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rgveda99

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Messages by rgveda99

    

Re: ps vita mugen?

 January 01, 2013, 03:52:56 am View in topic context
 Posted by rgveda99  in ps vita mugen? (Started by Memo January 01, 2013, 01:30:23 am
 Board: M.U.G.E.N Discussion

Don't own a Vita but I asked a friend if its fighter friendly and he says he wouldn't recommend cause the buttons are too small.

Well. INFcat was an alternative mugen intentionally made for the PSP, but only the ones that had 1.50 core/php and lower could support it.

Is that Shugendo?  Downloaded it years ago and never touch it again.
    

Re: Arcana Heart 3 Love Max

 December 31, 2012, 07:08:20 am View in topic context
 Posted by rgveda99  in Arcana Heart 3 Love Max [PS3/PSV] 05/29 (Started by aokmaniac13 October 26, 2012, 02:18:02 pm
 Board: Fighting Games

Just hoping.  Was disappointed with how AH2 was poorly ported for the PS2.  The slowdowns and pixelation was terrible.  I wouldn't mind buying AH2 again as DLC.  It took me some time to get used to the new system. 
    

Re: Moving Mugen Forward

 December 31, 2012, 12:58:47 am View in topic context
 Posted by rgveda99  in Moving Mugen Forward (Started by Zerious December 31, 2012, 12:07:18 am
 Board: M.U.G.E.N Discussion

I'd donate if MUGEN evolved to using the Bleach Dark Souls/Guilty Gear Isuka or Guardian Heroes engine.
    

Re: Bad created mugen charachers

 December 30, 2012, 02:26:45 pm View in topic context
 Posted by rgveda99  in Bad created mugen charachers (Started by Synck December 23, 2012, 06:19:31 pm
 Board: M.U.G.E.N Discussion

    

Re: Bad created mugen charachers

 December 30, 2012, 08:23:58 am View in topic context
 Posted by rgveda99  in Bad created mugen charachers (Started by Synck December 23, 2012, 06:19:31 pm
 Board: M.U.G.E.N Discussion

What about Naruto characters?
    

Re: Arcana Heart 3 Love Max

 December 30, 2012, 08:07:42 am View in topic context
 Posted by rgveda99  in Arcana Heart 3 Love Max [PS3/PSV] 05/29 (Started by aokmaniac13 October 26, 2012, 02:18:02 pm
 Board: Fighting Games

Wish this Turbo edition would bring back the Homing Dash Cancel meters.  AH3 feels so restrictive compared to AH1 and AH2.

Hoping this isn't DLC only.  It took 5 hours to download.  I want a physical copy.
    

Re: New Touhou Fighter: Hopeless Masquerade

 December 30, 2012, 07:59:25 am View in topic context
 Posted by rgveda99  in New Touhou Fighter: Hopeless Masquerade (Started by xaekin October 05, 2012, 11:03:00 pm
 Board: Fighting Games

It looks like a 2d version of Psychic Force with a few differences. 
    

Re: Sailor Sprites

 December 30, 2012, 02:38:37 am View in topic context
 Posted by rgveda99  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 pm
 Board: Graphics

Did it include the unlimited alpha counters?

      Posted: January 01, 2013, 11:37:13 am
Hooray!!!

http://www.youtube.com/watch?v=sgbSVK6jZQQ

So happy someone is using my sprite edits.  Just wished someone would get rid of those animated sequences.

Edit:
After close inspection sadly none of my edits made it.

    

Re: Sailor Sprites

 December 29, 2012, 04:51:40 pm View in topic context
 Posted by rgveda99  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 pm
 Board: Graphics

How is the game physics?  Is it close to the SNES game or an SF2 game?
    

Re: Sailor Sprites

 December 29, 2012, 04:08:27 pm View in topic context
 Posted by rgveda99  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 pm
 Board: Graphics

    

Re: Bad created mugen charachers

 December 29, 2012, 03:06:37 pm View in topic context
 Posted by rgveda99  in Bad created mugen charachers (Started by Synck December 23, 2012, 06:19:31 pm
 Board: M.U.G.E.N Discussion

Isn't he entitled to his own opinion?

Anyway I love Melty Blood.  At first I was put off with the combo system and once I got the hang of it I started to like it.  The character gameplay was kind of unique even when using an engine similar to Guilty Gear X2.

As for the characters designs I think that is its weakest specifically what the main characters are wearing which need a fashion make over.
    

Re: Sailor Sprites

 December 29, 2012, 03:26:42 am View in topic context
 Posted by rgveda99  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 pm
 Board: Graphics

    

Re: Sailor Sprites

 December 29, 2012, 03:06:16 am View in topic context
 Posted by rgveda99  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 pm
 Board: Graphics

Don't worry I wont stop.  A lot of the spriters at SMF already quit or moved to RPG projects.

