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KoF XV (Read 84068 times)

Started by Magma MK-II, December 06, 2018, 01:30:24 PM
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Re: KoF XV
#621  March 04, 2021, 05:24:18 AM
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She was in the reveal trailer, we knew for a while now.

And her face is slightly better now than the reveal trailer when her face was really strange.

[youtube]https://www.youtube.com/watch?v=5I9emZnl4_k[/youtube]

To the surprise of no one.

Also his moveset... Oh boy... :/
They literally copy and paste Andy's KOF XIII and XIV. I know that some of his design specially his face looks WAY better now but c'mon SNK!
Why still with that lame Climax already!?
Re: KoF XV
#622  March 04, 2021, 06:10:05 AM
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I do miss his moves from 96,97,99-2002. I liked the strong, qcb one used since Real Bout.
Esaka rules Beat that.... Or Just Get outta my way
Re: KoF XV
#623  March 04, 2021, 07:54:11 AM
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[youtube]https://www.youtube.com/watch?v=5I9emZnl4_k[/youtube]

To the surprise of no one.
crossing finger for Andy,Mai,Eiji kisaragi/bandeiras hattori = Team Ninja and Joe,Kuan(Joe's apprentice)/king and Hwai = Team Muay Thai  :nuttrox:
<- numblur one!
Last Edit: March 04, 2021, 07:57:54 AM by hulkhogan
Re: KoF XV
#624  March 04, 2021, 09:53:27 AM
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Andy is actually freaking HANDSOME !
Nice progress compared to the early characters.
I like how they modelised the clothes...

OK, Mai seems to have been updated as well just like I thought earlier. I like her figure.
But sorry Mai, Andy is definitely hotter than you...


This kind of upgrade on rendering meke me want to see my babies Shermie and Angel the later possible ^^;
Even if I hate this idea. :)
Re: KoF XV
#625  March 04, 2021, 12:17:03 PM
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So, my Main is IN! Moveslist wise, Andy is the same as he was in XIV with just one addition that I've noticed. We get shown that he can Brake the KuHaDan at the start as before, but now he can seem to do it mid air to extend combos?  This should be fun! :)

Also, before I forget... yay! PASTA! Loved this theme since FF2.
Re: KoF XV
#626  March 05, 2021, 02:30:31 AM
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Holy shite, Andy looks handsome as heck!

Now, to me, Andy was a pretty bland design, but just like Joe, this is epic. I'm actually hyped to give Andy another try!
Don't bother, he didn't listen when I told him it was ridiculous and I'm a mod. :uhoh:

Well, That's strange
Re: KoF XV
#627  March 05, 2021, 03:55:47 AM
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I never liked Andy, but goddamn he actually looks cool now.
Re: KoF XV
#628  March 05, 2021, 05:25:51 AM
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I didnt know Andy looked like this in Kof14.xD
Re: KoF XV
#629  March 05, 2021, 05:31:36 AM
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I gotta take up Max's stance on aggressively defending the XV art style lol

Such a step up from XIV. And GOD Andy is fucking hot.
KOFXV alternative costumes
#630  March 06, 2021, 02:49:59 PM
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I don't expect every character to have one but if they do I would like them to match their personality instead of being random, unoriginal, or cosplaying a potential character that can be added to the game please don't do that. It makes gamers feel that you're getting ripped off. (I'm talking about you SFV) The ones they made in KOFIV were ok and they should look for.
Re: KoF XV
#631  March 11, 2021, 03:22:06 AM
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Why are her hands so big?

and also, that slap animation... SMH
Re: KoF XV
#632  March 11, 2021, 04:45:28 AM
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I'm just glad she finally gets her long hair back.  Her XIV look was weird, much like a chunk of the cast.
Re: KoF XV
#633  March 11, 2021, 06:06:28 AM
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Re: KoF XV
#634  March 11, 2021, 08:32:43 AM
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Yuri looks pretty OK, this is a good thing.
What I see.

-She seems to be "slightly" more "athletic" (I can be wrong here...)
-Yes, her hands are a bit big. ^^;
-Her braid is back, but they kind of kept the KOFXIV haircut (the result is really strange to me)
-Her move list doesn't seem to have much new stuff (A LOT seems to be recycled from XIV)
-I hope her super move is not a freaking single "Chou Upper."

We'll wait and see.
I think overall, the game goes in a good direction even if if I don't agree with all the choices. ^^;

Damn, this Andy artwork is so hot...

Re: KoF XV
#635  March 11, 2021, 02:18:26 PM
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It is good to see that the physics of the clothes improved a lot, in kof XIV it looked like plastic xD, it will be noticed much more when they show Kim
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Re: KoF XV
#636  March 11, 2021, 06:21:21 PM
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So they basically recycled most of XIV's motions and slapped on a prettier face with some better physics.

This is getting more disappointing than expected...
Re: KoF XV
#637  March 11, 2021, 06:50:02 PM
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That's what every single video showed since Shun'ei. The guy with the Yuri video did the same for everyone. Everything is copy-pasted on new models.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Last Edit: March 11, 2021, 06:55:45 PM by Byakko

lui

Re: KoF XV
#638  March 11, 2021, 07:00:19 PM
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its not like reusing anims is a bad thing. if it allows for a more varied roster down the line im game. reusing assets is kind of the norm with snk as it is.
Re: KoF XV
#639  March 11, 2021, 07:12:33 PM
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You could say it is an expectation with them, yes, framedata stay as they are for years. I wouldn't be half as irritated about it if they hadn't made that the whole tagline, and it'll be that way until we see actual new content (characters or movesets). They could show at least some hints that they did make new things. Even just a silhouette if the models or effects aren't ready, instead of things we've already seen...
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Last Edit: March 11, 2021, 07:17:32 PM by Byakko

lui

Re: KoF XV
#640  March 11, 2021, 07:19:55 PM
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thats fair, i suppose its just a waiting game at this point since im fully confident snk will bring some really cool newcomers