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Momotaro

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Messages by Momotaro

    

Re: Street Fighter Alpha Zero by Agent Ed

 November 14, 2023, 01:16:12 pm View in topic context
 Posted by Momotaro  in Street Fighter Alpha Zero by Agent Ed v.1.2 (Started by Agent Ed November 13, 2023, 08:32:42 pm
 Board: IKEMEN Releases

[youtube]https://youtu.be/OA4lXFSNWQc[/youtube]

A new Street Fighter Alpha based game, made in Ikemen GO engine. Here are some highlights:

- Character specific fighting order and dialogue system
- Custom AI ranking
- Ikemen GO-specific game modes like Time Attack and VS100 Kumite.
- Score mechanics
- Attract mode

Have fun.

https://ln5.sync.com/dl/89ba0f260/ihgg26xv-ktyy5fgn-ctj6q6fj-8crvdrei


I FREAKING LOVE the idea!
What a fresh project.

Many great aspects... I live the custom elements and artworks used here.
Looks very well polished.
Some aspects to upgrade from my point of view.

-I'm not sure about the purple orange color of Backgound logo scroll etc during the title screen.
-Same for the equivalent during select character screen.
-all the portraits from SVC used during the intro would look better if the palette was edited to match all the other sprites (from SFA series)

Everything else looks so good!!!
Hope you will keep it up with fixes and updates!
One of my fav game project for a looooong time!
    

Re: some K updates

 November 11, 2023, 11:05:33 am View in topic context
 Posted by Momotaro  in some K updates (Started by dampir May 26, 2023, 06:05:13 am
 Board: Sprite Projects

-47 sprites to finish K , getting too long because of HRL (hard real life) , coming soon , around this year end

got to fight deception, depresion and other shit i already take care off

Not easy.
I had similar moments...

Good luck buddy.
I know you can complete it.
And take care! "hug"
    

Re: Urusei Yatsura Lum by brucewayne74

 November 05, 2023, 10:54:02 am View in topic context
 Posted by Momotaro  in Urusei Yatsura Lum by brucewayne74 - Little update  (Started by brucewayne74 November 01, 2023, 12:07:22 pm
 Board: Your Releases, 1.0+

I like this character!
Good work Brucewayne74!
It really game me some memories of my childhood. Even if at these time I was too young to really remember clearly.

Her name was "Lamu" in our french version ^^
And I remember she was very angry and flirting character with the hero. :D

What can be improved to me is some of her animations that seems to lack 1 or 2 transition frames. (normal attacks)
Also perhaps giving her a second throw. "kick throw"

Beside of that, I think she's pretty complete and accurate!

Good sprite work, really!
    

Re: DeathScythe WIPs

 October 26, 2023, 07:14:32 pm View in topic context
 Posted by Momotaro  in DeathScythe WIPs (Started by DeathScythe July 05, 2018, 09:06:25 pm
 Board: Projects

Hey everyone.
I've been slooooowly updating my characters, specially Ingrid, she is basically done, only things left are a few sprites that needs color separation (wish I wasn't so lazy when it comes to csing). The reason for it taking so long is, besides burnout and real life duties, I bought a PS4 reccently lol.
But I assure the updates will be worth the waiting. Ingrid already feels like a completely new character.

Hype hype hype!
Good luck with all of that! :)
    

Re: Sailor Moon Sprites

 October 13, 2023, 02:44:52 pm View in topic context
 Posted by Momotaro  in Sailor Moon Sprites (Started by rgveda99 March 02, 2023, 02:37:04 am
 Board: Sailor Stars Beyond

ok, no problem.
    

Photoshop help (White to transparent)

 October 10, 2023, 10:10:53 pm View in topic context
 Posted by Momotaro  in Photoshop help (White to transparent) (Started by Momotaro October 10, 2023, 10:10:53 pm
 Board: Off-Topic Help

This is an artwork themed question.
Nothing about Mugen.

