Help => M.U.G.E.N Configuration Help => Topic started by: Alexander666 on October 12, 2019, 07:14:25 am
Title: Help with the layers
Post by: Alexander666 on October 12, 2019, 07:14:25 am
What command should I modify if I want to put a layer or an image behind my character? I was searching it and I read that this was done by modifying the command "layerno = 0", but that code does not appear inside my character commands when l checked in Fighter Factory, what can I do? :???: For example: I want the character, that when he make a super combo, at the end of it, l want to put an image of a destroyed city
Title: Re: Help with the layers
Post by: DeathScythe on October 14, 2019, 11:38:58 am
layerno is only for stages and screenpacks. What you want is sprpriority. If the sprite you want is an explod or a helper, they have this option, change it to something like -4 or -5. Examples:
Title: Re: Help with the layers
Post by: Alexander666 on October 15, 2019, 03:08:41 am
And how do l change the sprite priority using a controller? For example, l have a group of animations, in my case is like this:
Number: 999 Group: 3101 With 1000 frames in that group But the thing that l want to do, is to change the sprpriority of the last 500 frames of the group, to see the char in front of the sprites. The code that l have is this: