, 09:44:18 pm
  • ***
  • Self-proclaimed best creator!
Sennou-Room! How many years have been passed?
Welcome back! I hope you'll get more time to finish the other WIP of yours.
This is fate.
Last Edit: December 21, 2019, 09:48:10 pm by Mysticus
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#4  December 21, 2019, 09:48:36 pm
  • ****
  • Five Dynasties of Water
    • Mexico
    • Skype - alchemistofatlas


Uh... is this normal to happen?
PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#5  December 21, 2019, 11:19:21 pm
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
Thanks for the release and updates. I don't use your normal Asuna on my main roster as I use Kohaku's, but I do on my PotS style one. So having Asuna (Kimono) take her place is a great alternative as yours and Kohaku's have two different intros against your Kirito. I also love how you integrated some of Asuna's older EX version moves in, so none of that coding went to waste.

The only gripe about Asuna (Kimono) I have is that the crouching WK and crouching MK have the same amount of range. Although it does more damage like any other crouching MK, it lacks the distance to hit the opponent. Normal Asuna was fine as the animations are different. Perhaps you can try adjusting it a little more? Maybe similar to the 1st animation of her Slash Combo?

Overall, all of your other characters are fine. Although, I kinda wish you didn't remove the counter super on Yukina as you could have turned it into a special move instead as I mentioned before like a D, D, AT command. The move itself was good, but the execution wasn't as it couldn't counter against supers so it could easily be bypassed. You already did many changes to the move on the previous updates to try to make it useful, so I don't understand why did you have to remove it completely. Not sure if you read this before.

That's all I have for now. Look forward to seeing the rest such as Tatsuya and Miyuki.
I will still do detail and aesthetic feedback for the rest.
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#6  December 22, 2019, 01:57:07 am
  • ****
  • Five Dynasties of Water
    • Mexico
    • Skype - alchemistofatlas
The more I tested Asuna, the more im puzzled on why her sprites do not appear but the effects do. This happens from the start of the intro.

According to the Read Me it's for both 1.0 and 1.1, but this problem happens only in 1.0.
PotS said:
That they don't just restrict themselves to my style.

Fact.
Last Edit: December 22, 2019, 02:07:14 am by Amalgam of Gambling
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#7  December 22, 2019, 03:08:06 am
  • ******
  • The Lord of Vampire
  • Member of the Reign of Kreation
    • Brazil
    • guiaugusto20@hotmail.com
    • Skype - guiaugusto20


Amazing! Just amazing Sennou. :)
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#8  December 22, 2019, 03:36:43 am
  • ***
  • the Suicidal Bastard
  • "I want to see and understand the world outside."
    • Philippines

  • Online
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#9  December 22, 2019, 03:04:38 pm
  • ****
  • I see you.
    • www.mugenfreeforall.com
this character is crashing V select as well as the 1.0 sprite issue.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#10  December 22, 2019, 08:51:27 pm
  • **
  • war is always over mugen
  • the solitare blade of light
    • Uruguay
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#11  December 22, 2019, 11:58:02 pm
  • ***
    • Canada
this character is crashing V select as well as the 1.0 sprite issue.

Fighter Factory Studio does that to sff's. It drives me nuts too.

For future reference, just use Fighter Factory 3 to overwrite the .sff and VSelect will work again.

With that said, Ingrid and Eri may find themselves a slot in my roster. Great characters, Sennou-Room!
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#12  December 24, 2019, 08:25:21 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
its still crashing after I saved over it.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Last Edit: December 24, 2019, 08:29:15 am by Laharl
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#13  December 24, 2019, 11:23:11 am
  • ***
  • Passing Through
I think you need to use Save As rather than just save
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#14  December 24, 2019, 11:46:52 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
tried that.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#15  December 24, 2019, 12:09:29 pm
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
I will still do detail and aesthetic feedback for the rest.
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#16  December 24, 2019, 12:41:27 pm
  • ****
  • I see you.
    • www.mugenfreeforall.com
I cant even add her to my v select and im on 1.1. it just crashes when I try

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#17  December 25, 2019, 01:27:19 am
  • ***
    • Canada
When you save the .sff in Fighter Factory 3 (I'm using the latest version), the format prompt will come up. Pick "MUGEN 1.0" option and save over the original (or you can delete the original and save the new .sff as normal). That gets my VSelect back up and running.
If anything, check and repeat the process for all the recent characters you added before the crash.

How are you guys getting the 1.0 sprite issue? I mostly use 1.0 and it she works fine on my end. Could it be your screenpacks? I use OldGamer's screenpacks and I had a similar issue with Sennou-Room's Ako for 1.1:

http://mugenguild.com/forum/topics/sennourooms-ako-not-working-properly-1-1-183973.0.html

Maybe it complies on the other way around.

It's a formatting issue with FF Studio. At least on my end.
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#18  December 25, 2019, 02:49:02 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
OH save as 1.0 thanks

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#19  December 25, 2019, 03:01:58 am
  • ****
  • Five Dynasties of Water
    • Mexico
    • Skype - alchemistofatlas
All I did to have Asuna work in 1.0 was move one of the sprites a bit, put it back to its original position, save and voila. she works wonders now.
PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#20  December 25, 2019, 03:11:46 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
the issue was I had fighter factory studio not 3 and studio doesn't let me change the sff type. I grabbed 3 and ran it in and it worked fine thanks!