Hello,

I made a mistake working on a transparent layer and made it white by merging it with the white background.
I have no backup of the most recent work step.

I'd like to make the white transparent IN the file, not by product-type blending mode.
I'd like the purer the white, the more transparent, and the more color, the more opaque.

Do you have any suggestions?

I'm sure it's possible, but I have no idea.
(once again, the file alone must be transparent (gif, PNG...), not just in photoshop).

Thanks
    

Re: Random animations for practice.

 October 01, 2023, 12:35:57 am View in topic context
 Posted by Momotaro  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

Very good job again!
I think this Akira will be very complete in term of animations!
    

Re: CvS Kim Kaphwan

 September 29, 2023, 07:02:04 pm View in topic context
 Posted by Momotaro  in CvS Kim Kaphwan (Started by PlatinumGarbage September 17, 2023, 03:51:14 am
 Board: Projects

    

Re: CvS Kim Kaphwan

 September 29, 2023, 12:03:41 pm View in topic context
 Posted by Momotaro  in CvS Kim Kaphwan (Started by PlatinumGarbage September 17, 2023, 03:51:14 am
 Board: Projects

    

Re: Random animations for practice.

 September 23, 2023, 08:29:45 am View in topic context
 Posted by Momotaro  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

I'm glad and even proud of your progress!

Yes, you should save all of them in a place somewhere.
These material are really well done and can be a great reource for actual full character.

you progressed so much since our first chatting.
    

Re: Random animations for practice.

 September 19, 2023, 12:40:40 pm View in topic context
 Posted by Momotaro  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

Beautiful sprites!
Wow! there will be a complete Akira ! Finally!

Rival School needs love too! ^^
    

Re: CvS Kim Kaphwan

 September 17, 2023, 10:46:59 am View in topic context
 Posted by Momotaro  in CvS Kim Kaphwan (Started by PlatinumGarbage September 17, 2023, 03:51:14 am
 Board: Projects

Thanks but i have basically scavenged every single sprite possible from the internet. I already have Sanren Geki's sprites done. I just need to gather the braincells to try and figure out how i must position the sprites.

I freaking love your project.

I have one request.
please can you include as an option a way to restore CVS stance and walks?

Everything looks great!
I can't wait!

And please, whenever you can, show more of your progress! I want to see ^^
    

Re: Super Crazy Jam - The king of Fighters Multiverse

 September 13, 2023, 07:14:05 am View in topic context
 Posted by Momotaro  in Super Crazy Jam - The king of Fighters Multiverse (Started by Wou Mugen December 31, 2020, 06:32:27 am
 Board: Projects

Select screen looks great!

What about the upcoming characters.
I would really dig to see some iconic women to join some male heroes.

Blaze Fielding to join Axel particularly...

Or Jam Kuradoberi for GG, or Android 18 for Dragon Ball, Ada from RE...
Many possible and refreshing choices...


Good luck with your updates.
    

Re: [Tornillo Thread]: Shimo Hirasaka Released (5/9/2023)

 September 08, 2023, 12:06:10 am View in topic context
 Posted by Momotaro  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Update: They will not doing anything about my channel and it's gone, this is just unfair and shit. I have no words to express my anger right now, the account i used as my YT channel it was also for my personal entertainment and other things too.
Again they didn't told me wich video was specificaly "harmful".
I replied instantly their DM but they stopped contacting me after that.
Spoiler, click to toggle visibilty
wow!
I don't know what to say...

I'm curious to know what exact content and what kind of scène or detail make them freak out like that...
I discovered your work just lately.
    

Re: [Tornillo Thread]: Shimo Hirasaka Released (5/9/2023)

 September 07, 2023, 12:34:15 pm View in topic context
 Posted by Momotaro  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Thanks for the updates !
    

