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Yoshin222

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Messages by Yoshin222

    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 July 23, 2021, 03:29:00 am View in topic context
 Posted by Yoshin222  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:49:06 pm
 Board: Graphics

Did this in commemeration of Ryus Birthday. Stuck to the same colors as the SF2 sprite, refreshing to just do something chill like this

    

Re: Bardock Z2 (Inspired-YOSHIN WIP THREAD)

 July 17, 2021, 05:39:35 pm View in topic context
 Posted by Yoshin222  in Bardock Z2 (Inspired-YOSHIN WIP THREAD) (Started by Yoshin222 December 22, 2017, 01:01:49 am
 Board: Projects

Been a while but back to some stuff
Flipping was done a while back, and just finished Neutral jump. Not sure what i'll do now but hey, chipping away


Will definitely touch these up later but for now they get the job done
    

Re: Beast by Gladiacloud, MotorRoach, and Kenshiro99

 April 16, 2021, 03:11:33 am View in topic context
 Posted by Yoshin222  in Beast by Gladiacloud, MotorRoach, and Kenshiro99 (Started by MotorRoach March 26, 2021, 02:24:35 am
 Board: Your Releases, 1.0+

Dope as FUCK! Rarely see such high quality stuff, so cool to see a brand new MVC Beast set. Good shit all around
    

Re: [Theme Thread] Z2 Sprite thread

 April 14, 2021, 03:51:46 am View in topic context
 Posted by Yoshin222  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 am
 Board: Graphics

Thank you very much
Randomly felt like drawing Saiyawoman, no real reaosn in particular. I find the Greyscale Method fun but i am mega rusty lol


    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 April 09, 2021, 08:02:18 pm View in topic context
 Posted by Yoshin222  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:49:06 pm
 Board: Graphics

The color limit is 16 and check out IRWT. It'll help ya get what to look for in the actual sprites
    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 April 01, 2021, 12:39:17 am View in topic context
 Posted by Yoshin222  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:50:12 pm
 Board: Graphics

Oh yeah i remember seeing those on stream once or twice. Dope to see em up close tho, good stuff
    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 March 31, 2021, 08:01:54 pm View in topic context
 Posted by Yoshin222  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:50:12 pm
 Board: Graphics

Mucked with Steamboys Oni sprite from a while back. Mainly just small touch ups and proper seperation




Reckon this'd be a bit simpler to work with in conjunction with Inks method should anyone wanna mess with Borewoods Oni an shiz
    

Re: STREET FIGHTER III 4th Assault! Future of Fighting

 March 31, 2021, 04:49:02 pm View in topic context
 Posted by Yoshin222  in STREET FIGHTER III 4th Assault - Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 am
 Board: Projects

I think the shader is neat, but tbh the sprites themselves are way too messy for SF3. They need a fair bit of manual adjustment. Maybe reduce colors the shader outputs, and then go in for touch ups? Or maybe render out the stuff at a higher resolution and use Inks method?
Mega quick and dirty but i think even minor tweakes would go a long way to making it feel more authentic

    

Re: [No Theme Thread] All Pixels Unite

 March 30, 2021, 01:44:25 pm View in topic context
 Posted by Yoshin222  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 am
 Board: Graphics

Peon in the Red Earth discord posted this Jpegish image of Patrick and i felt oddly compelled to do this
    

Re: Bardock Z2 (Inspired-YOSHIN WIP THREAD)

 March 22, 2021, 02:00:20 pm View in topic context
 Posted by Yoshin222  in Bardock Z2 (Inspired-YOSHIN WIP THREAD) (Started by Yoshin222 December 22, 2017, 01:01:49 am
 Board: Projects


A flip anim is in a couple Z2 characters, ans seems pretty useful/easy to add. So, SPEEN
    

Re: [No Theme Thread] All Pixels Unite

 March 22, 2021, 07:48:46 am View in topic context
 Posted by Yoshin222  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 am
 Board: Graphics

Rare instance of an OC
Did this for fun, kinda loosely based on Garou/KOF stuff


    

Re: Bardock Z2 (Inspired-YOSHIN WIP THREAD)

 March 17, 2021, 04:00:59 am View in topic context
 Posted by Yoshin222  in Bardock Z2 (Inspired-YOSHIN WIP THREAD) (Started by Yoshin222 December 22, 2017, 01:01:49 am
 Board: Projects

Stopped putting this off an finished his Standing L;ight Punch. Like it well enough but may tweak it later. What's important is it's practically finished
    

Re: [Theme Thread] Z2 Sprite thread

 March 10, 2021, 04:39:12 am View in topic context
 Posted by Yoshin222  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 am
 Board: Graphics


Meant to finish this ages ago, but i seriously have a problem lol. Whatever the case, hope ya'll find it neat
    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 February 26, 2021, 11:55:20 pm View in topic context
 Posted by Yoshin222  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:50:12 pm
 Board: Graphics

Gave Leo his cloak from the Darkstalkers/Red Earth Maleficarum for fun
    

Re: Bardock Z2 (Inspired-YOSHIN WIP THREAD)

 February 19, 2021, 07:52:29 pm View in topic context
 Posted by Yoshin222  in Bardock Z2 (Inspired-YOSHIN WIP THREAD) (Started by Yoshin222 December 22, 2017, 01:01:49 am
 Board: Projects


Power Charge is done. Aseprite is turnin out to be pretty helpful
    

Re: Bardock Z2 (Inspired-YOSHIN WIP THREAD)

 February 13, 2021, 08:31:11 pm View in topic context
 Posted by Yoshin222  in Bardock Z2 (Inspired-YOSHIN WIP THREAD) (Started by Yoshin222 December 22, 2017, 01:01:49 am
 Board: Projects

Been a while, but Bardock ain't dead!
Done a couple things. This intro frame edit by Nicotinefist, WIP Power Charge, getting up and work on his Cliff Portait. Slowly but surely
Spoiler, click to toggle visibilty
    

Re: SF III SAKURA

 January 06, 2021, 04:23:26 pm View in topic context
 Posted by Yoshin222  in STREET FIGHTER III 4th Assault - Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 am
 Board: Projects

@BXR
r/whoosh
    

Re: Z2 Compatibility Thread

 January 03, 2021, 04:51:41 pm View in topic context
 Posted by Yoshin222  in Z2 Compatibility Thread (Started by Balthazar June 19, 2011, 07:32:16 pm
 Board: Hyper DBZ

I know this thread will probably get updated by the devs at some point, but thought i'd put this here in the meantime
As of 5.0, a bunch of new anims were added for compatability with certain attacks. Some are just custom anims you can apply using your own character sprites, but some require new sprites. Cheers to HB for making me aware of these
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-----7611 (Hercules LVL3 custom state}-----
Spoiler, click to toggle visibilty
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-----7612 (Gotenks Scribble)-----
Spoiler, click to toggle visibilty
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-----5260 (reaction to Megaton Punch)-----

NOTE: This anim is pretty freeform. As long as it ends with a frame with time -1, you can essentially do whatever
Spoiler, click to toggle visibilty
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-----5220 (Tien Bird's Eye)-----
Spoiler, click to toggle visibilty
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-----9000-9007 (SSJ Vegeta's Bingo Dance)-----
It might be the most daunting, but it's actually not as bad as it looks. SSJ Vegeta uses 8 anims, 6 for pressing buttons during the minigame, one for not pressing anything, and one for if you win. The moves can be whatever you want, just mind they loop back to anim 9006 when they're done playing. Anims 9000-9002 are light to heavy punches, 9003-9005 light to heavy kicks. 9006 is idle, and 9007 is the win anim. All there really is to note is the win anim must end with time -1
Video example
Spoiler, click to toggle visibilty

    

Re: Z2 Inspired stages!

 January 01, 2021, 05:26:08 pm View in topic context
 Posted by Yoshin222  in Z2 Inspired stages! (Started by Daeron December 11, 2012, 05:37:11 pm
 Board: Hyper DBZ

    

Re: Street Fighter 3: Third Strike Romhacking thread (sfiii3n)

 December 26, 2020, 09:01:42 am View in topic context
 Posted by Yoshin222  in Street Fighter 3: Third Strike Romhacking thread (sfiii3n) (Started by Yoshin222 October 30, 2020, 06:16:18 pm
 Board: Fighting Games

Beautiful stuff! Seems the next step would be attempting to translate the names in the struct. Mind if ya post yours and I'll add it to the first post?
PS: Merry Christmas yall