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Super Smash Bros. for Nintendo 3DS / Wii U (Read 2274020 times)

Started by Titiln, November 19, 2004, 06:28:24 pm
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Re: Super Smash Bros [3DS][Wii U]
#2221  November 22, 2013, 03:38:07 pm
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Re: Super Smash Bros [3DS][Wii U]
#2222  November 22, 2013, 10:51:32 pm
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Luigi looks funny thatway. Must be a cutscene or something.
Re: Super Smash Bros [3DS][Wii U]
#2223  November 25, 2013, 02:27:08 pm
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25/11

Pic of the day. I see some familiar faces.
the arena ferox stage has statues now, which i guess can be broken like the statues in the brawl fire emblem stage. here's what arena ferox looked like for comparison
Re: Super Smash Bros [3DS][Wii U]
#2224  November 25, 2013, 06:45:15 pm
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25/11

Pic of the day. I see some familiar faces.
the arena ferox stage has statues now, which i guess can be broken like the statues in the brawl fire emblem stage. here's what arena ferox looked like for comparison


Marth's slash effects is red here.. Does it change by what custom color change or by player (1=red 2=blue 3=yellow and 4=green)
Re: Super Smash Bros [3DS][Wii U]
#2225  November 25, 2013, 06:56:48 pm
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In Brawl, Marth's Dancing Blade move will change colours from red, blue, and green depending on the directional combo you use.
Re: Super Smash Bros [3DS][Wii U]
#2226  November 26, 2013, 02:22:38 am
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In Brawl, Marth's Dancing Blade move will change colours from red, blue, and green depending on the directional combo you use.

Nice catch. I was so use to Marth changing colors with the swords that I left that out as an option.
Re: Super Smash Bros [3DS][Wii U]
#2227  November 26, 2013, 03:11:04 pm
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26/11

Pic of the day. Here's the new edition of the Ray Gun. The Smash Bros. mark appears backward because it acts like a stamp. We design the Ray Gun carefully each time to ensure it doesn't look like a real gun.
no real guns, i guess this means we won't see mortal kombat's stryker, or shadow the hedgehog, or sniper wolf, or master chief, or contra's bill rizer, or
Re: Super Smash Bros [3DS][Wii U]
#2228  November 26, 2013, 03:14:14 pm
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no stryker i'm gonna sue
Re: Super Smash Bros [3DS][Wii U]
#2229  November 26, 2013, 07:12:47 pm
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To be honest, the previous ray guns in SSB never looked like real guns. They always looked like what they really were. Ray guns.  And in my opinion, I've always liked the old SSB/SSBM ray gun design better. But if they're going for a "stamp" gun, I guess they can always try something new for a change.

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Re: Super Smash Bros [3DS][Wii U]
#2230  November 26, 2013, 07:15:18 pm
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nintendo is so family friendly...i like the fact that they made the gun look less realistic.
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Re: Super Smash Bros [3DS][Wii U]
#2231  November 26, 2013, 07:27:51 pm
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That ray gun looks sick and I don't care what anyone thinks.
Re: Super Smash Bros [3DS][Wii U]
#2232  November 26, 2013, 08:03:31 pm
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I actually like the new Ray Gun design.
Re: Super Smash Bros [3DS][Wii U]
#2233  November 26, 2013, 08:44:10 pm
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Me too. It really looks like nothing what you would normally expect, and that is awesome.
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Re: Super Smash Bros [3DS][Wii U]
#2234  November 26, 2013, 09:20:05 pm
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Enough Galaxy stage pictures. On the other hand, that gun looks fun to use. I need a plushie of that, STAT.
Re: Super Smash Bros [3DS][Wii U]
#2235  November 26, 2013, 09:26:08 pm
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I wish they'd bring back the ray gun sound from SSB64. It sounded quite powerful in that game.
Re: Super Smash Bros [3DS][Wii U]
#2236  November 26, 2013, 09:32:03 pm
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It was.
Re: Super Smash Bros [3DS][Wii U]
#2237  November 26, 2013, 10:31:13 pm
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Indeed
Re: Super Smash Bros [3DS][Wii U]
#2238  November 27, 2013, 02:30:14 pm
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27/11

Pic of the day. Sonic, failure.
bowser is op
Re: Super Smash Bros [3DS][Wii U]
#2239  November 27, 2013, 06:48:30 pm
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What?! Bower can just crouch and he is protected?! That make Bowser too powerful. REMOVE IT!
Re: Super Smash Bros [3DS][Wii U]
#2240  November 27, 2013, 06:50:28 pm
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I refuse to remove it.