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[GENERAL] (Read 592583 times)

Started by firelord, April 17, 2010, 05:41:33 am
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Re: General Topic
#601  April 05, 2011, 02:58:38 pm
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i hope this project is  not dead  --;man plz say no lol
Dude, read my last post. Its the same thing, lol.
But no, this isn't dead. There's just less physical progress to show, more coding and mechanic changes. Though, like i said, i am still spriting characters.

Plus, if this died, we'd probably close the topic wouldn't we? :P
Just keep patience and faith. haha.
Re: General Topic
#602  April 06, 2011, 12:41:49 am
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wen i read it again chatman it made sense to me lol my bad dude and i will keep faith in all of you.
and i was just wondering bro if it was or not lol thanks for the reply
Re: General Topic
#603  April 06, 2011, 01:13:05 am
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Yea no prob, just pm me if you have any questions man.
Re: General Topic
#604  April 07, 2011, 10:02:14 pm
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Hey dude! the project is not dead! xD

We have a problem, esfandy011 have to make the mechanics, but he has problems why his not have time to make :S, but i am learning to make that thing xD
Re: General Topic
#605  April 12, 2011, 08:48:33 am
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Wow jaja long time without a single comment, is nice to read that this project still on the road.  ;D
 
Re: General Topic
#606  April 17, 2011, 06:44:11 am
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Re: General Topic
#607  April 17, 2011, 07:38:28 pm
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Cool, sweet progress video!  :) I just wonder how long it'll take other people to spot it. . .
Re: General Topic
#608  April 17, 2011, 08:40:39 pm
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 ;D uuu...
esta buenisimo
actulizen la pagina che
ojala este pronto
manda para cunado va estar el game man
 :sugoi: :sugoi: :sugoi: :sugoi: :sugoi: :sugoi: :sugoi: :sugoi: :sugoi: :sugoi: :sugoi:
Re: General Topic
#609  April 18, 2011, 01:07:04 am
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Are any of the chars done & if they are can you release some of them & leave some as game exclusive like the secret chars & the bosses if you can, will you release Sagat,Ryu,Ken,Scorpion,Sub-Zero & [other MK char]
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MDD

Re: General Topic
#610  April 18, 2011, 01:11:44 am
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They'd be seriously unbalanced in regular MUGEN, while they fit in the full game because everyone else has the same style.
Re: General Topic
#611  April 18, 2011, 03:03:05 am
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Re: General Topic
#612  April 19, 2011, 05:59:37 am
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Re: General Topic
#613  April 19, 2011, 07:37:56 pm
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Re: General Topic
#614  April 20, 2011, 07:27:03 am
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Re: General Topic
#615  April 20, 2011, 07:31:30 am
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They'd be seriously unbalanced in regular MUGEN, while they fit in the full game because everyone else has the same style.


If your a good fighter unbalanceness won't matter, that's the beauty of MUGEN not everyone has the same style
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Re: General Topic
#616  April 20, 2011, 07:48:59 am
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Just saw the video and I am enjoying the progress on Sagat.

A few things guys.

This is how Chatman's Sagat looks compared to Ryu in digital paper. ;D
Spoiler, click to toggle visibilty

This is how he looks in-game.
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The in-game image is understandable if Ryu started taking steroids or something....or maybe Sagat lost a nad to cancer and now hunches.
What I'm trying to imply is...FIX THE DAMN SCALE VALUES DAMMIT!  :ninja:
Spoiler, click to toggle visibilty

Also, that huge ugly Tiger Shot is still there...and the Parry uses the same blocking sprite?
If these last two are place holders, please disregard my comments.

Other than that its nice to see progress.




"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
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Last Edit: April 20, 2011, 07:53:53 am by MaxBeta
Re: General Topic
#617  April 20, 2011, 08:58:48 pm
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Just saw the video and I am enjoying the progress on Sagat.

A few things guys.

This is how Chatman's Sagat looks compared to Ryu in digital paper. ;D
Spoiler, click to toggle visibilty

This is how he looks in-game.
Spoiler, click to toggle visibilty

The in-game image is understandable if Ryu started taking steroids or something....or maybe Sagat lost a nad to cancer and now hunches.
What I'm trying to imply is...FIX THE DAMN SCALE VALUES DAMMIT!  :ninja:
Lol!
Also, that huge ugly Tiger Shot is still there...and the Parry uses the same blocking sprite?
If these last two are place holders, please disregard my comments.
The parry sprite is. I haven't done the actual one yet.
Re: General Topic
#618  April 20, 2011, 10:39:42 pm
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Thanks dude I fix That :sugoi:
Re: General Topic
#619  April 23, 2011, 06:59:53 pm
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this look so godly i would love to be an beta tester but nice Ex Ken Colors ;D


Re: General Topic
#620  April 24, 2011, 06:45:02 am
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Updated first post with a new wallpaper.