Re: [Tornillo Thread]: Shimo Hirasaka Released (5/9/2023)

 September 05, 2023, 10:45:35 pm View in topic context
 Posted by Momotaro  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+


Shimo Hirasaka Released.
Download her: https://drive.google.com/file/d/1MYLKXDBrjTVYzRkytCcCqB__V9UD_GS8/view?usp=sharing
I still have my YT channel down, so for this time the video is uploaded on Rumble.
All this thing still annoys me.
And i'll be away some weeks because i'm not feeling too good lately. Better if i don't explain it much, still i'll be around on Discord some days.

Here it is some updates:
Quote
Hina Hirasaka
-Fixed error where Shinenzan EX gained meter on hit.

Battler Ushiromiya
-AI scaling.
-AI behavior changed.
-Some FX changes (Credits to PackmanMUGEN).
-Hitsounds of his Blue Truth changed, since it isn't a laser beam, now it uses his original hitsounds.
-His new jC is his old jB and vice-versa.
-Nerfed Elegant Blue Raid hitboxes, but now it has a small helper box to prevent whiff in close range.
-Damage values adjusted.
-Blue Truth startup reduced.
-More characters voicelines/special intro Vs. Female:
-Kirino Kousaka
-Hiro
-Hiro Two
-Etna
-Hina Hirasaka
-Shimo Hiraska
-Towa Yuhazaki
-Cirno
-Saki Mitonoya
Spoiler, click to toggle visibilty

Congratz with Shimo release.

I'll PM you some elements of feedback.
    

Re: Random animations for practice.

 September 02, 2023, 02:15:30 pm View in topic context
 Posted by Momotaro  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

Very good work!
Great progress Rabano!

She really deserve to become an actual complete character.

I'm still curious to have a look of one of your outline sprite of hers if you don't mind.
    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!)

 September 02, 2023, 09:08:55 am View in topic context
 Posted by Momotaro  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

And I don't like when the game mechanics of a specific mode force you to change the appearance of your character with tons of ugly/unneccessary items for the sake of effects etc.

You can wear whatever you want for vanity and have it be separate from your effects. You can equip what you want to wear for stats and then overlay it with what you want to wear for the sake of your desired appearance. So I think that solves the problem.

Thanks for the reply!
Actually I still have not played SF6.
I think I have a "reject effect" because (to me) most girls are unappealling crap in it and guy's designs are getting a bit too strange to me.
I wonder how good a character (avatar) can be designed in the creation/world tour mode.
    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!)

 September 01, 2023, 10:00:30 pm View in topic context
 Posted by Momotaro  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

Carlos looks better than ever. Unfortunately he only has 2 main attacks, same as Retsu or Damn Trasher(aka NPC spammer).  Capcom dd a good job with these side characters. unfortunately, World Tour's system is more like "put these and these clothes and you will be tougher to beat" than else. If it's a FIGHTING game, it must be about your skills in FIGHTING. I had a hard time with the outlaws tournament. I was Lvl 50 and my rivals, 40. Could you believe than in less of 5 basic attacks they beat me out of Hell? :/. Then I had to put and put and put nonsenses on my character, turning him into a walking piñata :/

So true!

And I don't like when the game mechanics of a specific mode force you to change the appearance of your character with tons of ugly/unneccessary items for the sake of effects etc.

It kinds of reminds me how I hated when some Namco fighting games tried these stuffs.
Like why in the world Bryan Fury would put on some tourist shorts to get more resistence to electric attacks...
    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!)

 September 01, 2023, 12:10:56 am View in topic context
 Posted by Momotaro  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (Now Released!) (Started by Kirishima February 21, 2022, 06:39:43 am
 Board: Fighting Games

I just noticed that she reminds me to Sharon Needles, the drag queen xD.

Now WE NEED a drag queen in SF! Let's cal her Drag-narok and destroy all her rivals xDD

Would be more interesting to see such a character than one more Juri-esque crazy or uninspired female character.

Yes, I like your idea, for the sake of getting fresh ideas in SF games.