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#21  December 25, 2019, 05:13:05 am
  • ******
  • The Lord of Vampire
  • Member of the Reign of Kreation
    • Brazil
    • guiaugusto20@hotmail.com
    • Skype - guiaugusto20
That's why i'm still using FF3 instead of Studio, still better to handle, specially when you want to fix sprites or even convert a whole .sff that is only for 1.1 to 1.0.
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#22  December 26, 2019, 08:52:15 pm
  • ***
    • Canada
Re: Asuna(Kimono) & All Character Updated 12/22/2019
#23  December 27, 2019, 09:00:49 am
  • *****
    • Puerto Rico
    • www.youtube.com/user/Darkflares
The Judgement Cut special is giving a debug flood error
Re: Asuna(Kimono) & All Character Updated 12/29/2019
#24  December 28, 2019, 10:10:43 pm
  • **
  • I'm a japanese mugen user. I'm not good at English
    • Japan
All Character Fixed. (12/29/2019)

Asuna(Kimono)
 - Fixed the code of the Judgement Cut Projectile so that no error occurs.

All Character
 - Re-saved SFF so that they can be registered with VSelect.
 - Fixed some codes.


At this time I declare.
Please note that if errors occur with tools including VSelect, I cannot always resolve them.
Thanks for Feedbacks.
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#25  January 04, 2020, 04:37:12 pm
  • **
  • I'm a japanese mugen user. I'm not good at English
    • Japan
All Character Updated. (01/05/2020)

Asuna(Kimono)
 - Changed the Default Display Name.

All Character
 - Changed to prevent enemy crouching attacks with Air Parry.
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#26  January 05, 2020, 07:16:18 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
It seems that found a very minor bug on Ingrid. I noticed the hitspark and guard spark on crouching MP and crouching HK is misaligned. It seems to stay on the same position whether if the opponent was hit farther or not. Guess I must have not seen this earlier as I was mostly using DeathScythe's on my PotS roster and not my main one for a while. I tested everyone else's sparks are misaligned to make sure and they're fine, just Ingrid's the one who needs adjusting.

Also good that you change Asuna Kimono's display name as certain screenpacks or lifebars can't read brackets as some don't have the font for it.
I will still do detail and aesthetic feedback for the rest.
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#27  January 05, 2020, 08:54:48 am
  • **
  • I'm a japanese mugen user. I'm not good at English
    • Japan
Characters Fixed

Asuna(Kimono)
 - Changed the Default Display Name in ***.BOSS.def

Ingrid
 - Adjusted the display position of Hit/Guard Sparks.

It seems that found a very minor bug on Ingrid. I noticed the hitspark and guard spark on crouching MP and crouching HK is misaligned. It seems to stay on the same position whether if the opponent was hit farther or not. Guess I must have not seen this earlier as I was mostly using DeathScythe's on my PotS roster and not my main one for a while. I tested everyone else's sparks are misaligned to make sure and they're fine, just Ingrid's the one who needs adjusting.

I didn't notice until now. I just adjusted it. Thanks.
If the same character is created by other people, it will be compared by all means, but I will continue to do my best.
By the way, I feel DeathScythe's characters are very good works.
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#28  January 18, 2020, 05:08:11 am
  • avatar
  • **
    • USA
So what does Auto Config Change for Add004 do?
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#29  January 18, 2020, 07:54:49 pm
  • **
Sennou, mind sharing the lifebar in the video? I actually just want that Combo sprites, they look so fun!
Many thanks for your amazing characters! some of the higher quality I've seen in Mugen :))
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#30  January 18, 2020, 09:35:10 pm
  • ******
  • I am hilarious
  • and you will quote everything I say
    • USA
Please use the requests section for those kinds of questions.
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#31  January 19, 2020, 12:26:45 am
  • avatar
  • **
    • USA
Requests? I was just asking on what does Auto Config Change for Add004 do?
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#32  January 19, 2020, 01:14:55 am
  • **
Requests? I was just asking on what does Auto Config Change for Add004 do?
I believed the message was directed to me.
Ok Orochi, I asked on requests section, sorry didn't know it was there xD
Though, I tought I should ask it here since the person using it is the one who made the thread.
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#33  February 28, 2020, 06:34:17 pm
  • **
  • I'm a japanese mugen user. I'm not good at English
    • Japan
So what does Auto Config Change for Add004 do?

 - Hiding the palette selector / mode selector for simul mode.
 - Setting of assist attack.
 - Hide some effects.
 - and more...

Sennou, mind sharing the lifebar in the video? I actually just want that Combo sprites, they look so fun!
Many thanks for your amazing characters! some of the higher quality I've seen in Mugen :))

Video? Is it the video at the top of this article?
 - ULTIMATE MARVEL VS. CAPCOM 3 by Kazuto
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#34  March 10, 2020, 07:26:27 am
  • *
  • Keep up the Good work!
    • USA
Keep up the good work man. 
Mysterious Warrior 777
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#35  March 31, 2020, 02:15:59 pm
  • **
  • I'm a japanese mugen user. I'm not good at English
    • Japan
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#36  March 31, 2020, 03:11:51 pm
  • **
Thank you sennou Hope we see one day your other works
Thanks to update regularly
Have a Nice day
Re: Asuna(Kimono) & All Character Updated 01/05/2020
#37  April 02, 2020, 01:56:49 pm
  • *
  • Keep up the Good work!
    • USA
Mysterious Warrior 777