Also does anyone know what happened to Theotus' beta Uranus?  He made the 3d0 and the modified SNES version with arcade graphics.
    

Re: Sailor Sprites

 December 29, 2012, 02:05:07 am View in topic context
 Posted by rgveda99  in Sailor Sprites (Started by rgveda99 December 20, 2012, 03:45:20 pm
 Board: Graphics

Thanks.  I've worked before on some other sprites I did a few months ago.  In the early days everything was frankensprited.




With practice I eventually improved and converted the SNES and 3dO sprites.




I had fun converting Asuka's sprites from TMNT.

I'm planning on adding rolls and dodges too since I'm a big fan of KOF.

I've already made dozens here worth 5 months of work.
http://www.sailormoonforum.com/viewtopic.php?f=24&t=16456&st=0&sk=t&sd=a
    

Re: Spider-Woman

 December 25, 2012, 05:07:36 pm View in topic context
 Posted by rgveda99  in Zox WIPs (Started by Zox November 30, 2012, 11:54:19 pm
 Board: Projects

Maybe you didnt noticed on video when she fly sometime her wings are to small ( Fixed that )
I watched that cartoon bro, I am making some remix of old and MUA S-W, i think she will not have web shots, that is better to leave for Julia Carpenter, you know S-W from Ironman TAS check it out.

Julia Carpenter did a Venom Blast once in Ironman for the 2nd season.


http://www.youtube.com/watch?v=1EDOuin0oE4


*Ensnare


Type: Trap/Multi-enemy
Rating: 9
Hints: Your best crowd control skill. Use this on large clusters of enemies.
Don't worry about targeting each enemy you face, if they blunder into the trap
after it hits the ground they will still get stuck. Follow this skill up with
quick Venom Blasts.

This one is a web based move.  Spiderwoman jumps and throws a web to the ground.  Acts like a trap once the enemy steps on it.  As soon as it levels up the maximum number of webs she can throw are 2. 



*Venom Blast

Type: Projectile/Chargable/Multi-enemies (if aligned, and fully charged)
Rating: 9
Hints: An excellent starting skill with high damage and nominal energy use. If
fully charged, you can hit enemies dirrectly behind your target, but using it
is hit-or-miss at best.

Its similar to Sakura's or Yuri's fireball where you can charge it at full capacity and you can unleash its most powerful version except this one is a ray projectile for Spiderwoman.



*Bio Web

Type: Xtreme/Enemy turn
Rating: 10
Hints: Damage is high, and the enemy turn is better, but what really makes it
an excellent skill is the high chance for an KO on anything caught in the blast
after a certain amount of time.

Throws multiple Venom Balls.


    

Re: Spider-Woman

 December 25, 2012, 01:21:43 am View in topic context
 Posted by rgveda99  in Zox WIPs (Started by Zox November 30, 2012, 11:54:19 pm
 Board: Projects

Its the cartoon series from the 1970's show.  Her Venom Blast was colored white instead of green.

She also had a spider sense in the form of clairvoyance similar to MTV's Spiderman and has spider telepathy.

http://www.youtube.com/watch?v=dJw8j_074N0

I'll try to find some of the episodes in youtube as I barely remember them.  The best episode I can remember was her against The Fly where she actually used her webbing while flying.

Edit:
Found it.  Unfortunately some troll decided to MST it.
http://www.youtube.com/watch?v=NNFbmCuf41U
http://www.youtube.com/watch?v=9IXDhgyBdn4
    

Re: Spider-Woman

 December 25, 2012, 12:12:06 am View in topic context
 Posted by rgveda99  in Zox WIPs (Started by Zox November 30, 2012, 11:54:19 pm
 Board: Projects

Will you be adding her webbing ability  like the 70's version or Marvel Ultimate Alliance?
    

Re: Bad created mugen charachers

 December 24, 2012, 09:29:08 pm View in topic context
 Posted by rgveda99  in Bad created mugen charachers (Started by Synck December 23, 2012, 06:19:31 pm
 Board: M.U.G.E.N Discussion

    

Re: B-kun's Speculations Room (added a comics character!!)

 December 24, 2012, 09:08:00 pm View in topic context
 Posted by rgveda99  in B-kun's Speculations Room (Started by Basara Bogard August 17, 2011, 09:32:18 pm
 Board: Idea Engineering

About Bishamon.  Is his gameplay will be more similar to DS2, DS3 or a combination of both including O. Bishamon?

Edit:
Nevermind.  Just reread the thread.  His base on DS1 version.
    

Re: Goku Vs. Superman

 December 24, 2012, 09:15:13 am View in topic context
 Posted by rgveda99  in Goku Vs. Superman (Started by TRUEMicah December 06, 2012, 11:27:25 am
 Board: Entertainment

Has Goku ever learned to survive in the vacuum of space?